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diff --git a/src/client/views/nodes/PhysicsBox/PhysicsSimulationBox.tsx b/src/client/views/nodes/PhysicsBox/PhysicsSimulationBox.tsx
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+import "./PhysicsSimulationBox.scss";
+import { FieldView, FieldViewProps } from './../FieldView';
+import React = require('react');
+import { ViewBoxAnnotatableComponent } from '../../DocComponent';
+import { observer } from 'mobx-react';
+import "./PhysicsSimulationBox.scss";
+import { FontAwesomeIcon } from '@fortawesome/react-fontawesome';
+import { CheckBox } from "../../search/CheckBox";
+import PauseIcon from "@mui/icons-material/Pause";
+import PlayArrowIcon from "@mui/icons-material/PlayArrow";
+import ReplayIcon from "@mui/icons-material/Replay";
+import QuestionMarkIcon from "@mui/icons-material/QuestionMark";
+import ArrowLeftIcon from "@mui/icons-material/ArrowLeft";
+import ArrowRightIcon from "@mui/icons-material/ArrowRight";
+import EditIcon from "@mui/icons-material/Edit";
+import EditOffIcon from "@mui/icons-material/EditOff";
+import {
+ Box,
+ Button,
+ Checkbox,
+ Dialog,
+ DialogTitle,
+ DialogContent,
+ DialogContentText,
+ DialogActions,
+ FormControl,
+ FormControlLabel,
+ FormGroup,
+ IconButton,
+ LinearProgress,
+ Stack,
+} from "@mui/material";
+import Typography from "@mui/material/Typography";
+import "./PhysicsSimulationBox.scss";
+import InputField from "./PhysicsSimulationInputField";
+import * as questions from "./PhysicsSimulationQuestions.json";
+import * as tutorials from "./PhysicsSimulationTutorial.json";
+import Wall from "./PhysicsSimulationWall";
+import Weight from "./PhysicsSimulationWeight";
+
+interface IWallProps {
+ length: number;
+ xPos: number;
+ yPos: number;
+ angleInDegrees: number;
+}
+interface IForce {
+ description: string;
+ magnitude: number;
+ directionInDegrees: number;
+ component: boolean;
+}
+interface VectorTemplate {
+ top: number;
+ left: number;
+ width: number;
+ height: number;
+ x1: number;
+ y1: number;
+ x2: number;
+ y2: number;
+ weightX: number;
+ weightY: number;
+}
+interface QuestionTemplate {
+ questionSetup: string[];
+ variablesForQuestionSetup: string[];
+ question: string;
+ answerParts: string[];
+ answerSolutionDescriptions: string[];
+ goal: string;
+ hints: { description: string; content: string }[];
+}
+
+interface TutorialTemplate {
+ question: string;
+ steps: {
+ description: string;
+ content: string;
+ forces: {
+ description: string;
+ magnitude: number;
+ directionInDegrees: number;
+ component: boolean;
+ }[];
+ showMagnitude: boolean;
+ }[];
+}
+
+@observer
+export default class PhysicsSimulationBox extends ViewBoxAnnotatableComponent<FieldViewProps>() {
+
+ public static LayoutString(fieldKey: string) { return FieldView.LayoutString(PhysicsSimulationBox, fieldKey); }
+
+ constructor(props: any) {
+ super(props);
+ }
+
+ // Constants
+ xMin = 0;
+ yMin = 0;
+ xMax = 100;
+ yMax = 100;
+ color = `rgba(0,0,0,0.5)`;
+ radius = 50;
+ wallPositions: IWallProps[] = [];
+
+ componentDidMount() {
+ // Used throughout sims
+ this.layoutDoc._width = 1000;
+ this.layoutDoc._height = 800;
+ this.xMax = this.layoutDoc._width*0.6;
+ this.yMax = this.layoutDoc._height*0.9;
+ this.dataDoc.reviewCoefficient = this.dataDoc.reviewCoefficient ?? 0;
+ this.dataDoc.questionVariables = this.dataDoc.questionVariables ?? [];
+ this.dataDoc.accelerationXDisplay = this.dataDoc.accelerationXDisplay ?? 0;
+ this.dataDoc.accelerationYDisplay = this.dataDoc.accelerationYDisplay ?? 0;
+ this.dataDoc.componentForces = this.dataDoc.componentForces ?? [];
+ this.dataDoc.displayChange = this.dataDoc.displayChange ?? { xDisplay: 0, yDisplay: 0 };
+ this.dataDoc.elasticCollisions = this.dataDoc.elasticCollisions ?? false;
+ this.dataDoc.gravity = this.dataDoc.gravity ?? -9.81;
+ this.dataDoc.mass = this.dataDoc.mass ?? 1;
+ this.dataDoc.mode = "Freeform";
+ this.dataDoc.positionXDisplay = this.dataDoc.positionXDisplay ?? 0;
+ this.dataDoc.positionYDisplay = this.dataDoc.positionYDisplay ?? 0;
+ this.dataDoc.showAcceleration = this.dataDoc.showAcceleration ?? false;
+ this.dataDoc.showComponentForces = this.dataDoc.showComponentForces ?? false;
+ this.dataDoc.showForces = this.dataDoc.showForces ?? true;
+ this.dataDoc.showForceMagnitudes = this.dataDoc.showForceMagnitudes ?? true;
+ this.dataDoc.showVelocity = this.dataDoc.showVelocity ?? false;
+ this.dataDoc.simulationPaused = this.dataDoc.simulationPaused ?? true;
+ this.dataDoc.simulationReset = this.dataDoc.simulationReset ?? false;
+ this.dataDoc.simulationSpeed = this.dataDoc.simulationSpeed ?? 2;
+ this.dataDoc.simulationType = this.dataDoc.simulationType ?? "Inclined Plane";
+ this.dataDoc.startForces = this.dataDoc.startForces ?? [];
+ this.dataDoc.startPosX = this.dataDoc.startPosX ?? Math.round((this.xMax * 0.5 - 200) * 10) / 10;
+ this.dataDoc.startPosY = this.dataDoc.startPosY ?? this.getDisplayYPos(
+ (400 - (0.08*this.layoutDoc._height)) * Math.tan((26 * Math.PI) / 180) + Math.sqrt(26)
+ );
+ this.dataDoc.startVelX = this.dataDoc.startVelX ?? 0;
+ this.dataDoc.startVelY = this.dataDoc.startVelY ?? 0;
+ this.dataDoc.stepNumber = this.dataDoc.stepNumber ?? 0;
+ this.dataDoc.updatedForces = this.dataDoc.updatedForces ?? [];
+ this.dataDoc.velocityXDisplay = this.dataDoc.velocityXDisplay ?? 0;
+ this.dataDoc.velocityYDisplay = this.dataDoc.velocityYDisplay ?? 0;
+
+ // Used for review mode
+ // this.dataDoc.currentForceSketch = this.dataDoc.currentForceSketch ?? null;
+ // this.dataDoc.deleteMode = this.dataDoc.deleteMode ?? false;
+ // this.dataDoc.forceSketches = this.dataDoc.forceSketches ?? [];
+ this.dataDoc.answers = [];
+ this.dataDoc.showIcon = false;
+ this.dataDoc.hintDialogueOpen = false;
+ this.dataDoc.noMovement = false;
+ this.dataDoc.questionNumber = 0;
+ this.dataDoc.questionPartOne = "";
+ this.dataDoc.questionPartTwo = "";
+ this.dataDoc.reviewGravityAngle = 0;
+ this.dataDoc.reviewGravityMagnitude = 0;
+ this.dataDoc.reviewNormalAngle = 0;
+ this.dataDoc.reviewNormalMagnitude = 0;
+ this.dataDoc.reviewStaticAngle = 0;
+ this.dataDoc.reviewStaticMagnitude = 0;
+ this.dataDoc.selectedSolutions = [];
+ this.dataDoc.selectedQuestion = this.dataDoc.selectedQuestion ?? questions.inclinePlane[0];
+ // this.dataDoc.sketching = this.dataDoc.sketching ?? false;
+
+ // Used for tutorial mode
+ this.dataDoc.selectedTutorial = this.dataDoc.selectedTutorial ?? tutorials.inclinePlane;
+
+ // Used for uniform circular motion
+ this.dataDoc.circularMotionRadius = this.dataDoc.circularMotionRadius ?? 150;
+
+ // Used for spring simulation
+ this.dataDoc.springConstant = this.dataDoc.springConstant ?? 0.5;
+ this.dataDoc.springRestLength = this.dataDoc.springRestLength ?? 200;
+ this.dataDoc.springStartLength = this.dataDoc.springStartLength ?? 200;
+
+ // Used for pendulum simulation
+ this.dataDoc.adjustPendulumAngle = this.dataDoc.adjustPendulumAngle ?? { angle: 0, length: 0 };
+ this.dataDoc.pendulumAngle = this.dataDoc.pendulumAngle ?? 0;
+ this.dataDoc.pendulumLength = this.dataDoc.pendulumLength ?? 300;
+ this.dataDoc.startPendulumAngle = this.dataDoc.startPendulumAngle ?? 0;
+
+ // Used for wedge simulation
+ this.dataDoc.coefficientOfKineticFriction = this.dataDoc.coefficientOfKineticFriction ?? 0;
+ this.dataDoc.coefficientOfStaticFriction = this.dataDoc.coefficientOfStaticFriction ?? 0;
+ this.dataDoc.wedgeAngle = this.dataDoc.wedgeAngle ?? 26;
+ this.dataDoc.wedgeHeight = this.dataDoc.wedgeHeight ?? Math.tan((26 * Math.PI) / 180) * this.xMax*0.5;
+ this.dataDoc.wedgeWidth = this.dataDoc.wedgeWidth ?? this.xMax*0.5;
+
+ // Used for pulley simulation
+ this.dataDoc.positionXDisplay2 = this.dataDoc.positionXDisplay2 ?? 0;
+ this.dataDoc.velocityXDisplay2 = this.dataDoc.velocityXDisplay2 ?? 0;
+ this.dataDoc.accelerationXDisplay2 = this.dataDoc.accelerationXDisplay2 ?? 0;
+ this.dataDoc.positionYDisplay2 = this.dataDoc.positionYDisplay2 ?? 0;
+ this.dataDoc.velocityYDisplay2 = this.dataDoc.velocityYDisplay2 ?? 0;
+ this.dataDoc.accelerationYDisplay2 = this.dataDoc.accelerationYDisplay2 ?? 0;
+ this.dataDoc.startPosX2 = this.dataDoc.startPosX2 ?? 0;
+ this.dataDoc.startPosY2 = this.dataDoc.startPosY2 ?? 0;
+ this.dataDoc.displayChange2 = this.dataDoc.displayChange2 ?? { xDisplay: 0, yDisplay: 0 };
+ this.dataDoc.startForces2 = this.dataDoc.startForces2 ?? [];
+ this.dataDoc.updatedForces2 = this.dataDoc.updatedForces2 ?? [];
+ this.dataDoc.mass2 = this.dataDoc.mass2 ?? 1;
+
+ // Setup simulation
+ this.setupSimulation(this.dataDoc.simulationType, this.dataDoc.mode)
+
+ // Create walls
+ let walls = []
+ walls.push({ length: this.xMax / this.layoutDoc._width * 100, xPos: 0, yPos: 0, angleInDegrees: 0 });
+ walls.push({ length: this.xMax / this.layoutDoc._width * 100, xPos: 0, yPos: this.yMax / this.layoutDoc._height * 100, angleInDegrees: 0 });
+ walls.push({ length: this.yMax / this.layoutDoc._height * 100, xPos: 0, yPos: 0, angleInDegrees: 90 });
+ walls.push({ length: this.yMax / this.layoutDoc._height * 100, xPos: this.xMax / this.layoutDoc._width * 100, yPos: 0, angleInDegrees: 90 });
+ this.wallPositions = walls
+ }
+
+ componentDidUpdate() {
+ if (this.xMax != this.layoutDoc._width*0.6 || this.yMax != this.layoutDoc._height*0.9) {
+ this.layoutDoc._width = Math.max(this.layoutDoc._width, 800)
+ this.layoutDoc._height = Math.max(this.layoutDoc._height, 600)
+ this.xMax = this.layoutDoc._width*0.6;
+ this.yMax = this.layoutDoc._height*0.9;
+ this.setupSimulation(this.dataDoc.simulationType, this.dataDoc.mode)
+ }
+ }
+
+ setupSimulation = (simulationType: string, mode: string) => {
+ this.dataDoc.simulationPaused = true;
+ if (simulationType != "Circular Motion") {
+ this.dataDoc.startVelX = 0;
+ this.dataDoc.setStartVelY = 0;
+ this.dataDoc.velocityXDisplay = (0);
+ this.dataDoc.velocityYDisplay = (0);
+ }
+ if (mode == "Freeform") {
+ this.dataDoc.showForceMagnitudes = (true);
+ if (simulationType == "One Weight") {
+ this.dataDoc.showComponentForces = false;
+ this.dataDoc.startPosY = (this.yMin + (0.08*this.layoutDoc._height));
+ this.dataDoc.startPosX = ((this.xMax + this.xMin) / 2 - (0.08*this.layoutDoc._height));
+ this.dataDoc.positionYDisplay = (this.getDisplayYPos(this.yMin + (0.08*this.layoutDoc._height)));
+ this.dataDoc.positionXDisplay = ((this.xMax + this.xMin) / 2 - (0.08*this.layoutDoc._height));
+ this.dataDoc.updatedForces = ([
+ {
+ description: "Gravity",
+ magnitude: Math.abs(this.dataDoc.gravity) * this.dataDoc.mass,
+ directionInDegrees: 270,
+ component: false,
+ },
+ ]);
+ this.dataDoc.startForces = ([
+ {
+ description: "Gravity",
+ magnitude: Math.abs(this.dataDoc.gravity) * this.dataDoc.mass,
+ directionInDegrees: 270,
+ component: false,
+ },
+ ]);
+ this.dataDoc.simulationReset = (!this.dataDoc.simulationReset);
+ } else if (simulationType == "Inclined Plane") {
+ this.changeWedgeBasedOnNewAngle(26);
+ this.dataDoc.startForces = ([
+ {
+ description: "Gravity",
+ magnitude: Math.abs(this.dataDoc.gravity) * this.dataDoc.mass,
+ directionInDegrees: 270,
+ component: false,
+ },
+ ]);
+ this.updateForcesWithFriction(Number(this.dataDoc.coefficientOfStaticFriction));
+ } else if (simulationType == "Pendulum") {
+ this.setupPendulum();
+ } else if (simulationType == "Spring") {
+ this.setupSpring();
+ } else if (simulationType == "Circular Motion") {
+ this.setupCircular(0);
+ } else if (simulationType == "Pulley") {
+ this.setupPulley();
+ } else if (simulationType == "Suspension") {
+ this.setupSuspension();
+ }
+ } else if (mode == "Review") {
+ this.dataDoc.showComponentForces = (false);
+ this.dataDoc.showForceMagnitudes = (true);
+ this.dataDoc.showAcceleration = (false);
+ this.dataDoc.showVelocity = (false);
+ this.dataDoc.showForces= (true);
+ this.generateNewQuestion();
+ if (simulationType == "One Weight") {
+ // TODO - one weight review problems
+ } else if (simulationType == "Spring") {
+ this.setupSpring();
+ // TODO - spring review problems
+ } else if (simulationType == "Inclined Plane") {
+ this.dataDoc.updatedForces = ([]);
+ this.dataDoc.startForces = ([]);
+ } else if (simulationType == "Pendulum") {
+ this.setupPendulum();
+ // TODO - pendulum review problems
+ } else if (simulationType == "Circular Motion") {
+ this.setupCircular(0);
+ // TODO - circular motion review problems
+ } else if (simulationType == "Pulley") {
+ this.setupPulley();
+ // TODO - pulley tutorial review problems
+ } else if (simulationType == "Suspension") {
+ this.setupSuspension();
+ // TODO - suspension tutorial review problems
+ }
+ } else if (mode == "Tutorial") {
+ this.dataDoc.showComponentForces = (false);
+ this.dataDoc.stepNumber = (0);
+ this.dataDoc.showAcceleration = (false);
+ if (this.dataDoc.simulationType != "Circular Motion") {
+ this.dataDoc.velocityXDisplay = (0);
+ this.dataDoc.velocityYDisplay = (0);
+ this.dataDoc.showVelocity = (false);
+ } else {
+ this.dataDoc.velocityXDisplay = (20);
+ this.dataDoc.velocityYDisplay = (0);
+ this.dataDoc.showVelocity = (true);
+ }
+
+ if (this.dataDoc.simulationType == "One Weight") {
+ this.dataDoc.showForces = (true);
+ this.dataDoc.startPosY = (this.yMax - 100);
+ this.dataDoc.startPosX = ((this.xMax + this.xMin) / 2 - (0.08*this.layoutDoc._height));
+ this.dataDoc.selectedTutorial = (tutorials.freeWeight);
+ this.dataDoc.startForces = (this.getForceFromJSON(tutorials.freeWeight.steps[0].forces));
+ this.dataDoc.showForceMagnitudes = (tutorials.freeWeight.steps[0].showMagnitude);
+ } else if (this.dataDoc.simulationType == "Spring") {
+ this.dataDoc.showForces = (true);
+ this.setupSpring();
+ this.dataDoc.startPosY = (this.yMin + 200 + 19.62);
+ this.dataDoc.startPosX = ((this.xMax + this.xMin) / 2 - (0.08*this.layoutDoc._height));
+ this.dataDoc.selectedTutorial = (tutorials.spring);
+ this.dataDoc.startForces = (this.getForceFromJSON(tutorials.spring.steps[0].forces));
+ this.dataDoc.showForceMagnitudes = (tutorials.spring.steps[0].showMagnitude);
+ } else if (this.dataDoc.simulationType == "Pendulum") {
+ this.dataDoc.showForces = (true);
+ const length = 300;
+ const angle = 30;
+ const x = length * Math.cos(((90 - angle) * Math.PI) / 180);
+ const y = length * Math.sin(((90 - angle) * Math.PI) / 180);
+ const xPos = this.xMax / 2 - x - (0.08*this.layoutDoc._height);
+ const yPos = y - (0.08*this.layoutDoc._height) - 5;
+ this.dataDoc.startPosX = (xPos);
+ this.dataDoc.startPosY = (yPos);
+ this.dataDoc.selectedTutorial = (tutorials.pendulum);
+ this.dataDoc.startForces = (this.getForceFromJSON(tutorials.pendulum.steps[0].forces));
+ this.dataDoc.showForceMagnitudes = (tutorials.pendulum.steps[0].showMagnitude);
+ this.dataDoc.pendulumAngle = (30);
+ this.dataDoc.pendulumLength = (300);
+ this.dataDoc.adjustPendulumAngle = ({ angle: 30, length: 300 });
+ } else if (this.dataDoc.simulationType == "Inclined Plane") {
+ this.dataDoc.showForces = (true);
+ this.dataDoc.wedgeAngle = (26);
+ this.changeWedgeBasedOnNewAngle(26);
+ this.dataDoc.selectedTutorial = (tutorials.inclinePlane);
+ this.dataDoc.startForces = (
+ this.getForceFromJSON(tutorials.inclinePlane.steps[0].forces)
+ );
+ this.dataDoc.showForceMagnitudes = (tutorials.inclinePlane.steps[0].showMagnitude);
+ } else if (this.dataDoc.simulationType == "Circular Motion") {
+ this.dataDoc.showForces = (true);
+ this.setupCircular(40);
+ this.dataDoc.selectedTutorial = (tutorials.circular);
+ this.dataDoc.startForces = (this.getForceFromJSON(tutorials.circular.steps[0].forces));
+ this.dataDoc.showForceMagnitudes = (tutorials.circular.steps[0].showMagnitude);
+ } else if (this.dataDoc.simulationType == "Pulley") {
+ this.dataDoc.showForces = (true);
+ this.setupPulley();
+ this.dataDoc.selectedTutorial = (tutorials.pulley);
+ this.dataDoc.startForces = (this.getForceFromJSON(tutorials.pulley.steps[0].forces));
+ this.dataDoc.showForceMagnitudes = (tutorials.pulley.steps[0].showMagnitude);
+ } else if (this.dataDoc.simulationType == "Suspension") {
+ this.dataDoc.showForces = (true);
+ this.setupSuspension();
+ this.dataDoc.selectedTutorial = (tutorials.suspension);
+ this.dataDoc.startForces = (this.getForceFromJSON(tutorials.suspension.steps[0].forces));
+ this.dataDoc.showForceMagnitudes = (tutorials.suspension.steps[0].showMagnitude);
+ }
+ this.dataDoc.simulationReset = (!this.dataDoc.simulationReset);
+ }
+ }
+
+ // Helper function to go between display and real values
+ getDisplayYPos = (yPos: number) => {
+ return this.yMax - yPos - 2 * (0.08*this.layoutDoc._height) + 5;
+ };
+ getYPosFromDisplay = (yDisplay: number) => {
+ return this.yMax - yDisplay - 2 * (0.08*this.layoutDoc._height) + 5;
+ };
+
+ // Update forces when coefficient of static friction changes in freeform mode
+ updateForcesWithFriction = (
+ coefficient: number,
+ width: number = this.dataDoc.wedgeWidth,
+ height: number = this.dataDoc.wedgeHeight
+ ) => {
+ const normalForce: IForce = {
+ description: "Normal Force",
+ magnitude: Math.abs(this.dataDoc.gravity) * Math.cos(Math.atan(height / width)) * this.dataDoc.mass,
+ directionInDegrees:
+ 180 - 90 - (Math.atan(height / width) * 180) / Math.PI,
+ component: false,
+ };
+ let frictionForce: IForce = {
+ description: "Static Friction Force",
+ magnitude:
+ coefficient *
+ Math.abs(this.dataDoc.gravity) *
+ Math.cos(Math.atan(height / width)) *
+ this.dataDoc.mass,
+ directionInDegrees: 180 - (Math.atan(height / width) * 180) / Math.PI,
+ component: false,
+ };
+ // reduce magnitude or friction force if necessary such that block cannot slide up plane
+ let yForce = -Math.abs(this.dataDoc.gravity) * this.dataDoc.mass;
+ yForce +=
+ normalForce.magnitude *
+ Math.sin((normalForce.directionInDegrees * Math.PI) / 180);
+ yForce +=
+ frictionForce.magnitude *
+ Math.sin((frictionForce.directionInDegrees * Math.PI) / 180);
+ if (yForce > 0) {
+ frictionForce.magnitude =
+ (-normalForce.magnitude *
+ Math.sin((normalForce.directionInDegrees * Math.PI) / 180) +
+ Math.abs(this.dataDoc.gravity) * this.dataDoc.mass) /
+ Math.sin((frictionForce.directionInDegrees * Math.PI) / 180);
+ }
+ const frictionForceComponent: IForce = {
+ description: "Static Friction Force",
+ magnitude:
+ coefficient * Math.abs(this.dataDoc.gravity) * Math.cos(Math.atan(height / width)),
+ directionInDegrees: 180 - (Math.atan(height / width) * 180) / Math.PI,
+ component: true,
+ };
+ const normalForceComponent: IForce = {
+ description: "Normal Force",
+ magnitude: Math.abs(this.dataDoc.gravity) * Math.cos(Math.atan(height / width)),
+ directionInDegrees:
+ 180 - 90 - (Math.atan(height / width) * 180) / Math.PI,
+ component: true,
+ };
+ const gravityParallel: IForce = {
+ description: "Gravity Parallel Component",
+ magnitude:
+ this.dataDoc.mass *
+ Math.abs(this.dataDoc.gravity) *
+ Math.sin(Math.PI / 2 - Math.atan(height / width)),
+ directionInDegrees:
+ 180 - 90 - (Math.atan(height / width) * 180) / Math.PI + 180,
+ component: true,
+ };
+ const gravityPerpendicular: IForce = {
+ description: "Gravity Perpendicular Component",
+ magnitude:
+ this.dataDoc.mass *
+ Math.abs(this.dataDoc.gravity) *
+ Math.cos(Math.PI / 2 - Math.atan(height / width)),
+ directionInDegrees: 360 - (Math.atan(height / width) * 180) / Math.PI,
+ component: true,
+ };
+ const gravityForce: IForce = {
+ description: "Gravity",
+ magnitude: this.dataDoc.mass * Math.abs(this.dataDoc.gravity),
+ directionInDegrees: 270,
+ component: false,
+ };
+ if (coefficient != 0) {
+ this.dataDoc.startForces = [gravityForce, normalForce, frictionForce];
+ this.dataDoc.updatedForces = [gravityForce, normalForce, frictionForce];
+ this.dataDoc.componentForces = [
+ frictionForceComponent,
+ normalForceComponent,
+ gravityParallel,
+ gravityPerpendicular,
+ ];
+ } else {
+ this.dataDoc.startForces = [gravityForce, normalForce];
+ this.dataDoc.updatedForces = [gravityForce, normalForce];
+ this.dataDoc.componentForces = [
+ normalForceComponent,
+ gravityParallel,
+ gravityPerpendicular,
+ ];
+ }
+ };
+
+ // Change wedge height and width and weight position to match new wedge angle
+ changeWedgeBasedOnNewAngle = (angle: number) => {
+ this.dataDoc.wedgeWidth = this.xMax*0.5;
+ this.dataDoc.wedgeHeight = Math.tan((angle * Math.PI) / 180) * this.xMax*0.5;
+
+ // update weight position based on updated wedge width/height
+ let yPos = this.yMax - (0.08*this.layoutDoc._height*2) - Math.tan((angle * Math.PI) / 180) * this.xMax*0.5;
+
+ // adjust y position
+ if (angle >= 5 && angle < 10) {
+ yPos += 0.08*this.layoutDoc._height*0.1
+ } else if (angle >= 10 && angle < 15) {
+ yPos += 0.08*this.layoutDoc._height*0.23
+ } else if (angle >= 15 && angle < 20) {
+ yPos += 0.08*this.layoutDoc._height*0.26
+ } else if (angle >= 20 && angle < 25) {
+ yPos += 0.08*this.layoutDoc._height*0.33
+ } else if (angle >= 25 && angle < 30) {
+ yPos += 0.08*this.layoutDoc._height*0.35
+ } else if (angle >= 30 && angle < 35) {
+ yPos += 0.08*this.layoutDoc._height*0.40
+ } else if (angle >= 35 && angle < 40) {
+ yPos += 0.08*this.layoutDoc._height*0.45
+ } else if (angle >= 40 && angle < 45) {
+ yPos += 0.08*this.layoutDoc._height*0.47
+ } else if (angle >= 45) {
+ yPos += 0.08*this.layoutDoc._height*0.52
+ }
+
+
+ this.dataDoc.startPosX = this.xMax*0.25;
+ this.dataDoc.startPosY = yPos;
+ if (this.dataDoc.mode == "Freeform") {
+ this.updateForcesWithFriction(
+ Number(this.dataDoc.coefficientOfStaticFriction),
+ this.xMax*0.5,
+ Math.tan((angle * Math.PI) / 180) * this.xMax*0.5
+ );
+ }
+ };
+
+ // In review mode, update forces when coefficient of static friction changed
+ updateReviewForcesBasedOnCoefficient = (coefficient: number) => {
+ let theta: number = Number(this.dataDoc.wedgeAngle);
+ let index =
+ this.dataDoc.selectedQuestion.variablesForQuestionSetup.indexOf("theta - max 45");
+ if (index >= 0) {
+ theta = this.dataDoc.questionVariables[index];
+ }
+ if (isNaN(theta)) {
+ return;
+ }
+ this.dataDoc.reviewGravityMagnitude = (Math.abs(this.dataDoc.gravity));
+ this.dataDoc.reviewGravityAngle = (270);
+ this.dataDoc.reviewNormalMagnitude = (
+ Math.abs(this.dataDoc.gravity) * Math.cos((theta * Math.PI) / 180)
+ );
+ this.dataDoc.reviewNormalAngle = (90 - theta);
+ let yForce = -Math.abs(this.dataDoc.gravity);
+ yForce +=
+ Math.abs(this.dataDoc.gravity) *
+ Math.cos((theta * Math.PI) / 180) *
+ Math.sin(((90 - theta) * Math.PI) / 180);
+ yForce +=
+ coefficient *
+ Math.abs(this.dataDoc.gravity) *
+ Math.cos((theta * Math.PI) / 180) *
+ Math.sin(((180 - theta) * Math.PI) / 180);
+ let friction =
+ coefficient * Math.abs(this.dataDoc.gravity) * Math.cos((theta * Math.PI) / 180);
+ if (yForce > 0) {
+ friction =
+ (-(Math.abs(this.dataDoc.gravity) * Math.cos((theta * Math.PI) / 180)) *
+ Math.sin(((90 - theta) * Math.PI) / 180) +
+ Math.abs(this.dataDoc.gravity)) /
+ Math.sin(((180 - theta) * Math.PI) / 180);
+ }
+ this.dataDoc.reviewStaticMagnitude = (friction);
+ this.dataDoc.reviewStaticAngle = (180 - theta);
+ };
+
+ // In review mode, update forces when wedge angle changed
+ updateReviewForcesBasedOnAngle = (angle: number) => {
+ this.dataDoc.reviewGravityMagnitude = (Math.abs(this.dataDoc.gravity));
+ this.dataDoc.reviewGravityAngle = (270);
+ this.dataDoc.reviewNormalMagnitude = (
+ Math.abs(this.dataDoc.gravity) * Math.cos((Number(angle) * Math.PI) / 180)
+ );
+ this.dataDoc.reviewNormalAngle = (90 - angle);
+ let yForce = -Math.abs(this.dataDoc.gravity);
+ yForce +=
+ Math.abs(this.dataDoc.gravity) *
+ Math.cos((Number(angle) * Math.PI) / 180) *
+ Math.sin(((90 - Number(angle)) * Math.PI) / 180);
+ yForce +=
+ this.dataDoc.reviewCoefficient *
+ Math.abs(this.dataDoc.gravity) *
+ Math.cos((Number(angle) * Math.PI) / 180) *
+ Math.sin(((180 - Number(angle)) * Math.PI) / 180);
+ let friction =
+ this.dataDoc.reviewCoefficient *
+ Math.abs(this.dataDoc.gravity) *
+ Math.cos((Number(angle) * Math.PI) / 180);
+ if (yForce > 0) {
+ friction =
+ (-(Math.abs(this.dataDoc.gravity) * Math.cos((Number(angle) * Math.PI) / 180)) *
+ Math.sin(((90 - Number(angle)) * Math.PI) / 180) +
+ Math.abs(this.dataDoc.gravity)) /
+ Math.sin(((180 - Number(angle)) * Math.PI) / 180);
+ }
+ this.dataDoc.reviewStaticMagnitude = (friction);
+ this.dataDoc.reviewStaticAngle = (180 - angle);
+ };
+
+ // Solve for the correct answers to the generated problem
+ getAnswersToQuestion = (
+ question: QuestionTemplate,
+ questionVars: number[]
+ ) => {
+ const solutions: number[] = [];
+
+ let theta: number = Number(this.dataDoc.wedgeAngle);
+ let index = question.variablesForQuestionSetup.indexOf("theta - max 45");
+ if (index >= 0) {
+ theta = questionVars[index];
+ }
+ let muS: number = Number(this.dataDoc.coefficientOfStaticFriction);
+ index = question.variablesForQuestionSetup.indexOf(
+ "coefficient of static friction"
+ );
+ if (index >= 0) {
+ muS = questionVars[index];
+ }
+
+ for (let i = 0; i < question.answerSolutionDescriptions.length; i++) {
+ const description = question.answerSolutionDescriptions[i];
+ if (!isNaN(Number(description))) {
+ solutions.push(Number(description));
+ } else if (description == "solve normal force angle from wedge angle") {
+ solutions.push(90 - theta);
+ } else if (
+ description == "solve normal force magnitude from wedge angle"
+ ) {
+ solutions.push(Math.abs(this.dataDoc.gravity) * Math.cos((theta / 180) * Math.PI));
+ } else if (
+ description ==
+ "solve static force magnitude from wedge angle given equilibrium"
+ ) {
+ let normalForceMagnitude =
+ Math.abs(this.dataDoc.gravity) * Math.cos((theta / 180) * Math.PI);
+ let normalForceAngle = 90 - theta;
+ let frictionForceAngle = 180 - theta;
+ let frictionForceMagnitude =
+ (-normalForceMagnitude *
+ Math.sin((normalForceAngle * Math.PI) / 180) +
+ Math.abs(this.dataDoc.gravity)) /
+ Math.sin((frictionForceAngle * Math.PI) / 180);
+ solutions.push(frictionForceMagnitude);
+ } else if (
+ description ==
+ "solve static force angle from wedge angle given equilibrium"
+ ) {
+ solutions.push(180 - theta);
+ } else if (
+ description ==
+ "solve minimum static coefficient from wedge angle given equilibrium"
+ ) {
+ let normalForceMagnitude =
+ Math.abs(this.dataDoc.gravity) * Math.cos((theta / 180) * Math.PI);
+ let normalForceAngle = 90 - theta;
+ let frictionForceAngle = 180 - theta;
+ let frictionForceMagnitude =
+ (-normalForceMagnitude *
+ Math.sin((normalForceAngle * Math.PI) / 180) +
+ Math.abs(this.dataDoc.gravity)) /
+ Math.sin((frictionForceAngle * Math.PI) / 180);
+ let frictionCoefficient = frictionForceMagnitude / normalForceMagnitude;
+ solutions.push(frictionCoefficient);
+ } else if (
+ description ==
+ "solve maximum wedge angle from coefficient of static friction given equilibrium"
+ ) {
+ solutions.push((Math.atan(muS) * 180) / Math.PI);
+ }
+ }
+ this.dataDoc.selectedSolutions = (solutions);
+ return solutions;
+ };
+
+ // In review mode, check if input answers match correct answers and optionally generate alert
+ checkAnswers = (showAlert: boolean = true) => {
+ let error: boolean = false;
+ let epsilon: number = 0.01;
+ if (this.dataDoc.selectedQuestion) {
+ for (let i = 0; i < this.dataDoc.selectedQuestion.answerParts.length; i++) {
+ if (this.dataDoc.selectedQuestion.answerParts[i] == "force of gravity") {
+ if (
+ Math.abs(this.dataDoc.reviewGravityMagnitude - this.dataDoc.selectedSolutions[i]) > epsilon
+ ) {
+ error = true;
+ }
+ } else if (this.dataDoc.selectedQuestion.answerParts[i] == "angle of gravity") {
+ if (Math.abs(this.dataDoc.reviewGravityAngle - this.dataDoc.selectedSolutions[i]) > epsilon) {
+ error = true;
+ }
+ } else if (this.dataDoc.selectedQuestion.answerParts[i] == "normal force") {
+ if (
+ Math.abs(this.dataDoc.reviewNormalMagnitude - this.dataDoc.selectedSolutions[i]) > epsilon
+ ) {
+ error = true;
+ }
+ } else if (this.dataDoc.selectedQuestion.answerParts[i] == "angle of normal force") {
+ if (Math.abs(this.dataDoc.reviewNormalAngle - this.dataDoc.selectedSolutions[i]) > epsilon) {
+ error = true;
+ }
+ } else if (
+ this.dataDoc.selectedQuestion.answerParts[i] == "force of static friction"
+ ) {
+ if (
+ Math.abs(this.dataDoc.reviewStaticMagnitude - this.dataDoc.selectedSolutions[i]) > epsilon
+ ) {
+ error = true;
+ }
+ } else if (
+ this.dataDoc.selectedQuestion.answerParts[i] == "angle of static friction"
+ ) {
+ if (Math.abs(this.dataDoc.reviewStaticAngle - this.dataDoc.selectedSolutions[i]) > epsilon) {
+ error = true;
+ }
+ } else if (
+ this.dataDoc.selectedQuestion.answerParts[i] == "coefficient of static friction"
+ ) {
+ if (
+ Math.abs(
+ Number(this.dataDoc.coefficientOfStaticFriction) - this.dataDoc.selectedSolutions[i]
+ ) > epsilon
+ ) {
+ error = true;
+ }
+ } else if (this.dataDoc.selectedQuestion.answerParts[i] == "wedge angle") {
+ if (Math.abs(Number(this.dataDoc.wedgeAngle) - this.dataDoc.selectedSolutions[i]) > epsilon) {
+ error = true;
+ }
+ }
+ }
+ }
+ if (showAlert) {
+ if (!error) {
+ this.dataDoc.simulationPaused = (false);
+ setTimeout(() => {
+ this.dataDoc.simulationPaused = (true);
+ }, 3000);
+ } else {
+ this.dataDoc.simulationPaused = (false);
+ setTimeout(() => {
+ this.dataDoc.simulationPaused = (true);
+ }, 3000);
+ }
+ }
+ if (this.dataDoc.selectedQuestion.goal == "noMovement") {
+ if (!error) {
+ this.dataDoc.noMovement = (true);
+ } else {
+ this.dataDoc.roMovement = (false);
+ }
+ }
+ };
+
+ // Reset all review values to default
+ resetReviewValuesToDefault = () => {
+ this.dataDoc.reviewGravityMagnitude = (0);
+ this.dataDoc.reviewGravityAngle = (0);
+ this.dataDoc.reviewNormalMagnitude = (0);
+ this.dataDoc.reviewNormalAngle = (0);
+ this.dataDoc.reviewStaticMagnitude = (0);
+ this.dataDoc.reviewStaticAngle = (0);
+ this.dataDoc.coefficientOfKineticFriction = (0);
+ this.dataDoc.simulationPaused = (true);
+ };
+
+ // In review mode, reset problem variables and generate a new question
+ generateNewQuestion = () => {
+ this.resetReviewValuesToDefault();
+
+ const vars: number[] = [];
+ let question: QuestionTemplate = questions.inclinePlane[0];
+
+ if (this.dataDoc.simulationType == "Inclined Plane") {
+ if (this.dataDoc.questionNumber == questions.inclinePlane.length - 1) {
+ this.dataDoc.questionNumber = (0);
+ } else {
+ this.dataDoc.questionNumber =(this.dataDoc.questionNumber + 1);
+ }
+ question = questions.inclinePlane[this.dataDoc.questionNumber];
+
+ let coefficient = 0;
+ let wedgeAngle = 0;
+
+ for (let i = 0; i < question.variablesForQuestionSetup.length; i++) {
+ if (question.variablesForQuestionSetup[i] == "theta - max 45") {
+ let randValue = Math.floor(Math.random() * 44 + 1);
+ vars.push(randValue);
+ wedgeAngle = randValue;
+ } else if (
+ question.variablesForQuestionSetup[i] ==
+ "coefficient of static friction"
+ ) {
+ let randValue = Math.round(Math.random() * 1000) / 1000;
+ vars.push(randValue);
+ coefficient = randValue;
+ }
+ }
+ this.dataDoc.wedgeAngle = (wedgeAngle);
+ this.changeWedgeBasedOnNewAngle(wedgeAngle);
+ this.dataDoc.coefficientOfStaticFriction = (coefficient);
+ this.dataDoc.reviewCoefficient = coefficient;
+ }
+ let q = "";
+ for (let i = 0; i < question.questionSetup.length; i++) {
+ q += question.questionSetup[i];
+ if (i != question.questionSetup.length - 1) {
+ q += vars[i];
+ if (question.variablesForQuestionSetup[i].includes("theta")) {
+ q +=
+ " degree (≈" +
+ Math.round((1000 * (vars[i] * Math.PI)) / 180) / 1000 +
+ " rad)";
+ }
+ }
+ }
+ this.dataDoc.questionVariables = vars;
+ this.dataDoc.selectedQuestion = (question);
+ this.dataDoc.questionPartOne = (q);
+ this.dataDoc.questionPartTwo = (question.question);
+ this.dataDoc.answers = this.getAnswersToQuestion(question, vars);
+ //this.dataDoc.simulationReset = (!this.dataDoc.simulationReset);
+ };
+
+ // Default setup for uniform circular motion simulation
+ setupCircular = (value: number) => {
+ this.dataDoc.showComponentForces = (false);
+ this.dataDoc.startVelY = (0);
+ this.dataDoc.startVelX = (value);
+ let xPos = (this.xMax + this.xMin) / 2 - (0.08*this.layoutDoc._height);
+ let yPos = (this.yMax + this.yMin) / 2 + this.dataDoc.circularMotionRadius - (0.08*this.layoutDoc._height);
+ this.dataDoc.startPosY = (yPos);
+ this.dataDoc.startPosX = (xPos);
+ const tensionForce: IForce = {
+ description: "Centripetal Force",
+ magnitude: (this.dataDoc.startVelX ** 2 * this.dataDoc.mass) / this.dataDoc.circularMotionRadius,
+ directionInDegrees: 90,
+ component: false,
+ };
+ this.dataDoc.updatedForces = ([tensionForce]);
+ this.dataDoc.startForces = ([tensionForce]);
+ this.dataDoc.simulationReset = (!this.dataDoc.simulationReset);
+ };
+
+ // Default setup for pendulum simulation
+ setupPendulum = () => {
+ const length = 300;
+ const angle = 30;
+ const x = length * Math.cos(((90 - angle) * Math.PI) / 180);
+ const y = length * Math.sin(((90 - angle) * Math.PI) / 180);
+ const xPos = this.xMax / 2 - x - (0.08*this.layoutDoc._height);
+ const yPos = y - (0.08*this.layoutDoc._height) - 5;
+ this.dataDoc.startPosX = (xPos);
+ this.dataDoc.startPosY = (yPos);
+ const mag = this.dataDoc.mass * Math.abs(this.dataDoc.gravity) * Math.sin((60 * Math.PI) / 180);
+ const forceOfTension: IForce = {
+ description: "Tension",
+ magnitude: mag,
+ directionInDegrees: 90 - angle,
+ component: false,
+ };
+
+ const tensionComponent: IForce = {
+ description: "Tension",
+ magnitude: mag,
+ directionInDegrees: 90 - angle,
+ component: true,
+ };
+ const gravityParallel: IForce = {
+ description: "Gravity Parallel Component",
+ magnitude:
+ this.dataDoc.mass * Math.abs(this.dataDoc.gravity) * Math.sin(((90 - angle) * Math.PI) / 180),
+ directionInDegrees: -angle - 90,
+ component: true,
+ };
+ const gravityPerpendicular: IForce = {
+ description: "Gravity Perpendicular Component",
+ magnitude:
+ this.dataDoc.mass * Math.abs(this.dataDoc.gravity) * Math.cos(((90 - angle) * Math.PI) / 180),
+ directionInDegrees: -angle,
+ component: true,
+ };
+
+ this.dataDoc.componentForces = ([
+ tensionComponent,
+ gravityParallel,
+ gravityPerpendicular,
+ ]);
+ this.dataDoc.updatedForces = ([
+ {
+ description: "Gravity",
+ magnitude: this.dataDoc.mass * Math.abs(this.dataDoc.gravity),
+ directionInDegrees: 270,
+ component: false,
+ },
+ forceOfTension,
+ ]);
+ this.dataDoc.startForces = ([
+ {
+ description: "Gravity",
+ magnitude: this.dataDoc.mass * Math.abs(this.dataDoc.gravity),
+ directionInDegrees: 270,
+ component: false,
+ },
+ forceOfTension,
+ ]);
+ this.dataDoc.startPendulumAngle = (30);
+ this.dataDoc.pendulumAngle = (30);
+ this.dataDoc.pendulumLength = (300);
+ this.dataDoc.adjustPendulumAngle = ({ angle: 30, length: 300 });
+ };
+
+ // Default setup for spring simulation
+ setupSpring = () => {
+ this.dataDoc.showComponentForces = (false);
+ const gravityForce: IForce = {
+ description: "Gravity",
+ magnitude: Math.abs(this.dataDoc.gravity) * this.dataDoc.mass,
+ directionInDegrees: 270,
+ component: false,
+ };
+ this.dataDoc.updatedForces = ([gravityForce]);
+ this.dataDoc.startForces = ([gravityForce]);
+ this.dataDoc.startPosX = (this.xMax / 2 - (0.08*this.layoutDoc._height));
+ this.dataDoc.startPosY = (200);
+ this.dataDoc.springConstant = (0.5);
+ this.dataDoc.springRestLength = (200);
+ this.dataDoc.springStartLength = (200);
+ this.dataDoc.simulationReset = (!this.dataDoc.simulationReset);
+ };
+
+ // Default setup for suspension simulation
+ setupSuspension = () => {
+ let xPos = (this.xMax + this.xMin) / 2 - (0.08*this.layoutDoc._height);
+ let yPos = this.yMin + 200;
+ this.dataDoc.startPosY = (yPos);
+ this.dataDoc.startPosX = (xPos);
+ this.dataDoc.positionYDisplay = (this.getDisplayYPos(yPos));
+ this.dataDoc.positionXDisplay = (xPos);
+ let tensionMag = (this.dataDoc.mass * Math.abs(this.dataDoc.gravity)) / (2 * Math.sin(Math.PI / 4));
+ const tensionForce1: IForce = {
+ description: "Tension",
+ magnitude: tensionMag,
+ directionInDegrees: 45,
+ component: false,
+ };
+ const tensionForce2: IForce = {
+ description: "Tension",
+ magnitude: tensionMag,
+ directionInDegrees: 135,
+ component: false,
+ };
+ const grav: IForce = {
+ description: "Gravity",
+ magnitude: this.dataDoc.mass * Math.abs(this.dataDoc.gravity),
+ directionInDegrees: 270,
+ component: false,
+ };
+ this.dataDoc.updatedForces = ([tensionForce1, tensionForce2, grav]);
+ this.dataDoc.startForces = ([tensionForce1, tensionForce2, grav]);
+ this.dataDoc.simulationReset = (!this.dataDoc.simulationReset);
+ };
+
+ // Default setup for pulley simulation
+ setupPulley = () => {
+ this.dataDoc.showComponentForces = (false);
+ this.dataDoc.startPosY = ((this.yMax + this.yMin) / 2);
+ this.dataDoc.startPosX = ((this.xMin + this.xMax) / 2 - 2*(0.08*this.layoutDoc._height)-5);
+ this.dataDoc.positionYDisplay = (this.getDisplayYPos((this.yMax + this.yMin) / 2));
+ this.dataDoc.positionXDisplay = ((this.xMin + this.xMax) / 2 - 2*(0.08*this.layoutDoc._height)-5);
+ let a = (-1 * ((this.dataDoc.mass - this.dataDoc.mass2) * Math.abs(this.dataDoc.gravity))) / (this.dataDoc.mass + this.dataDoc.mass2);
+ const gravityForce1: IForce = {
+ description: "Gravity",
+ magnitude: this.dataDoc.mass * Math.abs(this.dataDoc.gravity),
+ directionInDegrees: 270,
+ component: false,
+ };
+ const tensionForce1: IForce = {
+ description: "Tension",
+ magnitude: this.dataDoc.mass * a + this.dataDoc.mass * Math.abs(this.dataDoc.gravity),
+ directionInDegrees: 90,
+ component: false,
+ };
+ a *= -1;
+ const gravityForce2: IForce = {
+ description: "Gravity",
+ magnitude: this.dataDoc.mass2 * Math.abs(this.dataDoc.gravity),
+ directionInDegrees: 270,
+ component: false,
+ };
+ const tensionForce2: IForce = {
+ description: "Tension",
+ magnitude: this.dataDoc.mass2 * a + this.dataDoc.mass2 * Math.abs(this.dataDoc.gravity),
+ directionInDegrees: 90,
+ component: false,
+ };
+
+ this.dataDoc.updatedForces = ([gravityForce1, tensionForce1]);
+ this.dataDoc.startForces = ([gravityForce1, tensionForce1]);
+ this.dataDoc.startPosY2 = ((this.yMax + this.yMin) / 2);
+ this.dataDoc.startPosX2 = ((this.xMin + this.xMax) / 2 + 5 );
+ this.dataDoc.positionYDisplay2 = (this.getDisplayYPos((this.yMax + this.yMin) / 2));
+ this.dataDoc.positionXDisplay2 = ((this.xMin + this.xMax) / 2 + 5);
+ this.dataDoc.updatedForces2 = ([gravityForce2, tensionForce2]);
+ this.dataDoc.startForces2 = ([gravityForce2, tensionForce2]);
+
+ this.dataDoc.simulationReset = (!this.dataDoc.simulationReset);
+ };
+
+ // Helper function used for tutorial and review mode
+ getForceFromJSON = (
+ json: {
+ description: string;
+ magnitude: number;
+ directionInDegrees: number;
+ component: boolean;
+ }[]
+ ): IForce[] => {
+ const forces: IForce[] = [];
+ for (let i = 0; i < json.length; i++) {
+ const force: IForce = {
+ description: json[i].description,
+ magnitude: json[i].magnitude,
+ directionInDegrees: json[i].directionInDegrees,
+ component: json[i].component,
+ };
+ forces.push(force);
+ }
+ return forces;
+ };
+
+ // Handle force change in review mode
+ updateReviewModeValues = () => {
+ const forceOfGravityReview: IForce = {
+ description: "Gravity",
+ magnitude: this.dataDoc.reviewGravityMagnitude,
+ directionInDegrees: this.dataDoc.reviewGravityAngle,
+ component: false,
+ };
+ const normalForceReview: IForce = {
+ description: "Normal Force",
+ magnitude: this.dataDoc.reviewNormalMagnitude,
+ directionInDegrees: this.dataDoc.reviewNormalAngle,
+ component: false,
+ };
+ const staticFrictionForceReview: IForce = {
+ description: "Static Friction Force",
+ magnitude: this.dataDoc.reviewStaticMagnitude,
+ directionInDegrees: this.dataDoc.reviewStaticAngle,
+ component: false,
+ };
+ this.dataDoc.startForces = ([
+ forceOfGravityReview,
+ normalForceReview,
+ staticFrictionForceReview,
+ ]);
+ this.dataDoc.updatedForces = ([
+ forceOfGravityReview,
+ normalForceReview,
+ staticFrictionForceReview,
+ ]);
+ }
+
+ render () {
+ return (
+ <div className="physicsSimApp">
+ <div className="mechanicsSimulationContainer">
+ <div
+ className="mechanicsSimulationContentContainer"
+ >
+ <div className="mechanicsSimulationButtonsAndElements">
+ <div className="mechanicsSimulationButtons">
+ {!this.dataDoc.simulationPaused && (
+ <div
+ style={{
+ position: "fixed",
+ left: 0.10*this.layoutDoc._width + "px",
+ top: 0.95*this.layoutDoc._height + "px",
+ width: 0.50*this.layoutDoc._width + "px",
+ }}
+ >
+ <LinearProgress />
+ </div>
+ )}
+ </div>
+ <div className="mechanicsSimulationElements">
+ <Weight
+ dataDoc={this.dataDoc}
+ layoutDoc={this.layoutDoc}
+ wallPositions={this.wallPositions}
+ adjustPendulumAngle={this.dataDoc.adjustPendulumAngle}
+ gravity={this.dataDoc.gravity}
+ circularMotionRadius={this.dataDoc.circularMotionRadius}
+ componentForces={this.dataDoc.componentForces}
+ showComponentForces={this.dataDoc.showComponentForces}
+ color={"red"}
+ coefficientOfKineticFriction={Number(
+ this.dataDoc.coefficientOfKineticFriction
+ )}
+ displayXVelocity={this.dataDoc.velocityXDisplay}
+ displayYVelocity={this.dataDoc.velocityYDisplay}
+ elasticCollisions={this.dataDoc.elasticCollisions}
+ mass={this.dataDoc.mass}
+ mode={this.dataDoc.mode}
+ noMovement={this.dataDoc.noMovement}
+ paused={this.dataDoc.simulationPaused}
+ pendulumAngle={this.dataDoc.pendulumAngle}
+ pendulumLength={this.dataDoc.pendulumLength}
+ radius={(0.08*this.layoutDoc._height)}
+ reset={this.dataDoc.simulationReset}
+ simulationSpeed={this.dataDoc.simulationSpeed}
+ startPendulumAngle={this.dataDoc.startPendulumAngle}
+ showAcceleration={this.dataDoc.showAcceleration}
+ showForceMagnitudes={this.dataDoc.showForceMagnitudes}
+ showForces={this.dataDoc.showForces}
+ showVelocity={this.dataDoc.showVelocity}
+ simulationType={this.dataDoc.simulationType}
+ springConstant={this.dataDoc.springConstant}
+ springStartLength={this.dataDoc.springStartLength}
+ springRestLength={this.dataDoc.springRestLength}
+ startForces={this.dataDoc.startForces}
+ startPosX={this.dataDoc.startPosX}
+ startPosY={this.dataDoc.startPosY ?? 0}
+ startVelX={this.dataDoc.startVelX}
+ startVelY={this.dataDoc.startVelY}
+ timestepSize={0.05}
+ updateDisplay={this.dataDoc.displayChange}
+ updatedForces={this.dataDoc.updatedForces}
+ wedgeHeight={this.dataDoc.wedgeHeight}
+ wedgeWidth={this.dataDoc.wedgeWidth}
+ xMax={this.xMax}
+ xMin={this.xMin}
+ yMax={this.yMax}
+ yMin={this.yMin}
+ />
+ {this.dataDoc.simulationType == "Pulley" && (
+ <Weight
+ dataDoc={this.dataDoc}
+ layoutDoc={this.layoutDoc}
+ wallPositions={this.wallPositions}
+ adjustPendulumAngle={this.dataDoc.adjustPendulumAngle}
+ circularMotionRadius={this.dataDoc.circularMotionRadius}
+ gravity={this.dataDoc.gravity}
+ componentForces={this.dataDoc.componentForces}
+ showComponentForces={this.dataDoc.showComponentForces}
+ color={"blue"}
+ coefficientOfKineticFriction={Number(
+ this.dataDoc.coefficientOfKineticFriction
+ )}
+ displayXVelocity={this.dataDoc.velocityXDisplay2}
+ displayYVelocity={this.dataDoc.velocityYDisplay2}
+ elasticCollisions={this.dataDoc.elasticCollisions}
+ mass={this.dataDoc.mass2}
+ mode={this.dataDoc.mode}
+ noMovement={this.dataDoc.noMovement}
+ paused={this.dataDoc.simulationPaused}
+ pendulumAngle={this.dataDoc.pendulumAngle}
+ pendulumLength={this.dataDoc.pendulumLength}
+ radius={(0.08*this.layoutDoc._height)}
+ reset={this.dataDoc.simulationReset}
+ simulationSpeed={this.dataDoc.simulationSpeed}
+ startPendulumAngle={this.dataDoc.startPendulumAngle}
+ showAcceleration={this.dataDoc.showAcceleration}
+ showForceMagnitudes={this.dataDoc.showForceMagnitudes}
+ showForces={this.dataDoc.showForces}
+ showVelocity={this.dataDoc.showVelocity}
+ simulationType={this.dataDoc.simulationType}
+ springConstant={this.dataDoc.springConstant}
+ springStartLength={this.dataDoc.springStartLength}
+ springRestLength={this.dataDoc.springRestLength}
+ startForces={this.dataDoc.startForces2}
+ startPosX={this.dataDoc.startPosX2}
+ startPosY={this.dataDoc.startPosY2}
+ startVelX={this.dataDoc.startVelX}
+ startVelY={this.dataDoc.startVelY}
+ timestepSize={0.05}
+ updateDisplay={this.dataDoc.displayChange2}
+ updatedForces={this.dataDoc.updatedForces2}
+ wedgeHeight={this.dataDoc.wedgeHeight}
+ wedgeWidth={this.dataDoc.wedgeWidth}
+ xMax={this.xMax}
+ xMin={this.xMin}
+ yMax={this.yMax}
+ yMin={this.yMin}
+ />
+ )}
+ </div>
+ <div>
+ {(this.dataDoc.simulationType == "One Weight" ||
+ this.dataDoc.simulationType == "Inclined Plane") && this.wallPositions &&
+ this.wallPositions.map((element, index) => {
+ return (
+ <Wall
+ key={index}
+ length={element.length}
+ xPos={element.xPos}
+ yPos={element.yPos}
+ angleInDegrees={element.angleInDegrees}
+ />
+ );
+ })}
+ </div>
+ </div>
+ </div>
+ <div className="mechanicsSimulationEquationContainer">
+ <div className="mechanicsSimulationControls">
+ <Stack direction="row" spacing={1}>
+ {this.dataDoc.simulationPaused && this.dataDoc.mode != "Tutorial" && (
+ <IconButton
+ onClick={() => {
+ this.dataDoc.simulationPaused = (false);
+ }}
+ >
+ <PlayArrowIcon />
+ </IconButton>
+ )}
+ {!this.dataDoc.simulationPaused && this.dataDoc.mode != "Tutorial" && (
+ <IconButton
+ onClick={() => {
+ this.dataDoc.simulationPaused = (true);
+ }}
+ >
+ <PauseIcon />
+ </IconButton>
+ )}
+ {this.dataDoc.simulationPaused && this.dataDoc.mode != "Tutorial" && (
+ <IconButton
+ onClick={() => {
+ this.dataDoc.simulationReset = (!this.dataDoc.simulationReset);
+ }}
+ >
+ <ReplayIcon />
+ </IconButton>
+ )}
+ </Stack>
+ <div className="dropdownMenu">
+ <select
+ value={this.dataDoc.simulationType}
+ onChange={(event) => {
+ this.dataDoc.simulationType = (event.target.value);
+ this.setupSimulation(event.target.value, this.dataDoc.mode)
+ }}
+ style={{ height: "2em", width: "100%", fontSize: "16px" }}
+ >
+ <option value="One Weight">Projectile</option>
+ <option value="Inclined Plane">Inclined Plane</option>
+ <option value="Pendulum">Pendulum</option>
+ <option value="Spring">Spring</option>
+ <option value="Circular Motion">Circular Motion</option>
+ <option value="Pulley">Pulley</option>
+ <option value="Suspension">Suspension</option>
+ </select>
+ </div>
+ <div className="dropdownMenu">
+ <select
+ value={this.dataDoc.mode}
+ onChange={(event) => {
+ this.dataDoc.mode = (event.target.value);
+ this.setupSimulation(this.dataDoc.simulationType, event.target.value)
+ }}
+ style={{ height: "2em", width: "100%", fontSize: "16px" }}
+ >
+ <option value="Tutorial">Tutorial Mode</option>
+ <option value="Freeform">Freeform Mode</option>
+ <option value="Review">Review Mode</option>
+ </select>
+ </div>
+ </div>
+ {this.dataDoc.mode == "Review" && this.dataDoc.simulationType != "Inclined Plane" && (
+ <div className="wordProblemBox">
+ <p>{this.dataDoc.simulationType} review problems in progress!</p>
+ <hr/>
+ </div>
+ )}
+ {this.dataDoc.mode == "Review" && this.dataDoc.simulationType == "Inclined Plane" && (
+ <div>
+ {!this.dataDoc.hintDialogueOpen && (
+ <IconButton
+ onClick={() => {
+ this.dataDoc.hintDialogueOpen = (true);
+ }}
+ sx={{
+ position: "fixed",
+ left: this.xMax - 50 + "px",
+ top: this.yMin + 14 + "px",
+ }}
+ >
+ <QuestionMarkIcon />
+ </IconButton>
+ )}
+ <Dialog
+ maxWidth={"sm"}
+ fullWidth={true}
+ open={this.dataDoc.hintDialogueOpen}
+ onClose={() => this.dataDoc.hintDialogueOpen = (false)}
+ >
+ <DialogTitle>Hints</DialogTitle>
+ <DialogContent>
+ {this.dataDoc.selectedQuestion.hints && (this.dataDoc.selectedQuestion.hints.map((hint, index) => {
+ return (
+ <div key={index}>
+ <DialogContentText>
+ <details>
+ <summary>
+ <b>
+ Hint {index + 1}: {hint.description}
+ </b>
+ </summary>
+ {hint.content}
+ </details>
+ </DialogContentText>
+ </div>
+ );
+ }))}
+ </DialogContent>
+ <DialogActions>
+ <Button
+ onClick={() => {
+ this.dataDoc.hintDialogueOpen = (false);
+ }}
+ >
+ Close
+ </Button>
+ </DialogActions>
+ </Dialog>
+ <div className="wordProblemBox">
+ <div className="question">
+ <p>{this.dataDoc.questionPartOne}</p>
+ <p>{this.dataDoc.questionPartTwo}</p>
+ </div>
+ <div className="answers">
+ {this.dataDoc.selectedQuestion.answerParts.includes("force of gravity") && (
+ <InputField
+ label={<p>Gravity magnitude</p>}
+ lowerBound={0}
+ dataDoc={this.dataDoc}
+ prop={'reviewGravityMagnitude'}
+ step={0.1}
+ unit={"N"}
+ upperBound={50}
+ value={this.dataDoc.reviewGravityMagnitude}
+ showIcon={this.dataDoc.showIcon}
+ correctValue={this.dataDoc.answers[this.dataDoc.selectedQuestion.answerParts.indexOf("force of gravity")]}
+ labelWidth={"7em"}
+ />
+ )}
+ {this.dataDoc.selectedQuestion.answerParts.includes("angle of gravity") && (
+ <InputField
+ label={<p>Gravity angle</p>}
+ lowerBound={0}
+ dataDoc={this.dataDoc}
+ prop={'reviewGravityAngle'}
+ step={1}
+ unit={"°"}
+ upperBound={360}
+ value={this.dataDoc.reviewGravityAngle}
+ radianEquivalent={true}
+ showIcon={this.dataDoc.showIcon}
+ correctValue={this.dataDoc.answers[this.dataDoc.selectedQuestion.answerParts.indexOf("angle of gravity")]}
+ labelWidth={"7em"}
+ />
+ )}
+ {this.dataDoc.selectedQuestion.answerParts.includes("normal force") && (
+ <InputField
+ label={<p>Normal force magnitude</p>}
+ lowerBound={0}
+ dataDoc={this.dataDoc}
+ prop={'reviewNormalMagnitude'}
+ step={0.1}
+ unit={"N"}
+ upperBound={50}
+ value={this.dataDoc.reviewNormalMagnitude}
+ showIcon={this.dataDoc.showIcon}
+ correctValue={this.dataDoc.answers[this.dataDoc.selectedQuestion.answerParts.indexOf("normal force")]}
+ labelWidth={"7em"}
+ />
+ )}
+ {this.dataDoc.selectedQuestion.answerParts.includes("angle of normal force") && (
+ <InputField
+ label={<p>Normal force angle</p>}
+ lowerBound={0}
+ dataDoc={this.dataDoc}
+ prop={'reviewNormalAngle'}
+ step={1}
+ unit={"°"}
+ upperBound={360}
+ value={this.dataDoc.reviewNormalAngle}
+ radianEquivalent={true}
+ showIcon={this.dataDoc.showIcon}
+ correctValue={this.dataDoc.answers[this.dataDoc.selectedQuestion.answerParts.indexOf("angle of normal force")]}
+ labelWidth={"7em"}
+ />
+ )}
+ {this.dataDoc.selectedQuestion.answerParts.includes("force of static friction") && (
+ <InputField
+ label={<p>Static friction magnitude</p>}
+ lowerBound={0}
+ dataDoc={this.dataDoc}
+ prop={'reviewStaticMagnitude'}
+ step={0.1}
+ unit={"N"}
+ upperBound={50}
+ value={this.dataDoc.reviewStaticMagnitude}
+ showIcon={this.dataDoc.showIcon}
+ correctValue={this.dataDoc.answers[this.dataDoc.selectedQuestion.answerParts.indexOf("force of static friction")]}
+ labelWidth={"7em"}
+ />
+ )}
+ {this.dataDoc.selectedQuestion.answerParts.includes("angle of static friction") && (
+ <InputField
+ label={<p>Static friction angle</p>}
+ lowerBound={0}
+ dataDoc={this.dataDoc}
+ prop={'reviewStaticAngle'}
+ step={1}
+ unit={"°"}
+ upperBound={360}
+ value={this.dataDoc.reviewStaticAngle}
+ radianEquivalent={true}
+ showIcon={this.dataDoc.showIcon}
+ correctValue={this.dataDoc.answers[this.dataDoc.selectedQuestion.answerParts.indexOf("angle of static friction")]}
+ labelWidth={"7em"}
+ />
+ )}
+ {this.dataDoc.selectedQuestion.answerParts.includes("coefficient of static friction") && (
+ <InputField
+ label={
+ <Box>
+ &mu;<sub>s</sub>
+ </Box>
+ }
+ lowerBound={0}
+ dataDoc={this.dataDoc}
+ prop={'coefficientOfStaticFriction'}
+ step={0.1}
+ unit={""}
+ upperBound={1}
+ value={this.dataDoc.coefficientOfStaticFriction}
+ effect={this.updateReviewForcesBasedOnCoefficient}
+ showIcon={this.dataDoc.showIcon}
+ correctValue={this.dataDoc.answers[this.dataDoc.selectedQuestion.answerParts.indexOf("coefficient of static friction")]}
+ />
+ )}
+ {this.dataDoc.selectedQuestion.answerParts.includes("wedge angle") && (
+ <InputField
+ label={<Box>&theta;</Box>}
+ lowerBound={0}
+ dataDoc={this.dataDoc}
+ prop={'wedgeAngle'}
+ step={1}
+ unit={"°"}
+ upperBound={49}
+ value={this.dataDoc.wedgeAngle ?? 26}
+ effect={(val: number) => {
+ this.changeWedgeBasedOnNewAngle(val);
+ this.updateReviewForcesBasedOnAngle(val);
+ }}
+ radianEquivalent={true}
+ showIcon={this.dataDoc.showIcon}
+ correctValue={this.dataDoc.answers[this.dataDoc.selectedQuestion.answerParts.indexOf("wedge angle")]}
+ />
+ )}
+ </div>
+ </div>
+ </div>
+ )}
+ {this.dataDoc.mode == "Tutorial" && (
+ <div className="wordProblemBox">
+ <div className="question">
+ <h2>Problem</h2>
+ <p>{this.dataDoc.selectedTutorial.question}</p>
+ </div>
+ <div
+ style={{
+ display: "flex",
+ justifyContent: "spaceBetween",
+ width: "100%",
+ }}
+ >
+ <IconButton
+ onClick={() => {
+ let step = this.dataDoc.stepNumber - 1;
+ step = Math.max(step, 0);
+ step = Math.min(step, this.dataDoc.selectedTutorial.steps.length - 1);
+ this.dataDoc.stepNumber = (step);
+ this.dataDoc.startForces = (
+ this.getForceFromJSON(this.dataDoc.selectedTutorial.steps[step].forces)
+ );
+ this.dataDoc.updatedForces = (
+ this.getForceFromJSON(this.dataDoc.selectedTutorial.steps[step].forces)
+ );
+ this.dataDoc.showForceMagnitudes = (
+ this.dataDoc.selectedTutorial.steps[step].showMagnitude
+ );
+ }}
+ disabled={this.dataDoc.stepNumber == 0}
+ >
+ <ArrowLeftIcon />
+ </IconButton>
+ <div>
+ <h3>
+ Step {this.dataDoc.stepNumber + 1}:{" "}
+ {this.dataDoc.selectedTutorial.steps[this.dataDoc.stepNumber].description}
+ </h3>
+ <p>{this.dataDoc.selectedTutorial.steps[this.dataDoc.stepNumber].content}</p>
+ </div>
+ <IconButton
+ onClick={() => {
+ let step = this.dataDoc.stepNumber + 1;
+ step = Math.max(step, 0);
+ step = Math.min(step, this.dataDoc.selectedTutorial.steps.length - 1);
+ this.dataDoc.stepNumber = (step);
+ this.dataDoc.startForces = (
+ this.getForceFromJSON(this.dataDoc.selectedTutorial.steps[step].forces)
+ );
+ this.dataDoc.updatedForces = (
+ this.getForceFromJSON(this.dataDoc.selectedTutorial.steps[step].forces)
+ );
+ this.dataDoc.showForceMagnitudes = (
+ this.dataDoc.selectedTutorial.steps[step].showMagnitude
+ );
+ }}
+ disabled={this.dataDoc.stepNumber == this.dataDoc.selectedTutorial.steps.length - 1}
+ >
+ <ArrowRightIcon />
+ </IconButton>
+ </div>
+ <div>
+ {(this.dataDoc.simulationType == "One Weight" ||
+ this.dataDoc.simulationType == "Inclined Plane" ||
+ this.dataDoc.simulationType == "Pendulum") && <p>Resources</p>}
+ {this.dataDoc.simulationType == "One Weight" && (
+ <ul>
+ <li>
+ <a
+ href="https://www.khanacademy.org/science/physics/one-dimensional-motion"
+ target="_blank"
+ rel="noreferrer"
+ style={{
+ color: "blue",
+ textDecoration: "underline",
+ }}
+ >
+ Khan Academy - One Dimensional Motion
+ </a>
+ </li>
+ <li>
+ <a
+ href="https://www.khanacademy.org/science/physics/two-dimensional-motion"
+ target="_blank"
+ rel="noreferrer"
+ style={{
+ color: "blue",
+ textDecoration: "underline",
+ }}
+ >
+ Khan Academy - Two Dimensional Motion
+ </a>
+ </li>
+ </ul>
+ )}
+ {this.dataDoc.simulationType == "Inclined Plane" && (
+ <ul>
+ <li>
+ <a
+ href="https://www.khanacademy.org/science/physics/forces-newtons-laws#normal-contact-force"
+ target="_blank"
+ rel="noreferrer"
+ style={{
+ color: "blue",
+ textDecoration: "underline",
+ }}
+ >
+ Khan Academy - Normal Force
+ </a>
+ </li>
+ <li>
+ <a
+ href="https://www.khanacademy.org/science/physics/forces-newtons-laws#inclined-planes-friction"
+ target="_blank"
+ rel="noreferrer"
+ style={{
+ color: "blue",
+ textDecoration: "underline",
+ }}
+ >
+ Khan Academy - Inclined Planes
+ </a>
+ </li>
+ </ul>
+ )}
+ {this.dataDoc.simulationType == "Pendulum" && (
+ <ul>
+ <li>
+ <a
+ href="https://www.khanacademy.org/science/physics/forces-newtons-laws#tension-tutorial"
+ target="_blank"
+ rel="noreferrer"
+ style={{
+ color: "blue",
+ textDecoration: "underline",
+ }}
+ >
+ Khan Academy - Tension
+ </a>
+ </li>
+ </ul>
+ )}
+ </div>
+ </div>
+ )}
+ {this.dataDoc.mode == "Review" && this.dataDoc.simulationType == "Inclined Plane" && (
+ <div
+ style={{
+ display: "flex",
+ justifyContent: "space-between",
+ marginTop: "10px",
+ }}
+ >
+ <p
+ style={{
+ color: "blue",
+ textDecoration: "underline",
+ cursor: "pointer",
+ }}
+ onClick={() => this.dataDoc.mode = ("Tutorial")}
+ >
+ {" "}
+ Go to walkthrough{" "}
+ </p>
+ <div style={{ display: "flex", flexDirection: "column" }}>
+ <Button
+ onClick={() => {
+ this.dataDoc.simulationReset= (!this.dataDoc.simulationReset);
+ this.checkAnswers();
+ this.dataDoc.showIcon = true;
+ }}
+ variant="outlined"
+ >
+ <p>Submit</p>
+ </Button>
+ <Button
+ onClick={() => {
+ this.generateNewQuestion();
+ this.dataDoc.showIcon = false;
+ }}
+ variant="outlined"
+ >
+ <p>New question</p>
+ </Button>
+ </div>
+ </div>
+ )}
+ {this.dataDoc.mode == "Freeform" && (
+ <div className="vars">
+ <FormControl component="fieldset">
+ <FormGroup>
+ {this.dataDoc.simulationType == "One Weight" && (
+ <FormControlLabel
+ control={
+ <Checkbox
+ checked={this.dataDoc.elasticCollisions}
+ onChange={() =>
+ this.dataDoc.elasticCollisions= (!this.dataDoc.elasticCollisions)
+ }
+ />
+ }
+ label="Make collisions elastic"
+ labelPlacement="start"
+ />
+ )}
+ <FormControlLabel
+ control={
+ <Checkbox
+ checked={this.dataDoc.showForces}
+ onChange={() => this.dataDoc.showForces = (!this.dataDoc.showForces)}
+ />
+ }
+ label="Show force vectors"
+ labelPlacement="start"
+ />
+ {(this.dataDoc.simulationType == "Inclined Plane" ||
+ this.dataDoc.simulationType == "Pendulum") && (
+ <FormControlLabel
+ control={
+ <Checkbox
+ checked={this.dataDoc.showForces}
+ onChange={() =>
+ this.dataDoc.showComponentForces = (!this.dataDoc.showComponentForces)
+ }
+ />
+ }
+ label="Show component force vectors"
+ labelPlacement="start"
+ />
+ )}
+ <FormControlLabel
+ control={
+ <Checkbox
+ checked={this.dataDoc.showAcceleration}
+ onChange={() => this.dataDoc.showAcceleration = (!this.dataDoc.showAcceleration)}
+ />
+ }
+ label="Show acceleration vector"
+ labelPlacement="start"
+ />
+ <FormControlLabel
+ control={
+ <Checkbox
+ checked={this.dataDoc.showVelocity}
+ onChange={() => this.dataDoc.showVelocity = (!this.dataDoc.showVelocity)}
+ />
+ }
+ label="Show velocity vector"
+ labelPlacement="start"
+ />
+ <InputField
+ label={<Box>Speed</Box>}
+ lowerBound={1}
+ dataDoc={this.dataDoc}
+ prop={'simulationSpeed'}
+ step={1}
+ unit={"x"}
+ upperBound={10}
+ value={this.dataDoc.simulationSpeed ?? 2}
+ labelWidth={"5em"}
+ />
+ {this.dataDoc.simulationPaused && this.dataDoc.simulationType != "Circular Motion" && (
+ <InputField
+ label={<Box>Gravity</Box>}
+ lowerBound={-30}
+ dataDoc={this.dataDoc}
+ prop={'gravity'}
+ step={0.01}
+ unit={"m/s2"}
+ upperBound={0}
+ value={this.dataDoc.gravity ?? -9.81}
+ effect={(val: number) => {
+ this.setupSimulation(this.dataDoc.simulationType, this.dataDoc.mode)
+ }}
+ labelWidth={"5em"}
+ />
+ )}
+ {this.dataDoc.simulationPaused && this.dataDoc.simulationType != "Pulley" && (
+ <InputField
+ label={<Box>Mass</Box>}
+ lowerBound={1}
+ dataDoc={this.dataDoc}
+ prop={'mass'}
+ step={0.1}
+ unit={"kg"}
+ upperBound={5}
+ value={this.dataDoc.mass ?? 1}
+ effect={(val: number) => {
+ this.setupSimulation(this.dataDoc.simulationType, this.dataDoc.mode)
+ }}
+ labelWidth={"5em"}
+ />
+ )}
+ {this.dataDoc.simulationPaused && this.dataDoc.simulationType == "Pulley" && (
+ <InputField
+ label={<Box>Red mass</Box>}
+ lowerBound={1}
+ dataDoc={this.dataDoc}
+ prop={'mass'}
+ step={0.1}
+ unit={"kg"}
+ upperBound={5}
+ value={this.dataDoc.mass ?? 1}
+ effect={(val: number) => {
+ this.setupSimulation(this.dataDoc.simulationType, this.dataDoc.mode)
+ }}
+ labelWidth={"5em"}
+ />
+ )}
+ {this.dataDoc.simulationPaused && this.dataDoc.simulationType == "Pulley" && (
+ <InputField
+ label={<Box>Blue mass</Box>}
+ lowerBound={1}
+ dataDoc={this.dataDoc}
+ prop={'mass2'}
+ step={0.1}
+ unit={"kg"}
+ upperBound={5}
+ value={this.dataDoc.mass2 ?? 1}
+ effect={(val: number) => {
+ this.setupSimulation(this.dataDoc.simulationType, this.dataDoc.mode)
+ }}
+ labelWidth={"5em"}
+ />
+ )}
+ {this.dataDoc.simulationPaused && this.dataDoc.simulationType == "Circular Motion" && (
+ <InputField
+ label={<Box>Rod length</Box>}
+ lowerBound={100}
+ dataDoc={this.dataDoc}
+ prop={'circularMotionRadius'}
+ step={5}
+ unit={"m"}
+ upperBound={250}
+ value={this.dataDoc.circularMotionRadius ?? 100}
+ effect={(val: number) => {
+ this.setupSimulation(this.dataDoc.simulationType, this.dataDoc.mode)
+ }}
+ labelWidth={"5em"}
+ />
+ )}
+ </FormGroup>
+ </FormControl>
+ {this.dataDoc.simulationType == "Spring" && this.dataDoc.simulationPaused && (
+ <div>
+ <InputField
+ label={
+ <Typography color="inherit">Spring stiffness</Typography>
+ }
+ lowerBound={0.1}
+ dataDoc={this.dataDoc}
+ prop={'springConstant'}
+ step={1}
+ unit={"N/m"}
+ upperBound={500}
+ value={this.dataDoc.springConstant ?? 0.5}
+ effect={(val: number) => {
+ this.dataDoc.simulationReset(!this.dataDoc.simulationReset);
+ }}
+ radianEquivalent={false}
+ mode={"Freeform"}
+ labelWidth={"7em"}
+ />
+ <InputField
+ label={<Typography color="inherit">Rest length</Typography>}
+ lowerBound={10}
+ dataDoc={this.dataDoc}
+ prop={'springRestLength'}
+ step={100}
+ unit={""}
+ upperBound={500}
+ value={this.dataDoc.springRestLength ?? 200}
+ effect={(val: number) => {
+ this.dataDoc.simulationReset = (!this.dataDoc.simulationReset);
+ }}
+ radianEquivalent={false}
+ mode={"Freeform"}
+ labelWidth={"7em"}
+ />
+ <InputField
+ label={
+ <Typography color="inherit">
+ Starting displacement
+ </Typography>
+ }
+ lowerBound={-(this.dataDoc.springRestLength - 10)}
+ dataDoc={this.dataDoc}
+ prop={""}
+ step={10}
+ unit={""}
+ upperBound={this.dataDoc.springRestLength}
+ value={this.dataDoc.springStartLength - this.dataDoc.springRestLength ?? 0}
+ effect={(val: number) => {
+ this.dataDoc.startPosY = (this.dataDoc.springRestLength + val);
+ this.dataDoc.springStartLength = (this.dataDoc.springRestLength + val);
+ this.dataDoc.simulationReset = (!this.dataDoc.simulationReset);
+ }}
+ radianEquivalent={false}
+ mode={"Freeform"}
+ labelWidth={"7em"}
+ />
+ </div>
+ )}
+ {this.dataDoc.simulationType == "Inclined Plane" && this.dataDoc.simulationPaused && (
+ <div>
+ <InputField
+ label={<Box>&theta;</Box>}
+ lowerBound={0}
+ dataDoc={this.dataDoc}
+ prop={'wedgeAngle'}
+ step={1}
+ unit={"°"}
+ upperBound={49}
+ value={this.dataDoc.wedgeAngle ?? 26}
+ effect={(val: number) => {
+ this.changeWedgeBasedOnNewAngle(val);
+ this.dataDoc.simulationReset = (!this.dataDoc.simulationReset);
+ }}
+ radianEquivalent={true}
+ mode={"Freeform"}
+ labelWidth={"2em"}
+ />
+ <InputField
+ label={
+ <Box>
+ &mu;<sub>s</sub>
+ </Box>
+ }
+ lowerBound={0}
+ dataDoc={this.dataDoc}
+ prop={'coefficientOfStaticFriction'}
+ step={0.1}
+ unit={""}
+ upperBound={1}
+ value={this.dataDoc.coefficientOfStaticFriction ?? 0}
+ effect={(val: number) => {
+ this.updateForcesWithFriction(val);
+ if (val < Number(this.dataDoc.coefficientOfKineticFriction)) {
+ this.dataDoc.soefficientOfKineticFriction = (val);
+ }
+ this.dataDoc.simulationReset = (!this.dataDoc.simulationReset);
+ }}
+ mode={"Freeform"}
+ labelWidth={"2em"}
+ />
+ <InputField
+ label={
+ <Box>
+ &mu;<sub>k</sub>
+ </Box>
+ }
+ lowerBound={0}
+ dataDoc={this.dataDoc}
+ prop={'coefficientOfKineticFriction'}
+ step={0.1}
+ unit={""}
+ upperBound={Number(this.dataDoc.coefficientOfStaticFriction)}
+ value={this.dataDoc.coefficientOfKineticFriction ?? 0}
+ effect={(val: number) => {
+ this.dataDoc.simulationReset = (!this.dataDoc.simulationReset);
+ }}
+ mode={"Freeform"}
+ labelWidth={"2em"}
+ />
+ </div>
+ )}
+ {this.dataDoc.simulationType == "Inclined Plane" && !this.dataDoc.simulationPaused && (
+ <Typography>
+ &theta;: {Math.round(Number(this.dataDoc.wedgeAngle) * 100) / 100}° ≈{" "}
+ {Math.round(((Number(this.dataDoc.wedgeAngle) * Math.PI) / 180) * 100) /
+ 100}{" "}
+ rad
+ <br />
+ &mu; <sub>s</sub>: {this.dataDoc.coefficientOfStaticFriction}
+ <br />
+ &mu; <sub>k</sub>: {this.dataDoc.coefficientOfKineticFriction}
+ </Typography>
+ )}
+ {this.dataDoc.simulationType == "Pendulum" && !this.dataDoc.simulationPaused && (
+ <Typography>
+ &theta;: {Math.round(this.dataDoc.pendulumAngle * 100) / 100}° ≈{" "}
+ {Math.round(((this.dataDoc.pendulumAngle * Math.PI) / 180) * 100) / 100}{" "}
+ rad
+ </Typography>
+ )}
+ {this.dataDoc.simulationType == "Pendulum" && this.dataDoc.simulationPaused && (
+ <div>
+ <InputField
+ label={<Box>Angle</Box>}
+ lowerBound={0}
+ dataDoc={this.dataDoc}
+ prop={'pendulumAngle'}
+ step={1}
+ unit={"°"}
+ upperBound={59}
+ value={this.dataDoc.pendulumAngle ?? 30}
+ effect={(value) => {
+ this.dataDoc.startPendulumAngle = (value);
+ if (this.dataDoc.simulationType == "Pendulum") {
+ const mag =
+ this.dataDoc.mass *
+ Math.abs(this.dataDoc.gravity) *
+ Math.cos((value * Math.PI) / 180);
+
+ const forceOfTension: IForce = {
+ description: "Tension",
+ magnitude: mag,
+ directionInDegrees: 90 - value,
+ component: false,
+ };
+
+ const tensionComponent: IForce = {
+ description: "Tension",
+ magnitude: mag,
+ directionInDegrees: 90 - value,
+ component: true,
+ };
+ const gravityParallel: IForce = {
+ description: "Gravity Parallel Component",
+ magnitude:
+ Math.abs(this.dataDoc.gravity) *
+ Math.cos((value * Math.PI) / 180),
+ directionInDegrees: 270 - value,
+ component: true,
+ };
+ const gravityPerpendicular: IForce = {
+ description: "Gravity Perpendicular Component",
+ magnitude:
+ Math.abs(this.dataDoc.gravity) *
+ Math.sin((value * Math.PI) / 180),
+ directionInDegrees: -value,
+ component: true,
+ };
+
+ const length = this.dataDoc.pendulumLength;
+ const x =
+ length * Math.cos(((90 - value) * Math.PI) / 180);
+ const y =
+ length * Math.sin(((90 - value) * Math.PI) / 180);
+ const xPos = this.xMax / 2 - x - this.dataDoc.radius;
+ const yPos = y - this.dataDoc.radius - 5;
+ this.dataDoc.startPosX = (xPos);
+ this.dataDoc.startPosY= (yPos);
+
+ this.dataDoc.startForces = ([
+ {
+ description: "Gravity",
+ magnitude: Math.abs(this.dataDoc.gravity) * this.dataDoc.mass,
+ directionInDegrees: 270,
+ component: false,
+ },
+ forceOfTension,
+ ]);
+ this.dataDoc.updatedForces = ([
+ {
+ description: "Gravity",
+ magnitude: Math.abs(this.dataDoc.gravity) * this.dataDoc.mass,
+ directionInDegrees: 270,
+ component: false,
+ },
+ forceOfTension,
+ ]);
+ this.dataDoc.componentForces = ([
+ tensionComponent,
+ gravityParallel,
+ gravityPerpendicular,
+ ]);
+ this.dataDoc.adjustPendulumAngle = ({
+ angle: value,
+ length: this.dataDoc.pendulumLength,
+ });
+ this.dataDoc.simulationReset = (!this.dataDoc.simulationReset);
+ }
+ }}
+ radianEquivalent={true}
+ mode={"Freeform"}
+ labelWidth={"5em"}
+ />
+ <InputField
+ label={<Box>Rod length</Box>}
+ lowerBound={0}
+ dataDoc={this.dataDoc}
+ prop={'pendulumLength'}
+ step={1}
+ unit={"m"}
+ upperBound={400}
+ value={Math.round(this.dataDoc.pendulumLength)}
+ effect={(value) => {
+ if (this.dataDoc.simulationType == "Pendulum") {
+ this.dataDoc.adjustPendulumAngle = ({
+ angle: this.dataDoc.pendulumAngle,
+ length: value,
+ });
+ this.dataDoc.simulationReset = (!this.dataDoc.simulationReset);
+ }
+ }}
+ radianEquivalent={false}
+ mode={"Freeform"}
+ labelWidth={"5em"}
+ />
+ </div>
+ )}
+ </div>
+ )}
+ <div className="mechanicsSimulationEquation">
+ {this.dataDoc.mode == "Freeform" && (
+ <table>
+ <tbody>
+ <tr>
+ <td>{this.dataDoc.simulationType == "Pulley" ? "Red Weight" : ""}</td>
+ <td>X</td>
+ <td>Y</td>
+ </tr>
+ <tr>
+ <td
+ style={{ cursor: "help" }}
+ // onClick={() => {
+ // window.open(
+ // "https://www.khanacademy.org/science/physics/two-dimensional-motion"
+ // );
+ // }}
+ >
+ <Box>Position</Box>
+ </td>
+ {(!this.dataDoc.simulationPaused ||
+ this.dataDoc.simulationType == "Inclined Plane" ||
+ this.dataDoc.simulationType == "Suspension" ||
+ this.dataDoc.simulationType == "Circular Motion" ||
+ this.dataDoc.simulationType == "Pulley") && (
+ <td style={{ cursor: "default" }}>
+ {this.dataDoc.positionXDisplay} m
+ </td>
+ )}{" "}
+ {this.dataDoc.simulationPaused &&
+ this.dataDoc.simulationType != "Inclined Plane" &&
+ this.dataDoc.simulationType != "Circular Motion" &&
+ this.dataDoc.simulationType != "Pulley" && (
+ <td
+ style={{
+ cursor: "default",
+ }}
+ >
+ <InputField
+ lowerBound={this.dataDoc.simulationType == "Projectile" ? 1 : (this.xMax + this.xMin) / 4 - this.radius - 15}
+ dataDoc={this.dataDoc}
+ prop={'positionXDisplay'}
+ step={1}
+ unit={"m"}
+ upperBound={this.dataDoc.simulationType == "Projectile" ? this.xMax - 110 : (3 * (this.xMax + this.xMin)) / 4 - this.radius / 2 - 15}
+ value={this.dataDoc.positionXDisplay}
+ effect={(value) => {
+ this.dataDoc.displayChange = ({
+ xDisplay: value,
+ yDisplay: this.dataDoc.positionYDisplay,
+ });
+ if (this.dataDoc['simulationType'] == "Suspension") {
+ let x1rod = (this.xMax + this.xMin) / 2 - this.radius - this.yMin - 200;
+ let x2rod = (this.xMax + this.xMin) / 2 + this.yMin + 200 + this.radius;
+ let deltaX1 = value + this.radius - x1rod;
+ let deltaX2 = x2rod - (value + this.radius);
+ let deltaY = this.getYPosFromDisplay(this.dataDoc.positionYDisplay) + this.radius;
+ let dir1T = Math.PI - Math.atan(deltaY / deltaX1);
+ let dir2T = Math.atan(deltaY / deltaX2);
+ let tensionMag2 =
+ (this.dataDoc.mass * Math.abs(this.dataDoc.gravity)) /
+ ((-Math.cos(dir2T) / Math.cos(dir1T)) * Math.sin(dir1T) +
+ Math.sin(dir2T));
+ let tensionMag1 =
+ (-tensionMag2 * Math.cos(dir2T)) / Math.cos(dir1T);
+ dir1T = (dir1T * 180) / Math.PI;
+ dir2T = (dir2T * 180) / Math.PI;
+ const tensionForce1: IForce = {
+ description: "Tension",
+ magnitude: tensionMag1,
+ directionInDegrees: dir1T,
+ component: false,
+ };
+ const tensionForce2: IForce = {
+ description: "Tension",
+ magnitude: tensionMag2,
+ directionInDegrees: dir2T,
+ component: false,
+ };
+ const grav: IForce = {
+ description: "Gravity",
+ magnitude: this.dataDoc.mass * Math.abs(this.dataDoc.gravity),
+ directionInDegrees: 270,
+ component: false,
+ };
+ this.dataDoc['updatedForces'] = ([tensionForce1, tensionForce2, grav]);
+ }
+ }}
+ small={true}
+ mode={"Freeform"}
+ />
+ </td>
+ )}{" "}
+ {(!this.dataDoc.simulationPaused ||
+ this.dataDoc.simulationType == "Inclined Plane" ||
+ this.dataDoc.simulationType == "Suspension" ||
+ this.dataDoc.simulationType == "Circular Motion" ||
+ this.dataDoc.simulationType == "Pulley") && (
+ <td style={{ cursor: "default" }}>
+ {this.dataDoc.positionYDisplay} m
+ </td>
+ )}{" "}
+ {this.dataDoc.simulationPaused &&
+ this.dataDoc.simulationType != "Inclined Plane" &&
+ this.dataDoc.simulationType != "Circular Motion" &&
+ this.dataDoc.simulationType != "Pulley" && (
+ <td
+ style={{
+ cursor: "default",
+ }}
+ >
+ <InputField
+ lowerBound={1}
+ dataDoc={this.dataDoc}
+ prop={'positionYDisplay'}
+ step={1}
+ unit={"m"}
+ upperBound={this.yMax - 110}
+ value={this.dataDoc.positionYDisplay}
+ effect={(value) => {
+ this.dataDoc.displayChange = ({
+ xDisplay: this.dataDoc.positionXDisplay,
+ yDisplay: value,
+ });
+ if (this.dataDoc['simulationType'] == "Suspension") {
+ let x1rod = (this.xMax + this.xMin) / 2 - this.radius - this.yMin - 200;
+ let x2rod = (this.xMax + this.xMin) / 2 + this.yMin + 200 + this.radius;
+ let deltaX1 = this.dataDoc.positionXDisplay + this.radius - x1rod;
+ let deltaX2 = x2rod - (this.dataDoc.positionXDisplay + this.radius);
+ let deltaY = this.getYPosFromDisplay(value) + this.radius;
+ let dir1T = Math.PI - Math.atan(deltaY / deltaX1);
+ let dir2T = Math.atan(deltaY / deltaX2);
+ let tensionMag2 =
+ (this.dataDoc.mass * Math.abs(this.dataDoc.gravity)) /
+ ((-Math.cos(dir2T) / Math.cos(dir1T)) * Math.sin(dir1T) +
+ Math.sin(dir2T));
+ let tensionMag1 =
+ (-tensionMag2 * Math.cos(dir2T)) / Math.cos(dir1T);
+ dir1T = (dir1T * 180) / Math.PI;
+ dir2T = (dir2T * 180) / Math.PI;
+ const tensionForce1: IForce = {
+ description: "Tension",
+ magnitude: tensionMag1,
+ directionInDegrees: dir1T,
+ component: false,
+ };
+ const tensionForce2: IForce = {
+ description: "Tension",
+ magnitude: tensionMag2,
+ directionInDegrees: dir2T,
+ component: false,
+ };
+ const grav: IForce = {
+ description: "Gravity",
+ magnitude: this.dataDoc.mass * Math.abs(this.dataDoc.gravity),
+ directionInDegrees: 270,
+ component: false,
+ };
+ this.dataDoc['updatedForces'] = ([tensionForce1, tensionForce2, grav]);
+ }
+ }}
+ small={true}
+ mode={"Freeform"}
+ />
+ </td>
+ )}{" "}
+ </tr>
+ <tr>
+ <td
+ style={{ cursor: "help" }}
+ // onClick={() => {
+ // window.open(
+ // "https://www.khanacademy.org/science/physics/two-dimensional-motion"
+ // );
+ // }}
+ >
+ <Box>Velocity</Box>
+ </td>
+ {(!this.dataDoc.simulationPaused ||
+ (this.dataDoc.simulationType != "One Weight" &&
+ this.dataDoc.simulationType != "Circular Motion")) && (
+ <td style={{ cursor: "default" }}>
+ {this.dataDoc.velocityXDisplay} m/s
+ </td>
+ )}{" "}
+ {this.dataDoc.simulationPaused &&
+ (this.dataDoc.simulationType == "One Weight" ||
+ this.dataDoc.simulationType == "Circular Motion") && (
+ <td
+ style={{
+ cursor: "default",
+ }}
+ >
+ <InputField
+ lowerBound={-50}
+ dataDoc={this.dataDoc}
+ prop={'velocityXDisplay'}
+ step={1}
+ unit={"m/s"}
+ upperBound={50}
+ value={this.dataDoc.velocityXDisplay}
+ effect={(value) => {
+ this.dataDoc.startVelX = (value);
+ this.dataDoc.simulationReset = (!this.dataDoc.simulationReset);
+ }}
+ small={true}
+ mode={"Freeform"}
+ />
+ </td>
+ )}{" "}
+ {(!this.dataDoc.simulationPaused || this.dataDoc.simulationType != "One Weight") && (
+ <td style={{ cursor: "default" }}>
+ {this.dataDoc.velocityYDisplay} m/s
+ </td>
+ )}{" "}
+ {this.dataDoc.simulationPaused && this.dataDoc.simulationType == "One Weight" && (
+ <td
+ style={{
+ cursor: "default",
+ }}
+ >
+ <InputField
+ lowerBound={-50}
+ dataDoc={this.dataDoc}
+ prop={'velocityYDisplay'}
+ step={1}
+ unit={"m/s"}
+ upperBound={50}
+ value={this.dataDoc.velocityYDisplay}
+ effect={(value) => {
+ this.dataDoc.startVelY = (-value);
+ this.dataDoc.displayChange = ({
+ xDisplay: this.dataDoc.positionXDisplay,
+ yDisplay: this.dataDoc.positionYDisplay,
+ });
+ }}
+ small={true}
+ mode={"Freeform"}
+ />
+ </td>
+ )}{" "}
+ </tr>
+ <tr>
+ <td
+ style={{ cursor: "help" }}
+ // onClick={() => {
+ // window.open(
+ // "https://www.khanacademy.org/science/physics/two-dimensional-motion"
+ // );
+ // }}
+ >
+ <Box>Acceleration</Box>
+ </td>
+ <td style={{ cursor: "default" }}>
+ {this.dataDoc.accelerationXDisplay} m/s<sup>2</sup>
+ </td>
+ <td style={{ cursor: "default" }}>
+ {this.dataDoc.accelerationYDisplay} m/s<sup>2</sup>
+ </td>
+ </tr>
+ <tr>
+ <td>
+ <Box>Momentum</Box>
+ </td>
+ <td>
+ {Math.round(this.dataDoc.velocityXDisplay * this.dataDoc.mass * 10) / 10} kg*m/s
+ </td>
+ <td>
+ {Math.round(this.dataDoc.velocityYDisplay * this.dataDoc.mass * 10) / 10} kg*m/s
+ </td>
+ </tr>
+ </tbody>
+ </table>
+ )}
+ {this.dataDoc.mode == "Freeform" && this.dataDoc.simulationType == "Pulley" && (
+ <table>
+ <tbody>
+ <tr>
+ <td>Blue Weight</td>
+ <td>X</td>
+ <td>Y</td>
+ </tr>
+ <tr>
+ <td>
+ <Box>Position</Box>
+ </td>
+ <td style={{ cursor: "default" }}>{this.dataDoc.positionXDisplay2} m</td>
+ <td style={{ cursor: "default" }}>{this.dataDoc.positionYDisplay2} m</td>
+ </tr>
+ <tr>
+ <td>
+ <Box>Velocity</Box>
+ </td>
+ <td style={{ cursor: "default" }}>
+ {this.dataDoc.velocityXDisplay2} m/s
+ </td>
+
+ <td style={{ cursor: "default" }}>
+ {this.dataDoc.velocityYDisplay2} m/s
+ </td>
+ </tr>
+ <tr>
+ <td>
+ <Box>Acceleration</Box>
+ </td>
+ <td style={{ cursor: "default" }}>
+ {this.dataDoc.accelerationXDisplay2} m/s<sup>2</sup>
+ </td>
+ <td style={{ cursor: "default" }}>
+ {this.dataDoc.accelerationYDisplay2} m/s<sup>2</sup>
+ </td>
+ </tr>
+ <tr>
+ <td>
+ <Box>Momentum</Box>
+ </td>
+ <td>
+ {Math.round(this.dataDoc.velocityXDisplay2 * this.dataDoc.mass * 10) / 10} kg*m/s
+ </td>
+ <td>
+ {Math.round(this.dataDoc.velocityYDisplay2 * this.dataDoc.mass * 10) / 10} kg*m/s
+ </td>
+ </tr>
+ </tbody>
+ </table>
+ )}
+ </div>
+ {this.dataDoc.simulationType != "Pendulum" && this.dataDoc.simulationType != "Spring" && (
+ <div>
+ <p>Kinematic Equations</p>
+ <ul>
+ <li>
+ Position: x<sub>1</sub>=x<sub>0</sub>+v<sub>0</sub>t+
+ <sup>1</sup>&frasl;
+ <sub>2</sub>at
+ <sup>2</sup>
+ </li>
+ <li>
+ Velocity: v<sub>1</sub>=v<sub>0</sub>+at
+ </li>
+ <li>Acceleration: a = F/m</li>
+ </ul>
+ </div>
+ )}
+ {this.dataDoc.simulationType == "Spring" && (
+ <div>
+ <p>Harmonic Motion Equations: Spring</p>
+ <ul>
+ <li>
+ Spring force: F<sub>s</sub>=kd
+ </li>
+ <li>
+ Spring period: T<sub>s</sub>=2&pi;&#8730;<sup>m</sup>&frasl;
+ <sub>k</sub>
+ </li>
+ <li>Equilibrium displacement for vertical spring: d = mg/k</li>
+ <li>
+ Elastic potential energy: U<sub>s</sub>=<sup>1</sup>&frasl;
+ <sub>2</sub>kd<sup>2</sup>
+ </li>
+ <ul>
+ <li>
+ Maximum when system is at maximum displacement, 0 when
+ system is at 0 displacement
+ </li>
+ </ul>
+ <li>
+ Translational kinetic energy: K=<sup>1</sup>&frasl;
+ <sub>2</sub>mv<sup>2</sup>
+ </li>
+ <ul>
+ <li>
+ Maximum when system is at maximum/minimum velocity (at 0
+ displacement), 0 when velocity is 0 (at maximum
+ displacement)
+ </li>
+ </ul>
+ </ul>
+ </div>
+ )}
+ {this.dataDoc.simulationType == "Pendulum" && (
+ <div>
+ <p>Harmonic Motion Equations: Pendulum</p>
+ <ul>
+ <li>
+ Pendulum period: T<sub>p</sub>=2&pi;&#8730;<sup>l</sup>&frasl;
+ <sub>g</sub>
+ </li>
+ </ul>
+ </div>
+ )}
+ </div>
+ </div>
+ <div
+ style={{
+ position: "fixed",
+ top: this.yMax - 120 + 20 + "px",
+ left: this.xMin + 90 - 80 + "px",
+ zIndex: -10000,
+ }}
+ >
+ <svg width={100 + "px"} height={100 + "px"}>
+ <defs>
+ <marker
+ id="miniArrow"
+ markerWidth="20"
+ markerHeight="20"
+ refX="0"
+ refY="3"
+ orient="auto"
+ markerUnits="strokeWidth"
+ >
+ <path d="M0,0 L0,6 L9,3 z" fill={"#000000"} />
+ </marker>
+ </defs>
+ <line
+ x1={20}
+ y1={70}
+ x2={70}
+ y2={70}
+ stroke={"#000000"}
+ strokeWidth="2"
+ markerEnd="url(#miniArrow)"
+ />
+ <line
+ x1={20}
+ y1={70}
+ x2={20}
+ y2={20}
+ stroke={"#000000"}
+ strokeWidth="2"
+ markerEnd="url(#miniArrow)"
+ />
+ </svg>
+ <p
+ style={{
+ position: "fixed",
+ top: this.yMax - 120 + 40 + "px",
+ left: this.xMin + 90 - 80 + "px",
+ }}
+ >
+ {this.dataDoc.simulationType == "Circular Motion" ? "Z" : "Y"}
+ </p>
+ <p
+ style={{
+ position: "fixed",
+ top: this.yMax - 120 + 80 + "px",
+ left: this.xMin + 90 - 40 + "px",
+ }}
+ >
+ X
+ </p>
+ </div>
+ </div>
+ )
+ }
+} \ No newline at end of file