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-rw-r--r--src/client/views/GestureOverlay.tsx50
1 files changed, 40 insertions, 10 deletions
diff --git a/src/client/views/GestureOverlay.tsx b/src/client/views/GestureOverlay.tsx
index aeac1d4a9..85695bbac 100644
--- a/src/client/views/GestureOverlay.tsx
+++ b/src/client/views/GestureOverlay.tsx
@@ -18,12 +18,13 @@ import { LinkManager } from "../util/LinkManager";
import { Scripting } from "../util/Scripting";
import { Transform } from "../util/Transform";
import "./GestureOverlay.scss";
-import { ActiveInkBezierApprox, ActiveInkColor, ActiveInkWidth, InkingStroke, SetActiveInkColor, SetActiveInkWidth } from "./InkingStroke";
+import { ActiveInkBezierApprox, ActiveArrowStart, ActiveArrowEnd, ActiveFillColor, ActiveInkColor, ActiveInkWidth, InkingStroke, SetActiveInkColor, SetActiveInkWidth, SetActiveFillColor, SetActiveArrowStart, SetActiveArrowEnd, ActiveDash, SetActiveDash } from "./InkingStroke";
import { DocumentView } from "./nodes/DocumentView";
import { RadialMenu } from "./nodes/RadialMenu";
import HorizontalPalette from "./Palette";
import { Touchable } from "./Touchable";
import TouchScrollableMenu, { TouchScrollableMenuItem } from "./TouchScrollableMenu";
+import HeightLabel from "./collections/collectionMulticolumn/MultirowHeightLabel";
@observer
export default class GestureOverlay extends Touchable {
@@ -32,6 +33,10 @@ export default class GestureOverlay extends Touchable {
@observable public InkShape: string = "";
@observable public SavedColor?: string;
@observable public SavedWidth?: string;
+ @observable public SavedFill?: string;
+ @observable public SavedArrowStart: string = "none";
+ @observable public SavedArrowEnd: string = "none";
+ @observable public SavedDash: String = "0";
@observable public Tool: ToolglassTools = ToolglassTools.None;
@observable private _thumbX?: number;
@@ -627,7 +632,9 @@ export default class GestureOverlay extends Touchable {
this.makePolygon(this.InkShape, false);
this.dispatchGesture(GestureUtils.Gestures.Stroke);
this._points = [];
- this.InkShape = "";
+ if (this.InkShape !== "noRec") {
+ this.InkShape = "";
+ }
}
// if we're not drawing in a toolglass try to recognize as gesture
else {
@@ -677,6 +684,10 @@ export default class GestureOverlay extends Touchable {
} else {
this._points = [];
}
+ SetActiveArrowStart("none");
+ GestureOverlay.Instance.SavedArrowStart = ActiveArrowStart();
+ SetActiveArrowEnd("none");
+ GestureOverlay.Instance.SavedArrowEnd = ActiveArrowEnd();
document.removeEventListener("pointermove", this.onPointerMove);
document.removeEventListener("pointerup", this.onPointerUp);
}
@@ -688,7 +699,9 @@ export default class GestureOverlay extends Touchable {
var left = Math.min(...xs);
var bottom = Math.max(...ys);
var top = Math.min(...ys);
-
+ if (shape === "noRec") {
+ return;
+ }
if (!gesture) {
//if shape options is activated in inkOptionMenu
//take second to last point because _point[length-1] is _points[0]
@@ -747,7 +760,7 @@ export default class GestureOverlay extends Touchable {
case "line":
this._points.push({ X: left, Y: top });
this._points.push({ X: right, Y: bottom });
- this._points.push({ X: right, Y: bottom - 1 });
+ // this._points.push({ X: right, Y: bottom - 1 });
break;
case "arrow":
const x1 = left;
@@ -766,7 +779,7 @@ export default class GestureOverlay extends Touchable {
this._points.push({ X: x3, Y: y3 });
this._points.push({ X: x4, Y: y4 });
this._points.push({ X: x2, Y: y2 });
- this._points.push({ X: x1, Y: y1 - 1 });
+ // this._points.push({ X: x1, Y: y1 - 1 });
}
}
@@ -802,19 +815,28 @@ export default class GestureOverlay extends Touchable {
}
@computed get elements() {
- const B = this.svgBounds;
const width = Number(ActiveInkWidth());
+ const B = this.svgBounds;
+ B.left = B.left - width / 2;
+ B.right = B.right + width / 2;
+ B.top = B.top - width / 2;
+ B.bottom = B.bottom + width / 2;
+ B.width += width;
+ B.height += width;
return [
this.props.children,
this._palette,
[this._strokes.map((l, i) => {
const b = this.getBounds(l);
return <svg key={i} width={b.width} height={b.height} style={{ transform: `translate(${b.left}px, ${b.top}px)`, pointerEvents: "none", position: "absolute", zIndex: 30000, overflow: "visible" }}>
- {InteractionUtils.CreatePolyline(l, b.left, b.top, ActiveInkColor(), width, width, ActiveInkBezierApprox(), 1, 1, this.InkShape, "none", false)}
+ {InteractionUtils.CreatePolyline(l, b.left, b.top, ActiveInkColor(), width, width,
+ ActiveInkBezierApprox(), ActiveFillColor(), ActiveArrowStart(), ActiveArrowEnd(),
+ ActiveDash(), 1, 1, this.InkShape, "none", false, false)}
</svg>;
}),
- this._points.length <= 1 ? (null) : <svg key="svg" width={B.width} height={B.height} style={{ transform: `translate(${B.left}px, ${B.top}px)`, pointerEvents: "none", position: "absolute", zIndex: 30000, overflow: "visible" }}>
- {InteractionUtils.CreatePolyline(this._points, B.left, B.top, ActiveInkColor(), width, width, ActiveInkBezierApprox(), 1, 1, this.InkShape, "none", false)}
+ this._points.length <= 1 ? (null) : <svg key="svg" width={B.width} height={B.height}
+ style={{ transform: `translate(${B.left}px, ${B.top}px)`, pointerEvents: "none", position: "absolute", zIndex: 30000, overflow: "visible" }}>
+ {InteractionUtils.CreatePolyline(this._points, B.left, B.top, ActiveInkColor(), width, width, ActiveInkBezierApprox(), ActiveFillColor(), ActiveArrowStart(), ActiveArrowEnd(), ActiveDash(), 1, 1, this.InkShape, "none", false, false)}
</svg>]
];
}
@@ -903,12 +925,20 @@ Scripting.addGlobal("GestureOverlay", GestureOverlay);
Scripting.addGlobal(function setToolglass(tool: any) {
runInAction(() => GestureOverlay.Instance.Tool = tool);
});
-Scripting.addGlobal(function setPen(width: any, color: any) {
+Scripting.addGlobal(function setPen(width: any, color: any, fill: any, arrowStart: any, arrowEnd: any, dash: any) {
runInAction(() => {
GestureOverlay.Instance.SavedColor = ActiveInkColor();
SetActiveInkColor(color);
GestureOverlay.Instance.SavedWidth = ActiveInkWidth();
SetActiveInkWidth(width);
+ GestureOverlay.Instance.SavedFill = ActiveFillColor();
+ SetActiveFillColor(fill);
+ GestureOverlay.Instance.SavedArrowStart = ActiveArrowStart();
+ SetActiveArrowStart(arrowStart);
+ GestureOverlay.Instance.SavedArrowEnd = ActiveArrowEnd();
+ SetActiveArrowStart(arrowEnd);
+ GestureOverlay.Instance.SavedDash = ActiveDash();
+ SetActiveDash(dash);
});
});
Scripting.addGlobal(function resetPen() {