diff options
Diffstat (limited to 'src/client/views/GestureOverlay.tsx')
| -rw-r--r-- | src/client/views/GestureOverlay.tsx | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/src/client/views/GestureOverlay.tsx b/src/client/views/GestureOverlay.tsx index 6ccbd3fd7..f28485e43 100644 --- a/src/client/views/GestureOverlay.tsx +++ b/src/client/views/GestureOverlay.tsx @@ -627,6 +627,9 @@ export class GestureOverlay extends Touchable { } + const dist = Math.sqrt((controlPoints[0].X - controlPoints.lastElement().X) * (controlPoints[0].X - controlPoints.lastElement().X) + + (controlPoints[0].Y - controlPoints.lastElement().Y) * (controlPoints[0].Y - controlPoints.lastElement().Y)); + if (controlPoints.length > 4 && dist < 10) controlPoints[controlPoints.length - 1] = controlPoints[0]; this._points = controlPoints; this.dispatchGesture(GestureUtils.Gestures.Stroke); @@ -708,7 +711,7 @@ export class GestureOverlay extends Touchable { this._points.push({ X: left, Y: top }); break; - + case "triangle": this._points.push({ X: left, Y: bottom }); this._points.push({ X: left, Y: bottom }); @@ -761,10 +764,10 @@ export class GestureOverlay extends Touchable { break; case "line": - if (Math.abs(firstx - lastx) < 20) { + if (Math.abs(firstx - lastx) < 10 && Math.abs(firsty - lasty) > 10) { lastx = firstx; } - if (Math.abs(firsty - lasty) < 20) { + if (Math.abs(firsty - lasty) < 10 && Math.abs(firstx - lastx) > 10) { lasty = firsty; } this._points.push({ X: firstx, Y: firsty }); @@ -838,20 +841,23 @@ export class GestureOverlay extends Touchable { B.bottom = B.bottom + width / 2; B.width += width; B.height += width; + const fillColor = ActiveFillColor(); + const strokeColor = fillColor && fillColor !== "transparent" ? fillColor : ActiveInkColor(); return [ this.props.children, this._palette, [this._strokes.map((l, i) => { const b = { left: -20000, right: 20000, top: -20000, bottom: 20000, width: 40000, height: 40000 };//this.getBounds(l, true); return <svg key={i} width={b.width} height={b.height} style={{ transform: `translate(${b.left}px, ${b.top}px)`, pointerEvents: "none", position: "absolute", zIndex: 30000, overflow: "visible" }}> - {InteractionUtils.CreatePolyline(l, b.left, b.top, ActiveInkColor(), width, width, - ActiveInkBezierApprox(), ActiveFillColor(), ActiveArrowStart(), ActiveArrowEnd(), + {InteractionUtils.CreatePolyline(l, b.left, b.top, strokeColor, width, width, "miter", "round", + ActiveInkBezierApprox(), "none" /*ActiveFillColor()*/, ActiveArrowStart(), ActiveArrowEnd(), ActiveDash(), 1, 1, this.InkShape, "none", 1.0, false)} </svg>; }), this._points.length <= 1 ? (null) : <svg key="svg" width={B.width} height={B.height} style={{ transform: `translate(${B.left}px, ${B.top}px)`, pointerEvents: "none", position: "absolute", zIndex: 30000, overflow: "visible" }}> - {InteractionUtils.CreatePolyline(this._points.map(p => ({ X: p.X, Y: p.Y - (rect?.y || 0) })), B.left, B.top, ActiveInkColor(), width, width, ActiveInkBezierApprox(), ActiveFillColor(), ActiveArrowStart(), ActiveArrowEnd(), ActiveDash(), 1, 1, this.InkShape, "none", 1.0, false)} + {InteractionUtils.CreatePolyline(this._points.map(p => ({ X: p.X, Y: p.Y - (rect?.y || 0) })), B.left, B.top, ActiveInkColor(), width, width, "miter", "round", "", + "none" /*ActiveFillColor()*/, ActiveArrowStart(), ActiveArrowEnd(), ActiveDash(), 1, 1, this.InkShape, "none", 1.0, false)} </svg>] ]; } |
