diff options
Diffstat (limited to 'src/client/views/GestureOverlay.tsx')
-rw-r--r-- | src/client/views/GestureOverlay.tsx | 50 |
1 files changed, 40 insertions, 10 deletions
diff --git a/src/client/views/GestureOverlay.tsx b/src/client/views/GestureOverlay.tsx index aeac1d4a9..85695bbac 100644 --- a/src/client/views/GestureOverlay.tsx +++ b/src/client/views/GestureOverlay.tsx @@ -18,12 +18,13 @@ import { LinkManager } from "../util/LinkManager"; import { Scripting } from "../util/Scripting"; import { Transform } from "../util/Transform"; import "./GestureOverlay.scss"; -import { ActiveInkBezierApprox, ActiveInkColor, ActiveInkWidth, InkingStroke, SetActiveInkColor, SetActiveInkWidth } from "./InkingStroke"; +import { ActiveInkBezierApprox, ActiveArrowStart, ActiveArrowEnd, ActiveFillColor, ActiveInkColor, ActiveInkWidth, InkingStroke, SetActiveInkColor, SetActiveInkWidth, SetActiveFillColor, SetActiveArrowStart, SetActiveArrowEnd, ActiveDash, SetActiveDash } from "./InkingStroke"; import { DocumentView } from "./nodes/DocumentView"; import { RadialMenu } from "./nodes/RadialMenu"; import HorizontalPalette from "./Palette"; import { Touchable } from "./Touchable"; import TouchScrollableMenu, { TouchScrollableMenuItem } from "./TouchScrollableMenu"; +import HeightLabel from "./collections/collectionMulticolumn/MultirowHeightLabel"; @observer export default class GestureOverlay extends Touchable { @@ -32,6 +33,10 @@ export default class GestureOverlay extends Touchable { @observable public InkShape: string = ""; @observable public SavedColor?: string; @observable public SavedWidth?: string; + @observable public SavedFill?: string; + @observable public SavedArrowStart: string = "none"; + @observable public SavedArrowEnd: string = "none"; + @observable public SavedDash: String = "0"; @observable public Tool: ToolglassTools = ToolglassTools.None; @observable private _thumbX?: number; @@ -627,7 +632,9 @@ export default class GestureOverlay extends Touchable { this.makePolygon(this.InkShape, false); this.dispatchGesture(GestureUtils.Gestures.Stroke); this._points = []; - this.InkShape = ""; + if (this.InkShape !== "noRec") { + this.InkShape = ""; + } } // if we're not drawing in a toolglass try to recognize as gesture else { @@ -677,6 +684,10 @@ export default class GestureOverlay extends Touchable { } else { this._points = []; } + SetActiveArrowStart("none"); + GestureOverlay.Instance.SavedArrowStart = ActiveArrowStart(); + SetActiveArrowEnd("none"); + GestureOverlay.Instance.SavedArrowEnd = ActiveArrowEnd(); document.removeEventListener("pointermove", this.onPointerMove); document.removeEventListener("pointerup", this.onPointerUp); } @@ -688,7 +699,9 @@ export default class GestureOverlay extends Touchable { var left = Math.min(...xs); var bottom = Math.max(...ys); var top = Math.min(...ys); - + if (shape === "noRec") { + return; + } if (!gesture) { //if shape options is activated in inkOptionMenu //take second to last point because _point[length-1] is _points[0] @@ -747,7 +760,7 @@ export default class GestureOverlay extends Touchable { case "line": this._points.push({ X: left, Y: top }); this._points.push({ X: right, Y: bottom }); - this._points.push({ X: right, Y: bottom - 1 }); + // this._points.push({ X: right, Y: bottom - 1 }); break; case "arrow": const x1 = left; @@ -766,7 +779,7 @@ export default class GestureOverlay extends Touchable { this._points.push({ X: x3, Y: y3 }); this._points.push({ X: x4, Y: y4 }); this._points.push({ X: x2, Y: y2 }); - this._points.push({ X: x1, Y: y1 - 1 }); + // this._points.push({ X: x1, Y: y1 - 1 }); } } @@ -802,19 +815,28 @@ export default class GestureOverlay extends Touchable { } @computed get elements() { - const B = this.svgBounds; const width = Number(ActiveInkWidth()); + const B = this.svgBounds; + B.left = B.left - width / 2; + B.right = B.right + width / 2; + B.top = B.top - width / 2; + B.bottom = B.bottom + width / 2; + B.width += width; + B.height += width; return [ this.props.children, this._palette, [this._strokes.map((l, i) => { const b = this.getBounds(l); return <svg key={i} width={b.width} height={b.height} style={{ transform: `translate(${b.left}px, ${b.top}px)`, pointerEvents: "none", position: "absolute", zIndex: 30000, overflow: "visible" }}> - {InteractionUtils.CreatePolyline(l, b.left, b.top, ActiveInkColor(), width, width, ActiveInkBezierApprox(), 1, 1, this.InkShape, "none", false)} + {InteractionUtils.CreatePolyline(l, b.left, b.top, ActiveInkColor(), width, width, + ActiveInkBezierApprox(), ActiveFillColor(), ActiveArrowStart(), ActiveArrowEnd(), + ActiveDash(), 1, 1, this.InkShape, "none", false, false)} </svg>; }), - this._points.length <= 1 ? (null) : <svg key="svg" width={B.width} height={B.height} style={{ transform: `translate(${B.left}px, ${B.top}px)`, pointerEvents: "none", position: "absolute", zIndex: 30000, overflow: "visible" }}> - {InteractionUtils.CreatePolyline(this._points, B.left, B.top, ActiveInkColor(), width, width, ActiveInkBezierApprox(), 1, 1, this.InkShape, "none", false)} + this._points.length <= 1 ? (null) : <svg key="svg" width={B.width} height={B.height} + style={{ transform: `translate(${B.left}px, ${B.top}px)`, pointerEvents: "none", position: "absolute", zIndex: 30000, overflow: "visible" }}> + {InteractionUtils.CreatePolyline(this._points, B.left, B.top, ActiveInkColor(), width, width, ActiveInkBezierApprox(), ActiveFillColor(), ActiveArrowStart(), ActiveArrowEnd(), ActiveDash(), 1, 1, this.InkShape, "none", false, false)} </svg>] ]; } @@ -903,12 +925,20 @@ Scripting.addGlobal("GestureOverlay", GestureOverlay); Scripting.addGlobal(function setToolglass(tool: any) { runInAction(() => GestureOverlay.Instance.Tool = tool); }); -Scripting.addGlobal(function setPen(width: any, color: any) { +Scripting.addGlobal(function setPen(width: any, color: any, fill: any, arrowStart: any, arrowEnd: any, dash: any) { runInAction(() => { GestureOverlay.Instance.SavedColor = ActiveInkColor(); SetActiveInkColor(color); GestureOverlay.Instance.SavedWidth = ActiveInkWidth(); SetActiveInkWidth(width); + GestureOverlay.Instance.SavedFill = ActiveFillColor(); + SetActiveFillColor(fill); + GestureOverlay.Instance.SavedArrowStart = ActiveArrowStart(); + SetActiveArrowStart(arrowStart); + GestureOverlay.Instance.SavedArrowEnd = ActiveArrowEnd(); + SetActiveArrowStart(arrowEnd); + GestureOverlay.Instance.SavedDash = ActiveDash(); + SetActiveDash(dash); }); }); Scripting.addGlobal(function resetPen() { |