diff options
Diffstat (limited to 'resources/shaders')
-rw-r--r-- | resources/shaders/particles.frag | 2 | ||||
-rw-r--r-- | resources/shaders/particles.vert | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/resources/shaders/particles.frag b/resources/shaders/particles.frag index 85d9ac2..fdbd8f0 100644 --- a/resources/shaders/particles.frag +++ b/resources/shaders/particles.frag @@ -11,5 +11,5 @@ uniform float alpha; void main() { vec4 c = texture(particle_texture, TexCoords); - fragColor = c*vec4(1,1,1,alpha)*1.6; + fragColor = c*vec4(1,1,1,alpha); } diff --git a/resources/shaders/particles.vert b/resources/shaders/particles.vert index 6e9e388..5175617 100644 --- a/resources/shaders/particles.vert +++ b/resources/shaders/particles.vert @@ -13,7 +13,7 @@ uniform float alpha; void main() { float scale = 1.f;//2000.0f; - TexCoords = vec2(pos.x, pos.w); + TexCoords = vec2(pos.z, pos.w); //ParticleColor = color; // gl_Position = projection *view* vec4((pos * scale) + vec2(offset), 0.0, 1.0); gl_Position = (vec4(pos.x*alpha, pos.y*alpha, 0, 1) + projection*view*vec4(vec3(offset), 1))*scale; |