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Diffstat (limited to 'glm-master/glm/gtc/matrix_transform.hpp')
-rw-r--r-- | glm-master/glm/gtc/matrix_transform.hpp | 36 |
1 files changed, 0 insertions, 36 deletions
diff --git a/glm-master/glm/gtc/matrix_transform.hpp b/glm-master/glm/gtc/matrix_transform.hpp deleted file mode 100644 index 612418f..0000000 --- a/glm-master/glm/gtc/matrix_transform.hpp +++ /dev/null @@ -1,36 +0,0 @@ -/// @ref gtc_matrix_transform -/// @file glm/gtc/matrix_transform.hpp -/// -/// @see core (dependence) -/// @see gtx_transform -/// @see gtx_transform2 -/// -/// @defgroup gtc_matrix_transform GLM_GTC_matrix_transform -/// @ingroup gtc -/// -/// Include <glm/gtc/matrix_transform.hpp> to use the features of this extension. -/// -/// Defines functions that generate common transformation matrices. -/// -/// The matrices generated by this extension use standard OpenGL fixed-function -/// conventions. For example, the lookAt function generates a transform from world -/// space into the specific eye space that the projective matrix functions -/// (perspective, ortho, etc) are designed to expect. The OpenGL compatibility -/// specifications defines the particular layout of this eye space. - -#pragma once - -// Dependencies -#include "../mat4x4.hpp" -#include "../vec2.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" -#include "../ext/matrix_projection.hpp" -#include "../ext/matrix_clip_space.hpp" -#include "../ext/matrix_transform.hpp" - -#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_matrix_transform extension included") -#endif - -#include "matrix_transform.inl" |