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-/// @ref core
-/// @file glm/ext/matrix_double2x2_precision.hpp
-
-#pragma once
-#include "../detail/type_mat2x2.hpp"
-
-namespace glm
-{
- /// @addtogroup core_matrix_precision
- /// @{
-
- /// 2 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, double, lowp> lowp_dmat2;
-
- /// 2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, double, mediump> mediump_dmat2;
-
- /// 2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, double, highp> highp_dmat2;
-
- /// 2 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, double, lowp> lowp_dmat2x2;
-
- /// 2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, double, mediump> mediump_dmat2x2;
-
- /// 2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
- ///
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
- /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
- typedef mat<2, 2, double, highp> highp_dmat2x2;
-
- /// @}
-}//namespace glm