diff options
Diffstat (limited to 'src/client/views/nodes/PhysicsBox/PhysicsSimulationBox.tsx')
-rw-r--r-- | src/client/views/nodes/PhysicsBox/PhysicsSimulationBox.tsx | 2533 |
1 files changed, 2533 insertions, 0 deletions
diff --git a/src/client/views/nodes/PhysicsBox/PhysicsSimulationBox.tsx b/src/client/views/nodes/PhysicsBox/PhysicsSimulationBox.tsx new file mode 100644 index 000000000..9741ddc3e --- /dev/null +++ b/src/client/views/nodes/PhysicsBox/PhysicsSimulationBox.tsx @@ -0,0 +1,2533 @@ +import "./PhysicsSimulationBox.scss"; +import { FieldView, FieldViewProps } from './../FieldView'; +import React = require('react'); +import { ViewBoxAnnotatableComponent } from '../../DocComponent'; +import { observer } from 'mobx-react'; +import "./PhysicsSimulationBox.scss"; +import { FontAwesomeIcon } from '@fortawesome/react-fontawesome'; +import { CheckBox } from "../../search/CheckBox"; +import PauseIcon from "@mui/icons-material/Pause"; +import PlayArrowIcon from "@mui/icons-material/PlayArrow"; +import ReplayIcon from "@mui/icons-material/Replay"; +import QuestionMarkIcon from "@mui/icons-material/QuestionMark"; +import ArrowLeftIcon from "@mui/icons-material/ArrowLeft"; +import ArrowRightIcon from "@mui/icons-material/ArrowRight"; +import EditIcon from "@mui/icons-material/Edit"; +import EditOffIcon from "@mui/icons-material/EditOff"; +import { + Box, + Button, + Checkbox, + Dialog, + DialogTitle, + DialogContent, + DialogContentText, + DialogActions, + FormControl, + FormControlLabel, + FormGroup, + IconButton, + LinearProgress, + Stack, +} from "@mui/material"; +import Typography from "@mui/material/Typography"; +import "./PhysicsSimulationBox.scss"; +import InputField from "./PhysicsSimulationInputField"; +import * as questions from "./PhysicsSimulationQuestions.json"; +import * as tutorials from "./PhysicsSimulationTutorial.json"; +import Wall from "./PhysicsSimulationWall"; +import Weight from "./PhysicsSimulationWeight"; + +interface IWallProps { + length: number; + xPos: number; + yPos: number; + angleInDegrees: number; +} +interface IForce { + description: string; + magnitude: number; + directionInDegrees: number; + component: boolean; +} +interface VectorTemplate { + top: number; + left: number; + width: number; + height: number; + x1: number; + y1: number; + x2: number; + y2: number; + weightX: number; + weightY: number; +} +interface QuestionTemplate { + questionSetup: string[]; + variablesForQuestionSetup: string[]; + question: string; + answerParts: string[]; + answerSolutionDescriptions: string[]; + goal: string; + hints: { description: string; content: string }[]; +} + +interface TutorialTemplate { + question: string; + steps: { + description: string; + content: string; + forces: { + description: string; + magnitude: number; + directionInDegrees: number; + component: boolean; + }[]; + showMagnitude: boolean; + }[]; +} + +@observer +export default class PhysicsSimulationBox extends ViewBoxAnnotatableComponent<FieldViewProps>() { + + public static LayoutString(fieldKey: string) { return FieldView.LayoutString(PhysicsSimulationBox, fieldKey); } + + constructor(props: any) { + super(props); + } + + // Constants + xMin = 0; + yMin = 0; + xMax = 100; + yMax = 100; + color = `rgba(0,0,0,0.5)`; + radius = 50; + wallPositions: IWallProps[] = []; + + componentDidMount() { + // Used throughout sims + this.layoutDoc._width = 1000; + this.layoutDoc._height = 800; + this.xMax = this.layoutDoc._width*0.6; + this.yMax = this.layoutDoc._height*0.9; + this.dataDoc.reviewCoefficient = this.dataDoc.reviewCoefficient ?? 0; + this.dataDoc.questionVariables = this.dataDoc.questionVariables ?? []; + this.dataDoc.accelerationXDisplay = this.dataDoc.accelerationXDisplay ?? 0; + this.dataDoc.accelerationYDisplay = this.dataDoc.accelerationYDisplay ?? 0; + this.dataDoc.componentForces = this.dataDoc.componentForces ?? []; + this.dataDoc.displayChange = this.dataDoc.displayChange ?? { xDisplay: 0, yDisplay: 0 }; + this.dataDoc.elasticCollisions = this.dataDoc.elasticCollisions ?? false; + this.dataDoc.gravity = this.dataDoc.gravity ?? -9.81; + this.dataDoc.mass = this.dataDoc.mass ?? 1; + this.dataDoc.mode = "Freeform"; + this.dataDoc.positionXDisplay = this.dataDoc.positionXDisplay ?? 0; + this.dataDoc.positionYDisplay = this.dataDoc.positionYDisplay ?? 0; + this.dataDoc.showAcceleration = this.dataDoc.showAcceleration ?? false; + this.dataDoc.showComponentForces = this.dataDoc.showComponentForces ?? false; + this.dataDoc.showForces = this.dataDoc.showForces ?? true; + this.dataDoc.showForceMagnitudes = this.dataDoc.showForceMagnitudes ?? true; + this.dataDoc.showVelocity = this.dataDoc.showVelocity ?? false; + this.dataDoc.simulationPaused = this.dataDoc.simulationPaused ?? true; + this.dataDoc.simulationReset = this.dataDoc.simulationReset ?? false; + this.dataDoc.simulationSpeed = this.dataDoc.simulationSpeed ?? 2; + this.dataDoc.simulationType = this.dataDoc.simulationType ?? "Inclined Plane"; + this.dataDoc.startForces = this.dataDoc.startForces ?? []; + this.dataDoc.startPosX = this.dataDoc.startPosX ?? Math.round((this.xMax * 0.5 - 200) * 10) / 10; + this.dataDoc.startPosY = this.dataDoc.startPosY ?? this.getDisplayYPos( + (400 - (0.08*this.layoutDoc._height)) * Math.tan((26 * Math.PI) / 180) + Math.sqrt(26) + ); + this.dataDoc.startVelX = this.dataDoc.startVelX ?? 0; + this.dataDoc.startVelY = this.dataDoc.startVelY ?? 0; + this.dataDoc.stepNumber = this.dataDoc.stepNumber ?? 0; + this.dataDoc.updatedForces = this.dataDoc.updatedForces ?? []; + this.dataDoc.velocityXDisplay = this.dataDoc.velocityXDisplay ?? 0; + this.dataDoc.velocityYDisplay = this.dataDoc.velocityYDisplay ?? 0; + + // Used for review mode + // this.dataDoc.currentForceSketch = this.dataDoc.currentForceSketch ?? null; + // this.dataDoc.deleteMode = this.dataDoc.deleteMode ?? false; + // this.dataDoc.forceSketches = this.dataDoc.forceSketches ?? []; + this.dataDoc.answers = []; + this.dataDoc.showIcon = false; + this.dataDoc.hintDialogueOpen = false; + this.dataDoc.noMovement = false; + this.dataDoc.questionNumber = 0; + this.dataDoc.questionPartOne = ""; + this.dataDoc.questionPartTwo = ""; + this.dataDoc.reviewGravityAngle = 0; + this.dataDoc.reviewGravityMagnitude = 0; + this.dataDoc.reviewNormalAngle = 0; + this.dataDoc.reviewNormalMagnitude = 0; + this.dataDoc.reviewStaticAngle = 0; + this.dataDoc.reviewStaticMagnitude = 0; + this.dataDoc.selectedSolutions = []; + this.dataDoc.selectedQuestion = this.dataDoc.selectedQuestion ?? questions.inclinePlane[0]; + // this.dataDoc.sketching = this.dataDoc.sketching ?? false; + + // Used for tutorial mode + this.dataDoc.selectedTutorial = this.dataDoc.selectedTutorial ?? tutorials.inclinePlane; + + // Used for uniform circular motion + this.dataDoc.circularMotionRadius = this.dataDoc.circularMotionRadius ?? 150; + + // Used for spring simulation + this.dataDoc.springConstant = this.dataDoc.springConstant ?? 0.5; + this.dataDoc.springRestLength = this.dataDoc.springRestLength ?? 200; + this.dataDoc.springStartLength = this.dataDoc.springStartLength ?? 200; + + // Used for pendulum simulation + this.dataDoc.adjustPendulumAngle = this.dataDoc.adjustPendulumAngle ?? { angle: 0, length: 0 }; + this.dataDoc.pendulumAngle = this.dataDoc.pendulumAngle ?? 0; + this.dataDoc.pendulumLength = this.dataDoc.pendulumLength ?? 300; + this.dataDoc.startPendulumAngle = this.dataDoc.startPendulumAngle ?? 0; + + // Used for wedge simulation + this.dataDoc.coefficientOfKineticFriction = this.dataDoc.coefficientOfKineticFriction ?? 0; + this.dataDoc.coefficientOfStaticFriction = this.dataDoc.coefficientOfStaticFriction ?? 0; + this.dataDoc.wedgeAngle = this.dataDoc.wedgeAngle ?? 26; + this.dataDoc.wedgeHeight = this.dataDoc.wedgeHeight ?? Math.tan((26 * Math.PI) / 180) * this.xMax*0.5; + this.dataDoc.wedgeWidth = this.dataDoc.wedgeWidth ?? this.xMax*0.5; + + // Used for pulley simulation + this.dataDoc.positionXDisplay2 = this.dataDoc.positionXDisplay2 ?? 0; + this.dataDoc.velocityXDisplay2 = this.dataDoc.velocityXDisplay2 ?? 0; + this.dataDoc.accelerationXDisplay2 = this.dataDoc.accelerationXDisplay2 ?? 0; + this.dataDoc.positionYDisplay2 = this.dataDoc.positionYDisplay2 ?? 0; + this.dataDoc.velocityYDisplay2 = this.dataDoc.velocityYDisplay2 ?? 0; + this.dataDoc.accelerationYDisplay2 = this.dataDoc.accelerationYDisplay2 ?? 0; + this.dataDoc.startPosX2 = this.dataDoc.startPosX2 ?? 0; + this.dataDoc.startPosY2 = this.dataDoc.startPosY2 ?? 0; + this.dataDoc.displayChange2 = this.dataDoc.displayChange2 ?? { xDisplay: 0, yDisplay: 0 }; + this.dataDoc.startForces2 = this.dataDoc.startForces2 ?? []; + this.dataDoc.updatedForces2 = this.dataDoc.updatedForces2 ?? []; + this.dataDoc.mass2 = this.dataDoc.mass2 ?? 1; + + // Setup simulation + this.setupSimulation(this.dataDoc.simulationType, this.dataDoc.mode) + + // Create walls + let walls = [] + walls.push({ length: this.xMax / this.layoutDoc._width * 100, xPos: 0, yPos: 0, angleInDegrees: 0 }); + walls.push({ length: this.xMax / this.layoutDoc._width * 100, xPos: 0, yPos: this.yMax / this.layoutDoc._height * 100, angleInDegrees: 0 }); + walls.push({ length: this.yMax / this.layoutDoc._height * 100, xPos: 0, yPos: 0, angleInDegrees: 90 }); + walls.push({ length: this.yMax / this.layoutDoc._height * 100, xPos: this.xMax / this.layoutDoc._width * 100, yPos: 0, angleInDegrees: 90 }); + this.wallPositions = walls + } + + componentDidUpdate() { + if (this.xMax != this.layoutDoc._width*0.6 || this.yMax != this.layoutDoc._height*0.9) { + this.layoutDoc._width = Math.max(this.layoutDoc._width, 800) + this.layoutDoc._height = Math.max(this.layoutDoc._height, 600) + this.xMax = this.layoutDoc._width*0.6; + this.yMax = this.layoutDoc._height*0.9; + this.setupSimulation(this.dataDoc.simulationType, this.dataDoc.mode) + } + } + + setupSimulation = (simulationType: string, mode: string) => { + this.dataDoc.simulationPaused = true; + if (simulationType != "Circular Motion") { + this.dataDoc.startVelX = 0; + this.dataDoc.setStartVelY = 0; + this.dataDoc.velocityXDisplay = (0); + this.dataDoc.velocityYDisplay = (0); + } + if (mode == "Freeform") { + this.dataDoc.showForceMagnitudes = (true); + if (simulationType == "One Weight") { + this.dataDoc.showComponentForces = false; + this.dataDoc.startPosY = (this.yMin + (0.08*this.layoutDoc._height)); + this.dataDoc.startPosX = ((this.xMax + this.xMin) / 2 - (0.08*this.layoutDoc._height)); + this.dataDoc.positionYDisplay = (this.getDisplayYPos(this.yMin + (0.08*this.layoutDoc._height))); + this.dataDoc.positionXDisplay = ((this.xMax + this.xMin) / 2 - (0.08*this.layoutDoc._height)); + this.dataDoc.updatedForces = ([ + { + description: "Gravity", + magnitude: Math.abs(this.dataDoc.gravity) * this.dataDoc.mass, + directionInDegrees: 270, + component: false, + }, + ]); + this.dataDoc.startForces = ([ + { + description: "Gravity", + magnitude: Math.abs(this.dataDoc.gravity) * this.dataDoc.mass, + directionInDegrees: 270, + component: false, + }, + ]); + this.dataDoc.simulationReset = (!this.dataDoc.simulationReset); + } else if (simulationType == "Inclined Plane") { + this.changeWedgeBasedOnNewAngle(26); + this.dataDoc.startForces = ([ + { + description: "Gravity", + magnitude: Math.abs(this.dataDoc.gravity) * this.dataDoc.mass, + directionInDegrees: 270, + component: false, + }, + ]); + this.updateForcesWithFriction(Number(this.dataDoc.coefficientOfStaticFriction)); + } else if (simulationType == "Pendulum") { + this.setupPendulum(); + } else if (simulationType == "Spring") { + this.setupSpring(); + } else if (simulationType == "Circular Motion") { + this.setupCircular(0); + } else if (simulationType == "Pulley") { + this.setupPulley(); + } else if (simulationType == "Suspension") { + this.setupSuspension(); + } + } else if (mode == "Review") { + this.dataDoc.showComponentForces = (false); + this.dataDoc.showForceMagnitudes = (true); + this.dataDoc.showAcceleration = (false); + this.dataDoc.showVelocity = (false); + this.dataDoc.showForces= (true); + this.generateNewQuestion(); + if (simulationType == "One Weight") { + // TODO - one weight review problems + } else if (simulationType == "Spring") { + this.setupSpring(); + // TODO - spring review problems + } else if (simulationType == "Inclined Plane") { + this.dataDoc.updatedForces = ([]); + this.dataDoc.startForces = ([]); + } else if (simulationType == "Pendulum") { + this.setupPendulum(); + // TODO - pendulum review problems + } else if (simulationType == "Circular Motion") { + this.setupCircular(0); + // TODO - circular motion review problems + } else if (simulationType == "Pulley") { + this.setupPulley(); + // TODO - pulley tutorial review problems + } else if (simulationType == "Suspension") { + this.setupSuspension(); + // TODO - suspension tutorial review problems + } + } else if (mode == "Tutorial") { + this.dataDoc.showComponentForces = (false); + this.dataDoc.stepNumber = (0); + this.dataDoc.showAcceleration = (false); + if (this.dataDoc.simulationType != "Circular Motion") { + this.dataDoc.velocityXDisplay = (0); + this.dataDoc.velocityYDisplay = (0); + this.dataDoc.showVelocity = (false); + } else { + this.dataDoc.velocityXDisplay = (20); + this.dataDoc.velocityYDisplay = (0); + this.dataDoc.showVelocity = (true); + } + + if (this.dataDoc.simulationType == "One Weight") { + this.dataDoc.showForces = (true); + this.dataDoc.startPosY = (this.yMax - 100); + this.dataDoc.startPosX = ((this.xMax + this.xMin) / 2 - (0.08*this.layoutDoc._height)); + this.dataDoc.selectedTutorial = (tutorials.freeWeight); + this.dataDoc.startForces = (this.getForceFromJSON(tutorials.freeWeight.steps[0].forces)); + this.dataDoc.showForceMagnitudes = (tutorials.freeWeight.steps[0].showMagnitude); + } else if (this.dataDoc.simulationType == "Spring") { + this.dataDoc.showForces = (true); + this.setupSpring(); + this.dataDoc.startPosY = (this.yMin + 200 + 19.62); + this.dataDoc.startPosX = ((this.xMax + this.xMin) / 2 - (0.08*this.layoutDoc._height)); + this.dataDoc.selectedTutorial = (tutorials.spring); + this.dataDoc.startForces = (this.getForceFromJSON(tutorials.spring.steps[0].forces)); + this.dataDoc.showForceMagnitudes = (tutorials.spring.steps[0].showMagnitude); + } else if (this.dataDoc.simulationType == "Pendulum") { + this.dataDoc.showForces = (true); + const length = 300; + const angle = 30; + const x = length * Math.cos(((90 - angle) * Math.PI) / 180); + const y = length * Math.sin(((90 - angle) * Math.PI) / 180); + const xPos = this.xMax / 2 - x - (0.08*this.layoutDoc._height); + const yPos = y - (0.08*this.layoutDoc._height) - 5; + this.dataDoc.startPosX = (xPos); + this.dataDoc.startPosY = (yPos); + this.dataDoc.selectedTutorial = (tutorials.pendulum); + this.dataDoc.startForces = (this.getForceFromJSON(tutorials.pendulum.steps[0].forces)); + this.dataDoc.showForceMagnitudes = (tutorials.pendulum.steps[0].showMagnitude); + this.dataDoc.pendulumAngle = (30); + this.dataDoc.pendulumLength = (300); + this.dataDoc.adjustPendulumAngle = ({ angle: 30, length: 300 }); + } else if (this.dataDoc.simulationType == "Inclined Plane") { + this.dataDoc.showForces = (true); + this.dataDoc.wedgeAngle = (26); + this.changeWedgeBasedOnNewAngle(26); + this.dataDoc.selectedTutorial = (tutorials.inclinePlane); + this.dataDoc.startForces = ( + this.getForceFromJSON(tutorials.inclinePlane.steps[0].forces) + ); + this.dataDoc.showForceMagnitudes = (tutorials.inclinePlane.steps[0].showMagnitude); + } else if (this.dataDoc.simulationType == "Circular Motion") { + this.dataDoc.showForces = (true); + this.setupCircular(40); + this.dataDoc.selectedTutorial = (tutorials.circular); + this.dataDoc.startForces = (this.getForceFromJSON(tutorials.circular.steps[0].forces)); + this.dataDoc.showForceMagnitudes = (tutorials.circular.steps[0].showMagnitude); + } else if (this.dataDoc.simulationType == "Pulley") { + this.dataDoc.showForces = (true); + this.setupPulley(); + this.dataDoc.selectedTutorial = (tutorials.pulley); + this.dataDoc.startForces = (this.getForceFromJSON(tutorials.pulley.steps[0].forces)); + this.dataDoc.showForceMagnitudes = (tutorials.pulley.steps[0].showMagnitude); + } else if (this.dataDoc.simulationType == "Suspension") { + this.dataDoc.showForces = (true); + this.setupSuspension(); + this.dataDoc.selectedTutorial = (tutorials.suspension); + this.dataDoc.startForces = (this.getForceFromJSON(tutorials.suspension.steps[0].forces)); + this.dataDoc.showForceMagnitudes = (tutorials.suspension.steps[0].showMagnitude); + } + this.dataDoc.simulationReset = (!this.dataDoc.simulationReset); + } + } + + // Helper function to go between display and real values + getDisplayYPos = (yPos: number) => { + return this.yMax - yPos - 2 * (0.08*this.layoutDoc._height) + 5; + }; + getYPosFromDisplay = (yDisplay: number) => { + return this.yMax - yDisplay - 2 * (0.08*this.layoutDoc._height) + 5; + }; + + // Update forces when coefficient of static friction changes in freeform mode + updateForcesWithFriction = ( + coefficient: number, + width: number = this.dataDoc.wedgeWidth, + height: number = this.dataDoc.wedgeHeight + ) => { + const normalForce: IForce = { + description: "Normal Force", + magnitude: Math.abs(this.dataDoc.gravity) * Math.cos(Math.atan(height / width)) * this.dataDoc.mass, + directionInDegrees: + 180 - 90 - (Math.atan(height / width) * 180) / Math.PI, + component: false, + }; + let frictionForce: IForce = { + description: "Static Friction Force", + magnitude: + coefficient * + Math.abs(this.dataDoc.gravity) * + Math.cos(Math.atan(height / width)) * + this.dataDoc.mass, + directionInDegrees: 180 - (Math.atan(height / width) * 180) / Math.PI, + component: false, + }; + // reduce magnitude or friction force if necessary such that block cannot slide up plane + let yForce = -Math.abs(this.dataDoc.gravity) * this.dataDoc.mass; + yForce += + normalForce.magnitude * + Math.sin((normalForce.directionInDegrees * Math.PI) / 180); + yForce += + frictionForce.magnitude * + Math.sin((frictionForce.directionInDegrees * Math.PI) / 180); + if (yForce > 0) { + frictionForce.magnitude = + (-normalForce.magnitude * + Math.sin((normalForce.directionInDegrees * Math.PI) / 180) + + Math.abs(this.dataDoc.gravity) * this.dataDoc.mass) / + Math.sin((frictionForce.directionInDegrees * Math.PI) / 180); + } + const frictionForceComponent: IForce = { + description: "Static Friction Force", + magnitude: + coefficient * Math.abs(this.dataDoc.gravity) * Math.cos(Math.atan(height / width)), + directionInDegrees: 180 - (Math.atan(height / width) * 180) / Math.PI, + component: true, + }; + const normalForceComponent: IForce = { + description: "Normal Force", + magnitude: Math.abs(this.dataDoc.gravity) * Math.cos(Math.atan(height / width)), + directionInDegrees: + 180 - 90 - (Math.atan(height / width) * 180) / Math.PI, + component: true, + }; + const gravityParallel: IForce = { + description: "Gravity Parallel Component", + magnitude: + this.dataDoc.mass * + Math.abs(this.dataDoc.gravity) * + Math.sin(Math.PI / 2 - Math.atan(height / width)), + directionInDegrees: + 180 - 90 - (Math.atan(height / width) * 180) / Math.PI + 180, + component: true, + }; + const gravityPerpendicular: IForce = { + description: "Gravity Perpendicular Component", + magnitude: + this.dataDoc.mass * + Math.abs(this.dataDoc.gravity) * + Math.cos(Math.PI / 2 - Math.atan(height / width)), + directionInDegrees: 360 - (Math.atan(height / width) * 180) / Math.PI, + component: true, + }; + const gravityForce: IForce = { + description: "Gravity", + magnitude: this.dataDoc.mass * Math.abs(this.dataDoc.gravity), + directionInDegrees: 270, + component: false, + }; + if (coefficient != 0) { + this.dataDoc.startForces = [gravityForce, normalForce, frictionForce]; + this.dataDoc.updatedForces = [gravityForce, normalForce, frictionForce]; + this.dataDoc.componentForces = [ + frictionForceComponent, + normalForceComponent, + gravityParallel, + gravityPerpendicular, + ]; + } else { + this.dataDoc.startForces = [gravityForce, normalForce]; + this.dataDoc.updatedForces = [gravityForce, normalForce]; + this.dataDoc.componentForces = [ + normalForceComponent, + gravityParallel, + gravityPerpendicular, + ]; + } + }; + + // Change wedge height and width and weight position to match new wedge angle + changeWedgeBasedOnNewAngle = (angle: number) => { + this.dataDoc.wedgeWidth = this.xMax*0.5; + this.dataDoc.wedgeHeight = Math.tan((angle * Math.PI) / 180) * this.xMax*0.5; + + // update weight position based on updated wedge width/height + let yPos = this.yMax - (0.08*this.layoutDoc._height*2) - Math.tan((angle * Math.PI) / 180) * this.xMax*0.5; + + // adjust y position + if (angle >= 5 && angle < 10) { + yPos += 0.08*this.layoutDoc._height*0.1 + } else if (angle >= 10 && angle < 15) { + yPos += 0.08*this.layoutDoc._height*0.23 + } else if (angle >= 15 && angle < 20) { + yPos += 0.08*this.layoutDoc._height*0.26 + } else if (angle >= 20 && angle < 25) { + yPos += 0.08*this.layoutDoc._height*0.33 + } else if (angle >= 25 && angle < 30) { + yPos += 0.08*this.layoutDoc._height*0.35 + } else if (angle >= 30 && angle < 35) { + yPos += 0.08*this.layoutDoc._height*0.40 + } else if (angle >= 35 && angle < 40) { + yPos += 0.08*this.layoutDoc._height*0.45 + } else if (angle >= 40 && angle < 45) { + yPos += 0.08*this.layoutDoc._height*0.47 + } else if (angle >= 45) { + yPos += 0.08*this.layoutDoc._height*0.52 + } + + + this.dataDoc.startPosX = this.xMax*0.25; + this.dataDoc.startPosY = yPos; + if (this.dataDoc.mode == "Freeform") { + this.updateForcesWithFriction( + Number(this.dataDoc.coefficientOfStaticFriction), + this.xMax*0.5, + Math.tan((angle * Math.PI) / 180) * this.xMax*0.5 + ); + } + }; + + // In review mode, update forces when coefficient of static friction changed + updateReviewForcesBasedOnCoefficient = (coefficient: number) => { + let theta: number = Number(this.dataDoc.wedgeAngle); + let index = + this.dataDoc.selectedQuestion.variablesForQuestionSetup.indexOf("theta - max 45"); + if (index >= 0) { + theta = this.dataDoc.questionVariables[index]; + } + if (isNaN(theta)) { + return; + } + this.dataDoc.reviewGravityMagnitude = (Math.abs(this.dataDoc.gravity)); + this.dataDoc.reviewGravityAngle = (270); + this.dataDoc.reviewNormalMagnitude = ( + Math.abs(this.dataDoc.gravity) * Math.cos((theta * Math.PI) / 180) + ); + this.dataDoc.reviewNormalAngle = (90 - theta); + let yForce = -Math.abs(this.dataDoc.gravity); + yForce += + Math.abs(this.dataDoc.gravity) * + Math.cos((theta * Math.PI) / 180) * + Math.sin(((90 - theta) * Math.PI) / 180); + yForce += + coefficient * + Math.abs(this.dataDoc.gravity) * + Math.cos((theta * Math.PI) / 180) * + Math.sin(((180 - theta) * Math.PI) / 180); + let friction = + coefficient * Math.abs(this.dataDoc.gravity) * Math.cos((theta * Math.PI) / 180); + if (yForce > 0) { + friction = + (-(Math.abs(this.dataDoc.gravity) * Math.cos((theta * Math.PI) / 180)) * + Math.sin(((90 - theta) * Math.PI) / 180) + + Math.abs(this.dataDoc.gravity)) / + Math.sin(((180 - theta) * Math.PI) / 180); + } + this.dataDoc.reviewStaticMagnitude = (friction); + this.dataDoc.reviewStaticAngle = (180 - theta); + }; + + // In review mode, update forces when wedge angle changed + updateReviewForcesBasedOnAngle = (angle: number) => { + this.dataDoc.reviewGravityMagnitude = (Math.abs(this.dataDoc.gravity)); + this.dataDoc.reviewGravityAngle = (270); + this.dataDoc.reviewNormalMagnitude = ( + Math.abs(this.dataDoc.gravity) * Math.cos((Number(angle) * Math.PI) / 180) + ); + this.dataDoc.reviewNormalAngle = (90 - angle); + let yForce = -Math.abs(this.dataDoc.gravity); + yForce += + Math.abs(this.dataDoc.gravity) * + Math.cos((Number(angle) * Math.PI) / 180) * + Math.sin(((90 - Number(angle)) * Math.PI) / 180); + yForce += + this.dataDoc.reviewCoefficient * + Math.abs(this.dataDoc.gravity) * + Math.cos((Number(angle) * Math.PI) / 180) * + Math.sin(((180 - Number(angle)) * Math.PI) / 180); + let friction = + this.dataDoc.reviewCoefficient * + Math.abs(this.dataDoc.gravity) * + Math.cos((Number(angle) * Math.PI) / 180); + if (yForce > 0) { + friction = + (-(Math.abs(this.dataDoc.gravity) * Math.cos((Number(angle) * Math.PI) / 180)) * + Math.sin(((90 - Number(angle)) * Math.PI) / 180) + + Math.abs(this.dataDoc.gravity)) / + Math.sin(((180 - Number(angle)) * Math.PI) / 180); + } + this.dataDoc.reviewStaticMagnitude = (friction); + this.dataDoc.reviewStaticAngle = (180 - angle); + }; + + // Solve for the correct answers to the generated problem + getAnswersToQuestion = ( + question: QuestionTemplate, + questionVars: number[] + ) => { + const solutions: number[] = []; + + let theta: number = Number(this.dataDoc.wedgeAngle); + let index = question.variablesForQuestionSetup.indexOf("theta - max 45"); + if (index >= 0) { + theta = questionVars[index]; + } + let muS: number = Number(this.dataDoc.coefficientOfStaticFriction); + index = question.variablesForQuestionSetup.indexOf( + "coefficient of static friction" + ); + if (index >= 0) { + muS = questionVars[index]; + } + + for (let i = 0; i < question.answerSolutionDescriptions.length; i++) { + const description = question.answerSolutionDescriptions[i]; + if (!isNaN(Number(description))) { + solutions.push(Number(description)); + } else if (description == "solve normal force angle from wedge angle") { + solutions.push(90 - theta); + } else if ( + description == "solve normal force magnitude from wedge angle" + ) { + solutions.push(Math.abs(this.dataDoc.gravity) * Math.cos((theta / 180) * Math.PI)); + } else if ( + description == + "solve static force magnitude from wedge angle given equilibrium" + ) { + let normalForceMagnitude = + Math.abs(this.dataDoc.gravity) * Math.cos((theta / 180) * Math.PI); + let normalForceAngle = 90 - theta; + let frictionForceAngle = 180 - theta; + let frictionForceMagnitude = + (-normalForceMagnitude * + Math.sin((normalForceAngle * Math.PI) / 180) + + Math.abs(this.dataDoc.gravity)) / + Math.sin((frictionForceAngle * Math.PI) / 180); + solutions.push(frictionForceMagnitude); + } else if ( + description == + "solve static force angle from wedge angle given equilibrium" + ) { + solutions.push(180 - theta); + } else if ( + description == + "solve minimum static coefficient from wedge angle given equilibrium" + ) { + let normalForceMagnitude = + Math.abs(this.dataDoc.gravity) * Math.cos((theta / 180) * Math.PI); + let normalForceAngle = 90 - theta; + let frictionForceAngle = 180 - theta; + let frictionForceMagnitude = + (-normalForceMagnitude * + Math.sin((normalForceAngle * Math.PI) / 180) + + Math.abs(this.dataDoc.gravity)) / + Math.sin((frictionForceAngle * Math.PI) / 180); + let frictionCoefficient = frictionForceMagnitude / normalForceMagnitude; + solutions.push(frictionCoefficient); + } else if ( + description == + "solve maximum wedge angle from coefficient of static friction given equilibrium" + ) { + solutions.push((Math.atan(muS) * 180) / Math.PI); + } + } + this.dataDoc.selectedSolutions = (solutions); + return solutions; + }; + + // In review mode, check if input answers match correct answers and optionally generate alert + checkAnswers = (showAlert: boolean = true) => { + let error: boolean = false; + let epsilon: number = 0.01; + if (this.dataDoc.selectedQuestion) { + for (let i = 0; i < this.dataDoc.selectedQuestion.answerParts.length; i++) { + if (this.dataDoc.selectedQuestion.answerParts[i] == "force of gravity") { + if ( + Math.abs(this.dataDoc.reviewGravityMagnitude - this.dataDoc.selectedSolutions[i]) > epsilon + ) { + error = true; + } + } else if (this.dataDoc.selectedQuestion.answerParts[i] == "angle of gravity") { + if (Math.abs(this.dataDoc.reviewGravityAngle - this.dataDoc.selectedSolutions[i]) > epsilon) { + error = true; + } + } else if (this.dataDoc.selectedQuestion.answerParts[i] == "normal force") { + if ( + Math.abs(this.dataDoc.reviewNormalMagnitude - this.dataDoc.selectedSolutions[i]) > epsilon + ) { + error = true; + } + } else if (this.dataDoc.selectedQuestion.answerParts[i] == "angle of normal force") { + if (Math.abs(this.dataDoc.reviewNormalAngle - this.dataDoc.selectedSolutions[i]) > epsilon) { + error = true; + } + } else if ( + this.dataDoc.selectedQuestion.answerParts[i] == "force of static friction" + ) { + if ( + Math.abs(this.dataDoc.reviewStaticMagnitude - this.dataDoc.selectedSolutions[i]) > epsilon + ) { + error = true; + } + } else if ( + this.dataDoc.selectedQuestion.answerParts[i] == "angle of static friction" + ) { + if (Math.abs(this.dataDoc.reviewStaticAngle - this.dataDoc.selectedSolutions[i]) > epsilon) { + error = true; + } + } else if ( + this.dataDoc.selectedQuestion.answerParts[i] == "coefficient of static friction" + ) { + if ( + Math.abs( + Number(this.dataDoc.coefficientOfStaticFriction) - this.dataDoc.selectedSolutions[i] + ) > epsilon + ) { + error = true; + } + } else if (this.dataDoc.selectedQuestion.answerParts[i] == "wedge angle") { + if (Math.abs(Number(this.dataDoc.wedgeAngle) - this.dataDoc.selectedSolutions[i]) > epsilon) { + error = true; + } + } + } + } + if (showAlert) { + if (!error) { + this.dataDoc.simulationPaused = (false); + setTimeout(() => { + this.dataDoc.simulationPaused = (true); + }, 3000); + } else { + this.dataDoc.simulationPaused = (false); + setTimeout(() => { + this.dataDoc.simulationPaused = (true); + }, 3000); + } + } + if (this.dataDoc.selectedQuestion.goal == "noMovement") { + if (!error) { + this.dataDoc.noMovement = (true); + } else { + this.dataDoc.roMovement = (false); + } + } + }; + + // Reset all review values to default + resetReviewValuesToDefault = () => { + this.dataDoc.reviewGravityMagnitude = (0); + this.dataDoc.reviewGravityAngle = (0); + this.dataDoc.reviewNormalMagnitude = (0); + this.dataDoc.reviewNormalAngle = (0); + this.dataDoc.reviewStaticMagnitude = (0); + this.dataDoc.reviewStaticAngle = (0); + this.dataDoc.coefficientOfKineticFriction = (0); + this.dataDoc.simulationPaused = (true); + }; + + // In review mode, reset problem variables and generate a new question + generateNewQuestion = () => { + this.resetReviewValuesToDefault(); + + const vars: number[] = []; + let question: QuestionTemplate = questions.inclinePlane[0]; + + if (this.dataDoc.simulationType == "Inclined Plane") { + if (this.dataDoc.questionNumber == questions.inclinePlane.length - 1) { + this.dataDoc.questionNumber = (0); + } else { + this.dataDoc.questionNumber =(this.dataDoc.questionNumber + 1); + } + question = questions.inclinePlane[this.dataDoc.questionNumber]; + + let coefficient = 0; + let wedgeAngle = 0; + + for (let i = 0; i < question.variablesForQuestionSetup.length; i++) { + if (question.variablesForQuestionSetup[i] == "theta - max 45") { + let randValue = Math.floor(Math.random() * 44 + 1); + vars.push(randValue); + wedgeAngle = randValue; + } else if ( + question.variablesForQuestionSetup[i] == + "coefficient of static friction" + ) { + let randValue = Math.round(Math.random() * 1000) / 1000; + vars.push(randValue); + coefficient = randValue; + } + } + this.dataDoc.wedgeAngle = (wedgeAngle); + this.changeWedgeBasedOnNewAngle(wedgeAngle); + this.dataDoc.coefficientOfStaticFriction = (coefficient); + this.dataDoc.reviewCoefficient = coefficient; + } + let q = ""; + for (let i = 0; i < question.questionSetup.length; i++) { + q += question.questionSetup[i]; + if (i != question.questionSetup.length - 1) { + q += vars[i]; + if (question.variablesForQuestionSetup[i].includes("theta")) { + q += + " degree (≈" + + Math.round((1000 * (vars[i] * Math.PI)) / 180) / 1000 + + " rad)"; + } + } + } + this.dataDoc.questionVariables = vars; + this.dataDoc.selectedQuestion = (question); + this.dataDoc.questionPartOne = (q); + this.dataDoc.questionPartTwo = (question.question); + this.dataDoc.answers = this.getAnswersToQuestion(question, vars); + //this.dataDoc.simulationReset = (!this.dataDoc.simulationReset); + }; + + // Default setup for uniform circular motion simulation + setupCircular = (value: number) => { + this.dataDoc.showComponentForces = (false); + this.dataDoc.startVelY = (0); + this.dataDoc.startVelX = (value); + let xPos = (this.xMax + this.xMin) / 2 - (0.08*this.layoutDoc._height); + let yPos = (this.yMax + this.yMin) / 2 + this.dataDoc.circularMotionRadius - (0.08*this.layoutDoc._height); + this.dataDoc.startPosY = (yPos); + this.dataDoc.startPosX = (xPos); + const tensionForce: IForce = { + description: "Centripetal Force", + magnitude: (this.dataDoc.startVelX ** 2 * this.dataDoc.mass) / this.dataDoc.circularMotionRadius, + directionInDegrees: 90, + component: false, + }; + this.dataDoc.updatedForces = ([tensionForce]); + this.dataDoc.startForces = ([tensionForce]); + this.dataDoc.simulationReset = (!this.dataDoc.simulationReset); + }; + + // Default setup for pendulum simulation + setupPendulum = () => { + const length = 300; + const angle = 30; + const x = length * Math.cos(((90 - angle) * Math.PI) / 180); + const y = length * Math.sin(((90 - angle) * Math.PI) / 180); + const xPos = this.xMax / 2 - x - (0.08*this.layoutDoc._height); + const yPos = y - (0.08*this.layoutDoc._height) - 5; + this.dataDoc.startPosX = (xPos); + this.dataDoc.startPosY = (yPos); + const mag = this.dataDoc.mass * Math.abs(this.dataDoc.gravity) * Math.sin((60 * Math.PI) / 180); + const forceOfTension: IForce = { + description: "Tension", + magnitude: mag, + directionInDegrees: 90 - angle, + component: false, + }; + + const tensionComponent: IForce = { + description: "Tension", + magnitude: mag, + directionInDegrees: 90 - angle, + component: true, + }; + const gravityParallel: IForce = { + description: "Gravity Parallel Component", + magnitude: + this.dataDoc.mass * Math.abs(this.dataDoc.gravity) * Math.sin(((90 - angle) * Math.PI) / 180), + directionInDegrees: -angle - 90, + component: true, + }; + const gravityPerpendicular: IForce = { + description: "Gravity Perpendicular Component", + magnitude: + this.dataDoc.mass * Math.abs(this.dataDoc.gravity) * Math.cos(((90 - angle) * Math.PI) / 180), + directionInDegrees: -angle, + component: true, + }; + + this.dataDoc.componentForces = ([ + tensionComponent, + gravityParallel, + gravityPerpendicular, + ]); + this.dataDoc.updatedForces = ([ + { + description: "Gravity", + magnitude: this.dataDoc.mass * Math.abs(this.dataDoc.gravity), + directionInDegrees: 270, + component: false, + }, + forceOfTension, + ]); + this.dataDoc.startForces = ([ + { + description: "Gravity", + magnitude: this.dataDoc.mass * Math.abs(this.dataDoc.gravity), + directionInDegrees: 270, + component: false, + }, + forceOfTension, + ]); + this.dataDoc.startPendulumAngle = (30); + this.dataDoc.pendulumAngle = (30); + this.dataDoc.pendulumLength = (300); + this.dataDoc.adjustPendulumAngle = ({ angle: 30, length: 300 }); + }; + + // Default setup for spring simulation + setupSpring = () => { + this.dataDoc.showComponentForces = (false); + const gravityForce: IForce = { + description: "Gravity", + magnitude: Math.abs(this.dataDoc.gravity) * this.dataDoc.mass, + directionInDegrees: 270, + component: false, + }; + this.dataDoc.updatedForces = ([gravityForce]); + this.dataDoc.startForces = ([gravityForce]); + this.dataDoc.startPosX = (this.xMax / 2 - (0.08*this.layoutDoc._height)); + this.dataDoc.startPosY = (200); + this.dataDoc.springConstant = (0.5); + this.dataDoc.springRestLength = (200); + this.dataDoc.springStartLength = (200); + this.dataDoc.simulationReset = (!this.dataDoc.simulationReset); + }; + + // Default setup for suspension simulation + setupSuspension = () => { + let xPos = (this.xMax + this.xMin) / 2 - (0.08*this.layoutDoc._height); + let yPos = this.yMin + 200; + this.dataDoc.startPosY = (yPos); + this.dataDoc.startPosX = (xPos); + this.dataDoc.positionYDisplay = (this.getDisplayYPos(yPos)); + this.dataDoc.positionXDisplay = (xPos); + let tensionMag = (this.dataDoc.mass * Math.abs(this.dataDoc.gravity)) / (2 * Math.sin(Math.PI / 4)); + const tensionForce1: IForce = { + description: "Tension", + magnitude: tensionMag, + directionInDegrees: 45, + component: false, + }; + const tensionForce2: IForce = { + description: "Tension", + magnitude: tensionMag, + directionInDegrees: 135, + component: false, + }; + const grav: IForce = { + description: "Gravity", + magnitude: this.dataDoc.mass * Math.abs(this.dataDoc.gravity), + directionInDegrees: 270, + component: false, + }; + this.dataDoc.updatedForces = ([tensionForce1, tensionForce2, grav]); + this.dataDoc.startForces = ([tensionForce1, tensionForce2, grav]); + this.dataDoc.simulationReset = (!this.dataDoc.simulationReset); + }; + + // Default setup for pulley simulation + setupPulley = () => { + this.dataDoc.showComponentForces = (false); + this.dataDoc.startPosY = ((this.yMax + this.yMin) / 2); + this.dataDoc.startPosX = ((this.xMin + this.xMax) / 2 - 2*(0.08*this.layoutDoc._height)-5); + this.dataDoc.positionYDisplay = (this.getDisplayYPos((this.yMax + this.yMin) / 2)); + this.dataDoc.positionXDisplay = ((this.xMin + this.xMax) / 2 - 2*(0.08*this.layoutDoc._height)-5); + let a = (-1 * ((this.dataDoc.mass - this.dataDoc.mass2) * Math.abs(this.dataDoc.gravity))) / (this.dataDoc.mass + this.dataDoc.mass2); + const gravityForce1: IForce = { + description: "Gravity", + magnitude: this.dataDoc.mass * Math.abs(this.dataDoc.gravity), + directionInDegrees: 270, + component: false, + }; + const tensionForce1: IForce = { + description: "Tension", + magnitude: this.dataDoc.mass * a + this.dataDoc.mass * Math.abs(this.dataDoc.gravity), + directionInDegrees: 90, + component: false, + }; + a *= -1; + const gravityForce2: IForce = { + description: "Gravity", + magnitude: this.dataDoc.mass2 * Math.abs(this.dataDoc.gravity), + directionInDegrees: 270, + component: false, + }; + const tensionForce2: IForce = { + description: "Tension", + magnitude: this.dataDoc.mass2 * a + this.dataDoc.mass2 * Math.abs(this.dataDoc.gravity), + directionInDegrees: 90, + component: false, + }; + + this.dataDoc.updatedForces = ([gravityForce1, tensionForce1]); + this.dataDoc.startForces = ([gravityForce1, tensionForce1]); + this.dataDoc.startPosY2 = ((this.yMax + this.yMin) / 2); + this.dataDoc.startPosX2 = ((this.xMin + this.xMax) / 2 + 5 ); + this.dataDoc.positionYDisplay2 = (this.getDisplayYPos((this.yMax + this.yMin) / 2)); + this.dataDoc.positionXDisplay2 = ((this.xMin + this.xMax) / 2 + 5); + this.dataDoc.updatedForces2 = ([gravityForce2, tensionForce2]); + this.dataDoc.startForces2 = ([gravityForce2, tensionForce2]); + + this.dataDoc.simulationReset = (!this.dataDoc.simulationReset); + }; + + // Helper function used for tutorial and review mode + getForceFromJSON = ( + json: { + description: string; + magnitude: number; + directionInDegrees: number; + component: boolean; + }[] + ): IForce[] => { + const forces: IForce[] = []; + for (let i = 0; i < json.length; i++) { + const force: IForce = { + description: json[i].description, + magnitude: json[i].magnitude, + directionInDegrees: json[i].directionInDegrees, + component: json[i].component, + }; + forces.push(force); + } + return forces; + }; + + // Handle force change in review mode + updateReviewModeValues = () => { + const forceOfGravityReview: IForce = { + description: "Gravity", + magnitude: this.dataDoc.reviewGravityMagnitude, + directionInDegrees: this.dataDoc.reviewGravityAngle, + component: false, + }; + const normalForceReview: IForce = { + description: "Normal Force", + magnitude: this.dataDoc.reviewNormalMagnitude, + directionInDegrees: this.dataDoc.reviewNormalAngle, + component: false, + }; + const staticFrictionForceReview: IForce = { + description: "Static Friction Force", + magnitude: this.dataDoc.reviewStaticMagnitude, + directionInDegrees: this.dataDoc.reviewStaticAngle, + component: false, + }; + this.dataDoc.startForces = ([ + forceOfGravityReview, + normalForceReview, + staticFrictionForceReview, + ]); + this.dataDoc.updatedForces = ([ + forceOfGravityReview, + normalForceReview, + staticFrictionForceReview, + ]); + } + + render () { + return ( + <div className="physicsSimApp"> + <div className="mechanicsSimulationContainer"> + <div + className="mechanicsSimulationContentContainer" + > + <div className="mechanicsSimulationButtonsAndElements"> + <div className="mechanicsSimulationButtons"> + {!this.dataDoc.simulationPaused && ( + <div + style={{ + position: "fixed", + left: 0.10*this.layoutDoc._width + "px", + top: 0.95*this.layoutDoc._height + "px", + width: 0.50*this.layoutDoc._width + "px", + }} + > + <LinearProgress /> + </div> + )} + </div> + <div className="mechanicsSimulationElements"> + <Weight + dataDoc={this.dataDoc} + layoutDoc={this.layoutDoc} + wallPositions={this.wallPositions} + adjustPendulumAngle={this.dataDoc.adjustPendulumAngle} + gravity={this.dataDoc.gravity} + circularMotionRadius={this.dataDoc.circularMotionRadius} + componentForces={this.dataDoc.componentForces} + showComponentForces={this.dataDoc.showComponentForces} + color={"red"} + coefficientOfKineticFriction={Number( + this.dataDoc.coefficientOfKineticFriction + )} + displayXVelocity={this.dataDoc.velocityXDisplay} + displayYVelocity={this.dataDoc.velocityYDisplay} + elasticCollisions={this.dataDoc.elasticCollisions} + mass={this.dataDoc.mass} + mode={this.dataDoc.mode} + noMovement={this.dataDoc.noMovement} + paused={this.dataDoc.simulationPaused} + pendulumAngle={this.dataDoc.pendulumAngle} + pendulumLength={this.dataDoc.pendulumLength} + radius={(0.08*this.layoutDoc._height)} + reset={this.dataDoc.simulationReset} + simulationSpeed={this.dataDoc.simulationSpeed} + startPendulumAngle={this.dataDoc.startPendulumAngle} + showAcceleration={this.dataDoc.showAcceleration} + showForceMagnitudes={this.dataDoc.showForceMagnitudes} + showForces={this.dataDoc.showForces} + showVelocity={this.dataDoc.showVelocity} + simulationType={this.dataDoc.simulationType} + springConstant={this.dataDoc.springConstant} + springStartLength={this.dataDoc.springStartLength} + springRestLength={this.dataDoc.springRestLength} + startForces={this.dataDoc.startForces} + startPosX={this.dataDoc.startPosX} + startPosY={this.dataDoc.startPosY ?? 0} + startVelX={this.dataDoc.startVelX} + startVelY={this.dataDoc.startVelY} + timestepSize={0.05} + updateDisplay={this.dataDoc.displayChange} + updatedForces={this.dataDoc.updatedForces} + wedgeHeight={this.dataDoc.wedgeHeight} + wedgeWidth={this.dataDoc.wedgeWidth} + xMax={this.xMax} + xMin={this.xMin} + yMax={this.yMax} + yMin={this.yMin} + /> + {this.dataDoc.simulationType == "Pulley" && ( + <Weight + dataDoc={this.dataDoc} + layoutDoc={this.layoutDoc} + wallPositions={this.wallPositions} + adjustPendulumAngle={this.dataDoc.adjustPendulumAngle} + circularMotionRadius={this.dataDoc.circularMotionRadius} + gravity={this.dataDoc.gravity} + componentForces={this.dataDoc.componentForces} + showComponentForces={this.dataDoc.showComponentForces} + color={"blue"} + coefficientOfKineticFriction={Number( + this.dataDoc.coefficientOfKineticFriction + )} + displayXVelocity={this.dataDoc.velocityXDisplay2} + displayYVelocity={this.dataDoc.velocityYDisplay2} + elasticCollisions={this.dataDoc.elasticCollisions} + mass={this.dataDoc.mass2} + mode={this.dataDoc.mode} + noMovement={this.dataDoc.noMovement} + paused={this.dataDoc.simulationPaused} + pendulumAngle={this.dataDoc.pendulumAngle} + pendulumLength={this.dataDoc.pendulumLength} + radius={(0.08*this.layoutDoc._height)} + reset={this.dataDoc.simulationReset} + simulationSpeed={this.dataDoc.simulationSpeed} + startPendulumAngle={this.dataDoc.startPendulumAngle} + showAcceleration={this.dataDoc.showAcceleration} + showForceMagnitudes={this.dataDoc.showForceMagnitudes} + showForces={this.dataDoc.showForces} + showVelocity={this.dataDoc.showVelocity} + simulationType={this.dataDoc.simulationType} + springConstant={this.dataDoc.springConstant} + springStartLength={this.dataDoc.springStartLength} + springRestLength={this.dataDoc.springRestLength} + startForces={this.dataDoc.startForces2} + startPosX={this.dataDoc.startPosX2} + startPosY={this.dataDoc.startPosY2} + startVelX={this.dataDoc.startVelX} + startVelY={this.dataDoc.startVelY} + timestepSize={0.05} + updateDisplay={this.dataDoc.displayChange2} + updatedForces={this.dataDoc.updatedForces2} + wedgeHeight={this.dataDoc.wedgeHeight} + wedgeWidth={this.dataDoc.wedgeWidth} + xMax={this.xMax} + xMin={this.xMin} + yMax={this.yMax} + yMin={this.yMin} + /> + )} + </div> + <div> + {(this.dataDoc.simulationType == "One Weight" || + this.dataDoc.simulationType == "Inclined Plane") && this.wallPositions && + this.wallPositions.map((element, index) => { + return ( + <Wall + key={index} + length={element.length} + xPos={element.xPos} + yPos={element.yPos} + angleInDegrees={element.angleInDegrees} + /> + ); + })} + </div> + </div> + </div> + <div className="mechanicsSimulationEquationContainer"> + <div className="mechanicsSimulationControls"> + <Stack direction="row" spacing={1}> + {this.dataDoc.simulationPaused && this.dataDoc.mode != "Tutorial" && ( + <IconButton + onClick={() => { + this.dataDoc.simulationPaused = (false); + }} + > + <PlayArrowIcon /> + </IconButton> + )} + {!this.dataDoc.simulationPaused && this.dataDoc.mode != "Tutorial" && ( + <IconButton + onClick={() => { + this.dataDoc.simulationPaused = (true); + }} + > + <PauseIcon /> + </IconButton> + )} + {this.dataDoc.simulationPaused && this.dataDoc.mode != "Tutorial" && ( + <IconButton + onClick={() => { + this.dataDoc.simulationReset = (!this.dataDoc.simulationReset); + }} + > + <ReplayIcon /> + </IconButton> + )} + </Stack> + <div className="dropdownMenu"> + <select + value={this.dataDoc.simulationType} + onChange={(event) => { + this.dataDoc.simulationType = (event.target.value); + this.setupSimulation(event.target.value, this.dataDoc.mode) + }} + style={{ height: "2em", width: "100%", fontSize: "16px" }} + > + <option value="One Weight">Projectile</option> + <option value="Inclined Plane">Inclined Plane</option> + <option value="Pendulum">Pendulum</option> + <option value="Spring">Spring</option> + <option value="Circular Motion">Circular Motion</option> + <option value="Pulley">Pulley</option> + <option value="Suspension">Suspension</option> + </select> + </div> + <div className="dropdownMenu"> + <select + value={this.dataDoc.mode} + onChange={(event) => { + this.dataDoc.mode = (event.target.value); + this.setupSimulation(this.dataDoc.simulationType, event.target.value) + }} + style={{ height: "2em", width: "100%", fontSize: "16px" }} + > + <option value="Tutorial">Tutorial Mode</option> + <option value="Freeform">Freeform Mode</option> + <option value="Review">Review Mode</option> + </select> + </div> + </div> + {this.dataDoc.mode == "Review" && this.dataDoc.simulationType != "Inclined Plane" && ( + <div className="wordProblemBox"> + <p>{this.dataDoc.simulationType} review problems in progress!</p> + <hr/> + </div> + )} + {this.dataDoc.mode == "Review" && this.dataDoc.simulationType == "Inclined Plane" && ( + <div> + {!this.dataDoc.hintDialogueOpen && ( + <IconButton + onClick={() => { + this.dataDoc.hintDialogueOpen = (true); + }} + sx={{ + position: "fixed", + left: this.xMax - 50 + "px", + top: this.yMin + 14 + "px", + }} + > + <QuestionMarkIcon /> + </IconButton> + )} + <Dialog + maxWidth={"sm"} + fullWidth={true} + open={this.dataDoc.hintDialogueOpen} + onClose={() => this.dataDoc.hintDialogueOpen = (false)} + > + <DialogTitle>Hints</DialogTitle> + <DialogContent> + {this.dataDoc.selectedQuestion.hints && (this.dataDoc.selectedQuestion.hints.map((hint, index) => { + return ( + <div key={index}> + <DialogContentText> + <details> + <summary> + <b> + Hint {index + 1}: {hint.description} + </b> + </summary> + {hint.content} + </details> + </DialogContentText> + </div> + ); + }))} + </DialogContent> + <DialogActions> + <Button + onClick={() => { + this.dataDoc.hintDialogueOpen = (false); + }} + > + Close + </Button> + </DialogActions> + </Dialog> + <div className="wordProblemBox"> + <div className="question"> + <p>{this.dataDoc.questionPartOne}</p> + <p>{this.dataDoc.questionPartTwo}</p> + </div> + <div className="answers"> + {this.dataDoc.selectedQuestion.answerParts.includes("force of gravity") && ( + <InputField + label={<p>Gravity magnitude</p>} + lowerBound={0} + dataDoc={this.dataDoc} + prop={'reviewGravityMagnitude'} + step={0.1} + unit={"N"} + upperBound={50} + value={this.dataDoc.reviewGravityMagnitude} + showIcon={this.dataDoc.showIcon} + correctValue={this.dataDoc.answers[this.dataDoc.selectedQuestion.answerParts.indexOf("force of gravity")]} + labelWidth={"7em"} + /> + )} + {this.dataDoc.selectedQuestion.answerParts.includes("angle of gravity") && ( + <InputField + label={<p>Gravity angle</p>} + lowerBound={0} + dataDoc={this.dataDoc} + prop={'reviewGravityAngle'} + step={1} + unit={"°"} + upperBound={360} + value={this.dataDoc.reviewGravityAngle} + radianEquivalent={true} + showIcon={this.dataDoc.showIcon} + correctValue={this.dataDoc.answers[this.dataDoc.selectedQuestion.answerParts.indexOf("angle of gravity")]} + labelWidth={"7em"} + /> + )} + {this.dataDoc.selectedQuestion.answerParts.includes("normal force") && ( + <InputField + label={<p>Normal force magnitude</p>} + lowerBound={0} + dataDoc={this.dataDoc} + prop={'reviewNormalMagnitude'} + step={0.1} + unit={"N"} + upperBound={50} + value={this.dataDoc.reviewNormalMagnitude} + showIcon={this.dataDoc.showIcon} + correctValue={this.dataDoc.answers[this.dataDoc.selectedQuestion.answerParts.indexOf("normal force")]} + labelWidth={"7em"} + /> + )} + {this.dataDoc.selectedQuestion.answerParts.includes("angle of normal force") && ( + <InputField + label={<p>Normal force angle</p>} + lowerBound={0} + dataDoc={this.dataDoc} + prop={'reviewNormalAngle'} + step={1} + unit={"°"} + upperBound={360} + value={this.dataDoc.reviewNormalAngle} + radianEquivalent={true} + showIcon={this.dataDoc.showIcon} + correctValue={this.dataDoc.answers[this.dataDoc.selectedQuestion.answerParts.indexOf("angle of normal force")]} + labelWidth={"7em"} + /> + )} + {this.dataDoc.selectedQuestion.answerParts.includes("force of static friction") && ( + <InputField + label={<p>Static friction magnitude</p>} + lowerBound={0} + dataDoc={this.dataDoc} + prop={'reviewStaticMagnitude'} + step={0.1} + unit={"N"} + upperBound={50} + value={this.dataDoc.reviewStaticMagnitude} + showIcon={this.dataDoc.showIcon} + correctValue={this.dataDoc.answers[this.dataDoc.selectedQuestion.answerParts.indexOf("force of static friction")]} + labelWidth={"7em"} + /> + )} + {this.dataDoc.selectedQuestion.answerParts.includes("angle of static friction") && ( + <InputField + label={<p>Static friction angle</p>} + lowerBound={0} + dataDoc={this.dataDoc} + prop={'reviewStaticAngle'} + step={1} + unit={"°"} + upperBound={360} + value={this.dataDoc.reviewStaticAngle} + radianEquivalent={true} + showIcon={this.dataDoc.showIcon} + correctValue={this.dataDoc.answers[this.dataDoc.selectedQuestion.answerParts.indexOf("angle of static friction")]} + labelWidth={"7em"} + /> + )} + {this.dataDoc.selectedQuestion.answerParts.includes("coefficient of static friction") && ( + <InputField + label={ + <Box> + μ<sub>s</sub> + </Box> + } + lowerBound={0} + dataDoc={this.dataDoc} + prop={'coefficientOfStaticFriction'} + step={0.1} + unit={""} + upperBound={1} + value={this.dataDoc.coefficientOfStaticFriction} + effect={this.updateReviewForcesBasedOnCoefficient} + showIcon={this.dataDoc.showIcon} + correctValue={this.dataDoc.answers[this.dataDoc.selectedQuestion.answerParts.indexOf("coefficient of static friction")]} + /> + )} + {this.dataDoc.selectedQuestion.answerParts.includes("wedge angle") && ( + <InputField + label={<Box>θ</Box>} + lowerBound={0} + dataDoc={this.dataDoc} + prop={'wedgeAngle'} + step={1} + unit={"°"} + upperBound={49} + value={this.dataDoc.wedgeAngle ?? 26} + effect={(val: number) => { + this.changeWedgeBasedOnNewAngle(val); + this.updateReviewForcesBasedOnAngle(val); + }} + radianEquivalent={true} + showIcon={this.dataDoc.showIcon} + correctValue={this.dataDoc.answers[this.dataDoc.selectedQuestion.answerParts.indexOf("wedge angle")]} + /> + )} + </div> + </div> + </div> + )} + {this.dataDoc.mode == "Tutorial" && ( + <div className="wordProblemBox"> + <div className="question"> + <h2>Problem</h2> + <p>{this.dataDoc.selectedTutorial.question}</p> + </div> + <div + style={{ + display: "flex", + justifyContent: "spaceBetween", + width: "100%", + }} + > + <IconButton + onClick={() => { + let step = this.dataDoc.stepNumber - 1; + step = Math.max(step, 0); + step = Math.min(step, this.dataDoc.selectedTutorial.steps.length - 1); + this.dataDoc.stepNumber = (step); + this.dataDoc.startForces = ( + this.getForceFromJSON(this.dataDoc.selectedTutorial.steps[step].forces) + ); + this.dataDoc.updatedForces = ( + this.getForceFromJSON(this.dataDoc.selectedTutorial.steps[step].forces) + ); + this.dataDoc.showForceMagnitudes = ( + this.dataDoc.selectedTutorial.steps[step].showMagnitude + ); + }} + disabled={this.dataDoc.stepNumber == 0} + > + <ArrowLeftIcon /> + </IconButton> + <div> + <h3> + Step {this.dataDoc.stepNumber + 1}:{" "} + {this.dataDoc.selectedTutorial.steps[this.dataDoc.stepNumber].description} + </h3> + <p>{this.dataDoc.selectedTutorial.steps[this.dataDoc.stepNumber].content}</p> + </div> + <IconButton + onClick={() => { + let step = this.dataDoc.stepNumber + 1; + step = Math.max(step, 0); + step = Math.min(step, this.dataDoc.selectedTutorial.steps.length - 1); + this.dataDoc.stepNumber = (step); + this.dataDoc.startForces = ( + this.getForceFromJSON(this.dataDoc.selectedTutorial.steps[step].forces) + ); + this.dataDoc.updatedForces = ( + this.getForceFromJSON(this.dataDoc.selectedTutorial.steps[step].forces) + ); + this.dataDoc.showForceMagnitudes = ( + this.dataDoc.selectedTutorial.steps[step].showMagnitude + ); + }} + disabled={this.dataDoc.stepNumber == this.dataDoc.selectedTutorial.steps.length - 1} + > + <ArrowRightIcon /> + </IconButton> + </div> + <div> + {(this.dataDoc.simulationType == "One Weight" || + this.dataDoc.simulationType == "Inclined Plane" || + this.dataDoc.simulationType == "Pendulum") && <p>Resources</p>} + {this.dataDoc.simulationType == "One Weight" && ( + <ul> + <li> + <a + href="https://www.khanacademy.org/science/physics/one-dimensional-motion" + target="_blank" + rel="noreferrer" + style={{ + color: "blue", + textDecoration: "underline", + }} + > + Khan Academy - One Dimensional Motion + </a> + </li> + <li> + <a + href="https://www.khanacademy.org/science/physics/two-dimensional-motion" + target="_blank" + rel="noreferrer" + style={{ + color: "blue", + textDecoration: "underline", + }} + > + Khan Academy - Two Dimensional Motion + </a> + </li> + </ul> + )} + {this.dataDoc.simulationType == "Inclined Plane" && ( + <ul> + <li> + <a + href="https://www.khanacademy.org/science/physics/forces-newtons-laws#normal-contact-force" + target="_blank" + rel="noreferrer" + style={{ + color: "blue", + textDecoration: "underline", + }} + > + Khan Academy - Normal Force + </a> + </li> + <li> + <a + href="https://www.khanacademy.org/science/physics/forces-newtons-laws#inclined-planes-friction" + target="_blank" + rel="noreferrer" + style={{ + color: "blue", + textDecoration: "underline", + }} + > + Khan Academy - Inclined Planes + </a> + </li> + </ul> + )} + {this.dataDoc.simulationType == "Pendulum" && ( + <ul> + <li> + <a + href="https://www.khanacademy.org/science/physics/forces-newtons-laws#tension-tutorial" + target="_blank" + rel="noreferrer" + style={{ + color: "blue", + textDecoration: "underline", + }} + > + Khan Academy - Tension + </a> + </li> + </ul> + )} + </div> + </div> + )} + {this.dataDoc.mode == "Review" && this.dataDoc.simulationType == "Inclined Plane" && ( + <div + style={{ + display: "flex", + justifyContent: "space-between", + marginTop: "10px", + }} + > + <p + style={{ + color: "blue", + textDecoration: "underline", + cursor: "pointer", + }} + onClick={() => this.dataDoc.mode = ("Tutorial")} + > + {" "} + Go to walkthrough{" "} + </p> + <div style={{ display: "flex", flexDirection: "column" }}> + <Button + onClick={() => { + this.dataDoc.simulationReset= (!this.dataDoc.simulationReset); + this.checkAnswers(); + this.dataDoc.showIcon = true; + }} + variant="outlined" + > + <p>Submit</p> + </Button> + <Button + onClick={() => { + this.generateNewQuestion(); + this.dataDoc.showIcon = false; + }} + variant="outlined" + > + <p>New question</p> + </Button> + </div> + </div> + )} + {this.dataDoc.mode == "Freeform" && ( + <div className="vars"> + <FormControl component="fieldset"> + <FormGroup> + {this.dataDoc.simulationType == "One Weight" && ( + <FormControlLabel + control={ + <Checkbox + checked={this.dataDoc.elasticCollisions} + onChange={() => + this.dataDoc.elasticCollisions= (!this.dataDoc.elasticCollisions) + } + /> + } + label="Make collisions elastic" + labelPlacement="start" + /> + )} + <FormControlLabel + control={ + <Checkbox + checked={this.dataDoc.showForces} + onChange={() => this.dataDoc.showForces = (!this.dataDoc.showForces)} + /> + } + label="Show force vectors" + labelPlacement="start" + /> + {(this.dataDoc.simulationType == "Inclined Plane" || + this.dataDoc.simulationType == "Pendulum") && ( + <FormControlLabel + control={ + <Checkbox + checked={this.dataDoc.showForces} + onChange={() => + this.dataDoc.showComponentForces = (!this.dataDoc.showComponentForces) + } + /> + } + label="Show component force vectors" + labelPlacement="start" + /> + )} + <FormControlLabel + control={ + <Checkbox + checked={this.dataDoc.showAcceleration} + onChange={() => this.dataDoc.showAcceleration = (!this.dataDoc.showAcceleration)} + /> + } + label="Show acceleration vector" + labelPlacement="start" + /> + <FormControlLabel + control={ + <Checkbox + checked={this.dataDoc.showVelocity} + onChange={() => this.dataDoc.showVelocity = (!this.dataDoc.showVelocity)} + /> + } + label="Show velocity vector" + labelPlacement="start" + /> + <InputField + label={<Box>Speed</Box>} + lowerBound={1} + dataDoc={this.dataDoc} + prop={'simulationSpeed'} + step={1} + unit={"x"} + upperBound={10} + value={this.dataDoc.simulationSpeed ?? 2} + labelWidth={"5em"} + /> + {this.dataDoc.simulationPaused && this.dataDoc.simulationType != "Circular Motion" && ( + <InputField + label={<Box>Gravity</Box>} + lowerBound={-30} + dataDoc={this.dataDoc} + prop={'gravity'} + step={0.01} + unit={"m/s2"} + upperBound={0} + value={this.dataDoc.gravity ?? -9.81} + effect={(val: number) => { + this.setupSimulation(this.dataDoc.simulationType, this.dataDoc.mode) + }} + labelWidth={"5em"} + /> + )} + {this.dataDoc.simulationPaused && this.dataDoc.simulationType != "Pulley" && ( + <InputField + label={<Box>Mass</Box>} + lowerBound={1} + dataDoc={this.dataDoc} + prop={'mass'} + step={0.1} + unit={"kg"} + upperBound={5} + value={this.dataDoc.mass ?? 1} + effect={(val: number) => { + this.setupSimulation(this.dataDoc.simulationType, this.dataDoc.mode) + }} + labelWidth={"5em"} + /> + )} + {this.dataDoc.simulationPaused && this.dataDoc.simulationType == "Pulley" && ( + <InputField + label={<Box>Red mass</Box>} + lowerBound={1} + dataDoc={this.dataDoc} + prop={'mass'} + step={0.1} + unit={"kg"} + upperBound={5} + value={this.dataDoc.mass ?? 1} + effect={(val: number) => { + this.setupSimulation(this.dataDoc.simulationType, this.dataDoc.mode) + }} + labelWidth={"5em"} + /> + )} + {this.dataDoc.simulationPaused && this.dataDoc.simulationType == "Pulley" && ( + <InputField + label={<Box>Blue mass</Box>} + lowerBound={1} + dataDoc={this.dataDoc} + prop={'mass2'} + step={0.1} + unit={"kg"} + upperBound={5} + value={this.dataDoc.mass2 ?? 1} + effect={(val: number) => { + this.setupSimulation(this.dataDoc.simulationType, this.dataDoc.mode) + }} + labelWidth={"5em"} + /> + )} + {this.dataDoc.simulationPaused && this.dataDoc.simulationType == "Circular Motion" && ( + <InputField + label={<Box>Rod length</Box>} + lowerBound={100} + dataDoc={this.dataDoc} + prop={'circularMotionRadius'} + step={5} + unit={"m"} + upperBound={250} + value={this.dataDoc.circularMotionRadius ?? 100} + effect={(val: number) => { + this.setupSimulation(this.dataDoc.simulationType, this.dataDoc.mode) + }} + labelWidth={"5em"} + /> + )} + </FormGroup> + </FormControl> + {this.dataDoc.simulationType == "Spring" && this.dataDoc.simulationPaused && ( + <div> + <InputField + label={ + <Typography color="inherit">Spring stiffness</Typography> + } + lowerBound={0.1} + dataDoc={this.dataDoc} + prop={'springConstant'} + step={1} + unit={"N/m"} + upperBound={500} + value={this.dataDoc.springConstant ?? 0.5} + effect={(val: number) => { + this.dataDoc.simulationReset(!this.dataDoc.simulationReset); + }} + radianEquivalent={false} + mode={"Freeform"} + labelWidth={"7em"} + /> + <InputField + label={<Typography color="inherit">Rest length</Typography>} + lowerBound={10} + dataDoc={this.dataDoc} + prop={'springRestLength'} + step={100} + unit={""} + upperBound={500} + value={this.dataDoc.springRestLength ?? 200} + effect={(val: number) => { + this.dataDoc.simulationReset = (!this.dataDoc.simulationReset); + }} + radianEquivalent={false} + mode={"Freeform"} + labelWidth={"7em"} + /> + <InputField + label={ + <Typography color="inherit"> + Starting displacement + </Typography> + } + lowerBound={-(this.dataDoc.springRestLength - 10)} + dataDoc={this.dataDoc} + prop={""} + step={10} + unit={""} + upperBound={this.dataDoc.springRestLength} + value={this.dataDoc.springStartLength - this.dataDoc.springRestLength ?? 0} + effect={(val: number) => { + this.dataDoc.startPosY = (this.dataDoc.springRestLength + val); + this.dataDoc.springStartLength = (this.dataDoc.springRestLength + val); + this.dataDoc.simulationReset = (!this.dataDoc.simulationReset); + }} + radianEquivalent={false} + mode={"Freeform"} + labelWidth={"7em"} + /> + </div> + )} + {this.dataDoc.simulationType == "Inclined Plane" && this.dataDoc.simulationPaused && ( + <div> + <InputField + label={<Box>θ</Box>} + lowerBound={0} + dataDoc={this.dataDoc} + prop={'wedgeAngle'} + step={1} + unit={"°"} + upperBound={49} + value={this.dataDoc.wedgeAngle ?? 26} + effect={(val: number) => { + this.changeWedgeBasedOnNewAngle(val); + this.dataDoc.simulationReset = (!this.dataDoc.simulationReset); + }} + radianEquivalent={true} + mode={"Freeform"} + labelWidth={"2em"} + /> + <InputField + label={ + <Box> + μ<sub>s</sub> + </Box> + } + lowerBound={0} + dataDoc={this.dataDoc} + prop={'coefficientOfStaticFriction'} + step={0.1} + unit={""} + upperBound={1} + value={this.dataDoc.coefficientOfStaticFriction ?? 0} + effect={(val: number) => { + this.updateForcesWithFriction(val); + if (val < Number(this.dataDoc.coefficientOfKineticFriction)) { + this.dataDoc.soefficientOfKineticFriction = (val); + } + this.dataDoc.simulationReset = (!this.dataDoc.simulationReset); + }} + mode={"Freeform"} + labelWidth={"2em"} + /> + <InputField + label={ + <Box> + μ<sub>k</sub> + </Box> + } + lowerBound={0} + dataDoc={this.dataDoc} + prop={'coefficientOfKineticFriction'} + step={0.1} + unit={""} + upperBound={Number(this.dataDoc.coefficientOfStaticFriction)} + value={this.dataDoc.coefficientOfKineticFriction ?? 0} + effect={(val: number) => { + this.dataDoc.simulationReset = (!this.dataDoc.simulationReset); + }} + mode={"Freeform"} + labelWidth={"2em"} + /> + </div> + )} + {this.dataDoc.simulationType == "Inclined Plane" && !this.dataDoc.simulationPaused && ( + <Typography> + θ: {Math.round(Number(this.dataDoc.wedgeAngle) * 100) / 100}° ≈{" "} + {Math.round(((Number(this.dataDoc.wedgeAngle) * Math.PI) / 180) * 100) / + 100}{" "} + rad + <br /> + μ <sub>s</sub>: {this.dataDoc.coefficientOfStaticFriction} + <br /> + μ <sub>k</sub>: {this.dataDoc.coefficientOfKineticFriction} + </Typography> + )} + {this.dataDoc.simulationType == "Pendulum" && !this.dataDoc.simulationPaused && ( + <Typography> + θ: {Math.round(this.dataDoc.pendulumAngle * 100) / 100}° ≈{" "} + {Math.round(((this.dataDoc.pendulumAngle * Math.PI) / 180) * 100) / 100}{" "} + rad + </Typography> + )} + {this.dataDoc.simulationType == "Pendulum" && this.dataDoc.simulationPaused && ( + <div> + <InputField + label={<Box>Angle</Box>} + lowerBound={0} + dataDoc={this.dataDoc} + prop={'pendulumAngle'} + step={1} + unit={"°"} + upperBound={59} + value={this.dataDoc.pendulumAngle ?? 30} + effect={(value) => { + this.dataDoc.startPendulumAngle = (value); + if (this.dataDoc.simulationType == "Pendulum") { + const mag = + this.dataDoc.mass * + Math.abs(this.dataDoc.gravity) * + Math.cos((value * Math.PI) / 180); + + const forceOfTension: IForce = { + description: "Tension", + magnitude: mag, + directionInDegrees: 90 - value, + component: false, + }; + + const tensionComponent: IForce = { + description: "Tension", + magnitude: mag, + directionInDegrees: 90 - value, + component: true, + }; + const gravityParallel: IForce = { + description: "Gravity Parallel Component", + magnitude: + Math.abs(this.dataDoc.gravity) * + Math.cos((value * Math.PI) / 180), + directionInDegrees: 270 - value, + component: true, + }; + const gravityPerpendicular: IForce = { + description: "Gravity Perpendicular Component", + magnitude: + Math.abs(this.dataDoc.gravity) * + Math.sin((value * Math.PI) / 180), + directionInDegrees: -value, + component: true, + }; + + const length = this.dataDoc.pendulumLength; + const x = + length * Math.cos(((90 - value) * Math.PI) / 180); + const y = + length * Math.sin(((90 - value) * Math.PI) / 180); + const xPos = this.xMax / 2 - x - this.dataDoc.radius; + const yPos = y - this.dataDoc.radius - 5; + this.dataDoc.startPosX = (xPos); + this.dataDoc.startPosY= (yPos); + + this.dataDoc.startForces = ([ + { + description: "Gravity", + magnitude: Math.abs(this.dataDoc.gravity) * this.dataDoc.mass, + directionInDegrees: 270, + component: false, + }, + forceOfTension, + ]); + this.dataDoc.updatedForces = ([ + { + description: "Gravity", + magnitude: Math.abs(this.dataDoc.gravity) * this.dataDoc.mass, + directionInDegrees: 270, + component: false, + }, + forceOfTension, + ]); + this.dataDoc.componentForces = ([ + tensionComponent, + gravityParallel, + gravityPerpendicular, + ]); + this.dataDoc.adjustPendulumAngle = ({ + angle: value, + length: this.dataDoc.pendulumLength, + }); + this.dataDoc.simulationReset = (!this.dataDoc.simulationReset); + } + }} + radianEquivalent={true} + mode={"Freeform"} + labelWidth={"5em"} + /> + <InputField + label={<Box>Rod length</Box>} + lowerBound={0} + dataDoc={this.dataDoc} + prop={'pendulumLength'} + step={1} + unit={"m"} + upperBound={400} + value={Math.round(this.dataDoc.pendulumLength)} + effect={(value) => { + if (this.dataDoc.simulationType == "Pendulum") { + this.dataDoc.adjustPendulumAngle = ({ + angle: this.dataDoc.pendulumAngle, + length: value, + }); + this.dataDoc.simulationReset = (!this.dataDoc.simulationReset); + } + }} + radianEquivalent={false} + mode={"Freeform"} + labelWidth={"5em"} + /> + </div> + )} + </div> + )} + <div className="mechanicsSimulationEquation"> + {this.dataDoc.mode == "Freeform" && ( + <table> + <tbody> + <tr> + <td>{this.dataDoc.simulationType == "Pulley" ? "Red Weight" : ""}</td> + <td>X</td> + <td>Y</td> + </tr> + <tr> + <td + style={{ cursor: "help" }} + // onClick={() => { + // window.open( + // "https://www.khanacademy.org/science/physics/two-dimensional-motion" + // ); + // }} + > + <Box>Position</Box> + </td> + {(!this.dataDoc.simulationPaused || + this.dataDoc.simulationType == "Inclined Plane" || + this.dataDoc.simulationType == "Suspension" || + this.dataDoc.simulationType == "Circular Motion" || + this.dataDoc.simulationType == "Pulley") && ( + <td style={{ cursor: "default" }}> + {this.dataDoc.positionXDisplay} m + </td> + )}{" "} + {this.dataDoc.simulationPaused && + this.dataDoc.simulationType != "Inclined Plane" && + this.dataDoc.simulationType != "Circular Motion" && + this.dataDoc.simulationType != "Pulley" && ( + <td + style={{ + cursor: "default", + }} + > + <InputField + lowerBound={this.dataDoc.simulationType == "Projectile" ? 1 : (this.xMax + this.xMin) / 4 - this.radius - 15} + dataDoc={this.dataDoc} + prop={'positionXDisplay'} + step={1} + unit={"m"} + upperBound={this.dataDoc.simulationType == "Projectile" ? this.xMax - 110 : (3 * (this.xMax + this.xMin)) / 4 - this.radius / 2 - 15} + value={this.dataDoc.positionXDisplay} + effect={(value) => { + this.dataDoc.displayChange = ({ + xDisplay: value, + yDisplay: this.dataDoc.positionYDisplay, + }); + if (this.dataDoc['simulationType'] == "Suspension") { + let x1rod = (this.xMax + this.xMin) / 2 - this.radius - this.yMin - 200; + let x2rod = (this.xMax + this.xMin) / 2 + this.yMin + 200 + this.radius; + let deltaX1 = value + this.radius - x1rod; + let deltaX2 = x2rod - (value + this.radius); + let deltaY = this.getYPosFromDisplay(this.dataDoc.positionYDisplay) + this.radius; + let dir1T = Math.PI - Math.atan(deltaY / deltaX1); + let dir2T = Math.atan(deltaY / deltaX2); + let tensionMag2 = + (this.dataDoc.mass * Math.abs(this.dataDoc.gravity)) / + ((-Math.cos(dir2T) / Math.cos(dir1T)) * Math.sin(dir1T) + + Math.sin(dir2T)); + let tensionMag1 = + (-tensionMag2 * Math.cos(dir2T)) / Math.cos(dir1T); + dir1T = (dir1T * 180) / Math.PI; + dir2T = (dir2T * 180) / Math.PI; + const tensionForce1: IForce = { + description: "Tension", + magnitude: tensionMag1, + directionInDegrees: dir1T, + component: false, + }; + const tensionForce2: IForce = { + description: "Tension", + magnitude: tensionMag2, + directionInDegrees: dir2T, + component: false, + }; + const grav: IForce = { + description: "Gravity", + magnitude: this.dataDoc.mass * Math.abs(this.dataDoc.gravity), + directionInDegrees: 270, + component: false, + }; + this.dataDoc['updatedForces'] = ([tensionForce1, tensionForce2, grav]); + } + }} + small={true} + mode={"Freeform"} + /> + </td> + )}{" "} + {(!this.dataDoc.simulationPaused || + this.dataDoc.simulationType == "Inclined Plane" || + this.dataDoc.simulationType == "Suspension" || + this.dataDoc.simulationType == "Circular Motion" || + this.dataDoc.simulationType == "Pulley") && ( + <td style={{ cursor: "default" }}> + {this.dataDoc.positionYDisplay} m + </td> + )}{" "} + {this.dataDoc.simulationPaused && + this.dataDoc.simulationType != "Inclined Plane" && + this.dataDoc.simulationType != "Circular Motion" && + this.dataDoc.simulationType != "Pulley" && ( + <td + style={{ + cursor: "default", + }} + > + <InputField + lowerBound={1} + dataDoc={this.dataDoc} + prop={'positionYDisplay'} + step={1} + unit={"m"} + upperBound={this.yMax - 110} + value={this.dataDoc.positionYDisplay} + effect={(value) => { + this.dataDoc.displayChange = ({ + xDisplay: this.dataDoc.positionXDisplay, + yDisplay: value, + }); + if (this.dataDoc['simulationType'] == "Suspension") { + let x1rod = (this.xMax + this.xMin) / 2 - this.radius - this.yMin - 200; + let x2rod = (this.xMax + this.xMin) / 2 + this.yMin + 200 + this.radius; + let deltaX1 = this.dataDoc.positionXDisplay + this.radius - x1rod; + let deltaX2 = x2rod - (this.dataDoc.positionXDisplay + this.radius); + let deltaY = this.getYPosFromDisplay(value) + this.radius; + let dir1T = Math.PI - Math.atan(deltaY / deltaX1); + let dir2T = Math.atan(deltaY / deltaX2); + let tensionMag2 = + (this.dataDoc.mass * Math.abs(this.dataDoc.gravity)) / + ((-Math.cos(dir2T) / Math.cos(dir1T)) * Math.sin(dir1T) + + Math.sin(dir2T)); + let tensionMag1 = + (-tensionMag2 * Math.cos(dir2T)) / Math.cos(dir1T); + dir1T = (dir1T * 180) / Math.PI; + dir2T = (dir2T * 180) / Math.PI; + const tensionForce1: IForce = { + description: "Tension", + magnitude: tensionMag1, + directionInDegrees: dir1T, + component: false, + }; + const tensionForce2: IForce = { + description: "Tension", + magnitude: tensionMag2, + directionInDegrees: dir2T, + component: false, + }; + const grav: IForce = { + description: "Gravity", + magnitude: this.dataDoc.mass * Math.abs(this.dataDoc.gravity), + directionInDegrees: 270, + component: false, + }; + this.dataDoc['updatedForces'] = ([tensionForce1, tensionForce2, grav]); + } + }} + small={true} + mode={"Freeform"} + /> + </td> + )}{" "} + </tr> + <tr> + <td + style={{ cursor: "help" }} + // onClick={() => { + // window.open( + // "https://www.khanacademy.org/science/physics/two-dimensional-motion" + // ); + // }} + > + <Box>Velocity</Box> + </td> + {(!this.dataDoc.simulationPaused || + (this.dataDoc.simulationType != "One Weight" && + this.dataDoc.simulationType != "Circular Motion")) && ( + <td style={{ cursor: "default" }}> + {this.dataDoc.velocityXDisplay} m/s + </td> + )}{" "} + {this.dataDoc.simulationPaused && + (this.dataDoc.simulationType == "One Weight" || + this.dataDoc.simulationType == "Circular Motion") && ( + <td + style={{ + cursor: "default", + }} + > + <InputField + lowerBound={-50} + dataDoc={this.dataDoc} + prop={'velocityXDisplay'} + step={1} + unit={"m/s"} + upperBound={50} + value={this.dataDoc.velocityXDisplay} + effect={(value) => { + this.dataDoc.startVelX = (value); + this.dataDoc.simulationReset = (!this.dataDoc.simulationReset); + }} + small={true} + mode={"Freeform"} + /> + </td> + )}{" "} + {(!this.dataDoc.simulationPaused || this.dataDoc.simulationType != "One Weight") && ( + <td style={{ cursor: "default" }}> + {this.dataDoc.velocityYDisplay} m/s + </td> + )}{" "} + {this.dataDoc.simulationPaused && this.dataDoc.simulationType == "One Weight" && ( + <td + style={{ + cursor: "default", + }} + > + <InputField + lowerBound={-50} + dataDoc={this.dataDoc} + prop={'velocityYDisplay'} + step={1} + unit={"m/s"} + upperBound={50} + value={this.dataDoc.velocityYDisplay} + effect={(value) => { + this.dataDoc.startVelY = (-value); + this.dataDoc.displayChange = ({ + xDisplay: this.dataDoc.positionXDisplay, + yDisplay: this.dataDoc.positionYDisplay, + }); + }} + small={true} + mode={"Freeform"} + /> + </td> + )}{" "} + </tr> + <tr> + <td + style={{ cursor: "help" }} + // onClick={() => { + // window.open( + // "https://www.khanacademy.org/science/physics/two-dimensional-motion" + // ); + // }} + > + <Box>Acceleration</Box> + </td> + <td style={{ cursor: "default" }}> + {this.dataDoc.accelerationXDisplay} m/s<sup>2</sup> + </td> + <td style={{ cursor: "default" }}> + {this.dataDoc.accelerationYDisplay} m/s<sup>2</sup> + </td> + </tr> + <tr> + <td> + <Box>Momentum</Box> + </td> + <td> + {Math.round(this.dataDoc.velocityXDisplay * this.dataDoc.mass * 10) / 10} kg*m/s + </td> + <td> + {Math.round(this.dataDoc.velocityYDisplay * this.dataDoc.mass * 10) / 10} kg*m/s + </td> + </tr> + </tbody> + </table> + )} + {this.dataDoc.mode == "Freeform" && this.dataDoc.simulationType == "Pulley" && ( + <table> + <tbody> + <tr> + <td>Blue Weight</td> + <td>X</td> + <td>Y</td> + </tr> + <tr> + <td> + <Box>Position</Box> + </td> + <td style={{ cursor: "default" }}>{this.dataDoc.positionXDisplay2} m</td> + <td style={{ cursor: "default" }}>{this.dataDoc.positionYDisplay2} m</td> + </tr> + <tr> + <td> + <Box>Velocity</Box> + </td> + <td style={{ cursor: "default" }}> + {this.dataDoc.velocityXDisplay2} m/s + </td> + + <td style={{ cursor: "default" }}> + {this.dataDoc.velocityYDisplay2} m/s + </td> + </tr> + <tr> + <td> + <Box>Acceleration</Box> + </td> + <td style={{ cursor: "default" }}> + {this.dataDoc.accelerationXDisplay2} m/s<sup>2</sup> + </td> + <td style={{ cursor: "default" }}> + {this.dataDoc.accelerationYDisplay2} m/s<sup>2</sup> + </td> + </tr> + <tr> + <td> + <Box>Momentum</Box> + </td> + <td> + {Math.round(this.dataDoc.velocityXDisplay2 * this.dataDoc.mass * 10) / 10} kg*m/s + </td> + <td> + {Math.round(this.dataDoc.velocityYDisplay2 * this.dataDoc.mass * 10) / 10} kg*m/s + </td> + </tr> + </tbody> + </table> + )} + </div> + {this.dataDoc.simulationType != "Pendulum" && this.dataDoc.simulationType != "Spring" && ( + <div> + <p>Kinematic Equations</p> + <ul> + <li> + Position: x<sub>1</sub>=x<sub>0</sub>+v<sub>0</sub>t+ + <sup>1</sup>⁄ + <sub>2</sub>at + <sup>2</sup> + </li> + <li> + Velocity: v<sub>1</sub>=v<sub>0</sub>+at + </li> + <li>Acceleration: a = F/m</li> + </ul> + </div> + )} + {this.dataDoc.simulationType == "Spring" && ( + <div> + <p>Harmonic Motion Equations: Spring</p> + <ul> + <li> + Spring force: F<sub>s</sub>=kd + </li> + <li> + Spring period: T<sub>s</sub>=2π√<sup>m</sup>⁄ + <sub>k</sub> + </li> + <li>Equilibrium displacement for vertical spring: d = mg/k</li> + <li> + Elastic potential energy: U<sub>s</sub>=<sup>1</sup>⁄ + <sub>2</sub>kd<sup>2</sup> + </li> + <ul> + <li> + Maximum when system is at maximum displacement, 0 when + system is at 0 displacement + </li> + </ul> + <li> + Translational kinetic energy: K=<sup>1</sup>⁄ + <sub>2</sub>mv<sup>2</sup> + </li> + <ul> + <li> + Maximum when system is at maximum/minimum velocity (at 0 + displacement), 0 when velocity is 0 (at maximum + displacement) + </li> + </ul> + </ul> + </div> + )} + {this.dataDoc.simulationType == "Pendulum" && ( + <div> + <p>Harmonic Motion Equations: Pendulum</p> + <ul> + <li> + Pendulum period: T<sub>p</sub>=2π√<sup>l</sup>⁄ + <sub>g</sub> + </li> + </ul> + </div> + )} + </div> + </div> + <div + style={{ + position: "fixed", + top: this.yMax - 120 + 20 + "px", + left: this.xMin + 90 - 80 + "px", + zIndex: -10000, + }} + > + <svg width={100 + "px"} height={100 + "px"}> + <defs> + <marker + id="miniArrow" + markerWidth="20" + markerHeight="20" + refX="0" + refY="3" + orient="auto" + markerUnits="strokeWidth" + > + <path d="M0,0 L0,6 L9,3 z" fill={"#000000"} /> + </marker> + </defs> + <line + x1={20} + y1={70} + x2={70} + y2={70} + stroke={"#000000"} + strokeWidth="2" + markerEnd="url(#miniArrow)" + /> + <line + x1={20} + y1={70} + x2={20} + y2={20} + stroke={"#000000"} + strokeWidth="2" + markerEnd="url(#miniArrow)" + /> + </svg> + <p + style={{ + position: "fixed", + top: this.yMax - 120 + 40 + "px", + left: this.xMin + 90 - 80 + "px", + }} + > + {this.dataDoc.simulationType == "Circular Motion" ? "Z" : "Y"} + </p> + <p + style={{ + position: "fixed", + top: this.yMax - 120 + 80 + "px", + left: this.xMin + 90 - 40 + "px", + }} + > + X + </p> + </div> + </div> + ) + } +}
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