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-rw-r--r--engine-ocean/Game/Systems/system.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/engine-ocean/Game/Systems/system.h b/engine-ocean/Game/Systems/system.h
new file mode 100644
index 0000000..4abca3b
--- /dev/null
+++ b/engine-ocean/Game/Systems/system.h
@@ -0,0 +1,17 @@
+#ifndef SYSTEM_H
+#define SYSTEM_H
+
+
+#include "Game/GameObjects/GameObject.h"
+#include <map>
+class System
+{
+public:
+ System();
+ virtual void draw() = 0;
+ virtual void update(double deltaTime) = 0;
+ virtual void scrollEvent(double distance) = 0;
+ virtual void mousePosEvent(double xpos, double ypos) = 0;
+};
+
+#endif // SYSTEM_H