| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-04-23 | Add ground plane stuff to shape class instead of in main. | Sebastian Park | |
| 2024-04-23 | replace variable names. | Sebastian Park | |
| 2024-04-23 | Change texture name and use shader class abstractions. | Sebastian Park | |
| 2024-04-23 | Add more textures. | Sebastian Park | |
| 2024-04-23 | Get ground textures working, but not yet abstracted to the shape class. | Sebastian Park | |
| 2024-04-17 | Remove other references to oceanshape. | Sebastian Park | |
| 2024-04-17 | Do realtime refraction kinda. | Sebastian Park | |
| 2024-04-10 | Merge branch 'shaders' | Sebastian Park | |
| 2024-04-10 | initial | Sebastian Park | |
| 2024-04-09 | fix small bugs, remove vertices points for demo rendering | sotech117 | |
| 2024-04-09 | fix off by one bug | sotech117 | |
| 2024-04-09 | add update loop | jjesswan | |
| 2024-04-09 | first draft to generate waves | sotech117 | |
