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path: root/src/client/views/InkControlPtHandles.tsx
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-rw-r--r--src/client/views/InkControlPtHandles.tsx2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/client/views/InkControlPtHandles.tsx b/src/client/views/InkControlPtHandles.tsx
index 7dd57e04d..31b13d2c8 100644
--- a/src/client/views/InkControlPtHandles.tsx
+++ b/src/client/views/InkControlPtHandles.tsx
@@ -189,6 +189,7 @@ export class InkEndPtHandles extends React.Component<InkEndProps> {
@observable _overStart: boolean = false;
@observable _overEnd: boolean = false;
+ _throttle = 0; // need to throttle dragging since the position may change when the control points change. this allows the stroke to settle so that we don't get increasingly bad jitter
@action
dragRotate = (e: React.PointerEvent, pt1: () => { X: number; Y: number }, pt2: () => { X: number; Y: number }) => {
SnappingManager.SetIsDragging(true);
@@ -196,6 +197,7 @@ export class InkEndPtHandles extends React.Component<InkEndProps> {
this,
e,
action(e => {
+ if (this._throttle++ % 2 !== 0) return false;
if (!this.props.inkView.controlUndo) this.props.inkView.controlUndo = UndoManager.StartBatch('stretch ink');
// compute stretch factor by finding scaling along axis between start and end points
const p1 = pt1();