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-rw-r--r--src/ocean/ocean_alt.h53
1 files changed, 37 insertions, 16 deletions
diff --git a/src/ocean/ocean_alt.h b/src/ocean/ocean_alt.h
index 4bb1d54..dc8888d 100644
--- a/src/ocean/ocean_alt.h
+++ b/src/ocean/ocean_alt.h
@@ -20,16 +20,28 @@ struct WaveIndexConstant{
Eigen::Vector2d k_vector = Eigen::Vector2d(0.f, 0.f); // static horiz pos with no displacement
};
+struct FoamConstants{
+ std::vector<Eigen::Vector3f> positions;
+ std::vector<Eigen::Vector2f> k_vectors;
+ std::vector<float> wavelengths;
+ std::vector<Eigen::Vector2f> texCoords;
+};
+
class ocean_alt
{
public:
ocean_alt();
void updateVertexAmplitudes(double t);
+ void update_ocean();
std::vector<Eigen::Vector3f> get_vertices();
std::vector<Eigen::Vector3i> get_faces();
void fft_prime(double t);
std::vector<Eigen::Vector3f> getNormals();
+ FoamConstants getFoamConstants(){
+ return m_foam_constants;
+ }
+
@@ -48,44 +60,53 @@ private:
Eigen::Vector2d get_horiz_pos(int i);
std::pair<double, double> sample_complex_gaussian();
-
-
-
-
-
-
-
+ // FOAM
+ std::vector<float> m_saturation;
std::map<int, WaveIndexConstant> m_waveIndexConstants; // stores constants that only need to be calculate once for each grid constant
-
-
const double Lx = 512.0;
const double Lz = 512.0;
const int num_rows = 256;
const int num_cols = 256;
+ const int num_tiles_x = 2;
+ const int num_tiles_z = 2;
+
+ const double vertex_displacement = Lx / 2;
+
const int N = num_rows*num_cols; // total number of grid points
- const double lambda = 0; // how much displacement matters
- const double spacing = 35.0; // spacing between grid points
+ const double lambda = .5; // how much displacement matters
+ const double spacing = 1.0; // spacing between grid points
- const double A = 100; // numeric constant for the Phillips spectrum
- const double V = 50; // wind speed
+ const double A = 10000; // numeric constant for the Phillips spectrum
+ const double V = 500; // wind speed
const double gravity = 9.81;
const double L = V*V/gravity;
const Eigen::Vector2d omega_wind = Eigen::Vector2d(1.0, 0.0); // wind direction, used in Phillips equation
std::vector<Eigen::Vector2d> m_current_h; // current height fields for each K
- std::vector<Eigen::Vector2d> m_displacements; // current displacement vector for each K
- std::vector<Eigen::Vector2d> m_slopes; // current displacement vector for each K
+ // std::vector<Eigen::Vector2d> m_displacements; // current displacement vector for each K
+ // std::vector<Eigen::Vector2d> m_slopes; // current displacement vector for each K
+ std::vector<Eigen::Vector2d> m_slopes_x;
+ std::vector<Eigen::Vector2d> m_slopes_z;
+ std::vector<Eigen::Vector2d> m_displacements_x;
+ std::vector<Eigen::Vector2d> m_displacements_z;
//std::vector<Eigen::Vector3f> m_slope_vectors; // current displacement vector for each K
- std::vector<Eigen::Vector3f> m_normals; // current displacement vector for each K
+ std::vector<Eigen::Vector3f> m_normals; // normal calculations
+
+ // FOR FOAM:
+ FoamConstants m_foam_constants;
+ float max = 0;
+ float min = 0;
+ int iterations = 0;
+ std::vector<Eigen::Vector3f> m_vertices; // current displacement vector for each K
const double D = 1.0; // Depth below mean water level (for dispersion relation)