import * as React from 'react'; import { action } from 'mobx'; import { observer } from 'mobx-react'; import { Doc } from '../../fields/Doc'; import { HandleLine, HandlePoint, InkData } from '../../fields/InkField'; import { List } from '../../fields/List'; import { listSpec } from '../../fields/Schema'; import { Cast } from '../../fields/Types'; import { emptyFunction } from '../../Utils'; import { setupMoveUpEvents } from '../../ClientUtils'; import { UndoManager } from '../util/UndoManager'; import { Colors } from './global/globalEnums'; import { InkingStroke } from './InkingStroke'; import { InkStrokeProperties } from './InkStrokeProperties'; export interface InkHandlesProps { inkDoc: Doc; inkView: InkingStroke; screenCtrlPoints: InkData; screenSpaceLineWidth: number; } @observer export class InkTangentHandles extends React.Component { get docView() { return this.props.inkView.DocumentView?.(); } /** * Handles the movement of a selected handle point when the user clicks and drags. * @param handleNum The index of the currently selected handle point. */ onHandleDown = (e: React.PointerEvent, handleIndex: number): void => { const order = handleIndex % 4; const oppositeHandleRawIndex = order === 1 ? handleIndex - 3 : handleIndex + 3; const oppositeHandleIndex = (oppositeHandleRawIndex < 0 ? this.props.screenCtrlPoints.length + oppositeHandleRawIndex : oppositeHandleRawIndex) % this.props.screenCtrlPoints.length; const controlIndex = (order === 1 ? handleIndex - 1 : handleIndex + 2) % this.props.screenCtrlPoints.length; setupMoveUpEvents( this, e, action((moveEv: PointerEvent, down: number[], delta: number[]) => { if (!this.props.inkView.controlUndo) this.props.inkView.controlUndo = UndoManager.StartBatch('DocDecs move tangent'); if (moveEv.altKey) this.onBreakTangent(controlIndex); const inkMoveEnd = this.props.inkView.ptFromScreen({ X: delta[0], Y: delta[1] }); const inkMoveStart = this.props.inkView.ptFromScreen({ X: 0, Y: 0 }); this.docView && InkStrokeProperties.Instance.moveTangentHandle(this.docView, -(inkMoveEnd.X - inkMoveStart.X), -(inkMoveEnd.Y - inkMoveStart.Y), handleIndex, oppositeHandleIndex, controlIndex); return false; }), action(() => { this.props.inkView.controlUndo?.end(); this.props.inkView.controlUndo = undefined; UndoManager.FilterBatches(['data', 'x', 'y', 'width', 'height']); }), emptyFunction ); }; /** * Breaks tangent handle movement when ‘Alt’ key is held down. Adds the current handle index and * its matching (opposite) handle to a list of broken handle indices. * @param handleNum The index of the currently selected handle point. */ @action onBreakTangent = (controlIndex: number) => { const closed = InkingStroke.IsClosed(this.props.screenCtrlPoints); const brokenIndices = Cast(this.props.inkDoc.brokenInkIndices, listSpec('number')); if (!brokenIndices?.includes(controlIndex) && ((controlIndex > 0 && controlIndex < this.props.screenCtrlPoints.length - 1) || closed)) { if (brokenIndices) brokenIndices.push(controlIndex); else this.props.inkDoc.brokenInkIndices = new List([controlIndex]); } }; render() { // Accessing the current ink's data and extracting all handle points and handle lines. const data = this.props.screenCtrlPoints; const tangentHandles: HandlePoint[] = []; const tangentLines: HandleLine[] = []; const closed = InkingStroke.IsClosed(data); if (data.length >= 4) { for (let i = 0; i <= data.length - 4; i += 4) { tangentHandles.push({ ...data[i + 1], I: i + 1, dot1: i, dot2: i === 0 ? (closed ? data.length - 1 : i) : i - 1 }); tangentHandles.push({ ...data[i + 2], I: i + 2, dot1: i + 3, dot2: i === data.length ? (closed ? (i + 4) % data.length : i + 3) : i + 4 }); } // Adding first and last (single) handle lines. if (closed) { tangentLines.push({ X1: data[data.length - 2].X, Y1: data[data.length - 2].Y, X2: data[0].X, Y2: data[0].Y, X3: data[1].X, Y3: data[1].Y, dot1: 0, dot2: data.length - 1 }); } else { tangentLines.push({ X1: data[0].X, Y1: data[0].Y, X2: data[0].X, Y2: data[0].Y, X3: data[1].X, Y3: data[1].Y, dot1: 0, dot2: 0 }); tangentLines.push({ X1: data[data.length - 2].X, Y1: data[data.length - 2].Y, X2: data[data.length - 1].X, Y2: data[data.length - 1].Y, X3: data[data.length - 1].X, Y3: data[data.length - 1].Y, dot1: data.length - 1, dot2: data.length - 1, }); } for (let i = 2; i < data.length - 4; i += 4) { tangentLines.push({ X1: data[i].X, Y1: data[i].Y, X2: data[i + 1].X, Y2: data[i + 1].Y, X3: data[i + 3].X, Y3: data[i + 3].Y, dot1: i + 1, dot2: i + 2 }); } } const { screenSpaceLineWidth } = this.props; return ( <> {tangentHandles.map((pts, i) => ( this.onHandleDown(e, pts.I)} pointerEvents="all" cursor="default" display={pts.dot1 === InkStrokeProperties.Instance._currentPoint || pts.dot2 === InkStrokeProperties.Instance._currentPoint ? 'inherit' : 'none'} /> ))} {tangentLines.map((pts, i) => { const tangentLine = (x1: number, y1: number, x2: number, y2: number) => ( ); return ( {tangentLine(pts.X1, pts.Y1, pts.X2, pts.Y2)} {tangentLine(pts.X2, pts.Y2, pts.X3, pts.Y3)} ); })} ); } }