From a556b45abf18f1bd509daaf63b66b7d55e9fd291 Mon Sep 17 00:00:00 2001 From: jjesswan Date: Mon, 22 Apr 2024 21:56:26 -0400 Subject: add engine version --- .../External/glm-master/doc/api/a00178_source.html | 402 +++++++++++++++++++++ 1 file changed, 402 insertions(+) create mode 100644 engine-ocean/External/glm-master/doc/api/a00178_source.html (limited to 'engine-ocean/External/glm-master/doc/api/a00178_source.html') diff --git a/engine-ocean/External/glm-master/doc/api/a00178_source.html b/engine-ocean/External/glm-master/doc/api/a00178_source.html new file mode 100644 index 0000000..40d09e0 --- /dev/null +++ b/engine-ocean/External/glm-master/doc/api/a00178_source.html @@ -0,0 +1,402 @@ + + + + + + +0.9.9 API documentation: type_vec1.hpp Source File + + + + + + + + + + +
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+
0.9.9 API documentation +
+
+
+ + + + + + +
+
+ + +
+ +
+ + +
+
+
+
type_vec1.hpp
+
+
+Go to the documentation of this file.
1 
+
4 #pragma once
+
5 
+
6 #include "qualifier.hpp"
+
7 #if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+
8 # include "_swizzle.hpp"
+
9 #elif GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
+
10 # include "_swizzle_func.hpp"
+
11 #endif
+
12 #include <cstddef>
+
13 
+
14 namespace glm
+
15 {
+
16  template<typename T, qualifier Q>
+
17  struct vec<1, T, Q>
+
18  {
+
19  // -- Implementation detail --
+
20 
+
21  typedef T value_type;
+
22  typedef vec<1, T, Q> type;
+
23  typedef vec<1, bool, Q> bool_type;
+
24 
+
25  // -- Data --
+
26 
+
27 # if GLM_SILENT_WARNINGS == GLM_ENABLE
+
28 # if GLM_COMPILER & GLM_COMPILER_GCC
+
29 # pragma GCC diagnostic push
+
30 # pragma GCC diagnostic ignored "-Wpedantic"
+
31 # elif GLM_COMPILER & GLM_COMPILER_CLANG
+
32 # pragma clang diagnostic push
+
33 # pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
+
34 # pragma clang diagnostic ignored "-Wnested-anon-types"
+
35 # elif GLM_COMPILER & GLM_COMPILER_VC
+
36 # pragma warning(push)
+
37 # pragma warning(disable: 4201) // nonstandard extension used : nameless struct/union
+
38 # endif
+
39 # endif
+
40 
+
41 # if GLM_CONFIG_XYZW_ONLY
+
42  T x;
+
43 # elif GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE
+
44  union
+
45  {
+
46  T x;
+
47  T r;
+
48  T s;
+
49 
+
50  typename detail::storage<1, T, detail::is_aligned<Q>::value>::type data;
+
51 /*
+
52 # if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+
53  _GLM_SWIZZLE1_2_MEMBERS(T, Q, x)
+
54  _GLM_SWIZZLE1_2_MEMBERS(T, Q, r)
+
55  _GLM_SWIZZLE1_2_MEMBERS(T, Q, s)
+
56  _GLM_SWIZZLE1_3_MEMBERS(T, Q, x)
+
57  _GLM_SWIZZLE1_3_MEMBERS(T, Q, r)
+
58  _GLM_SWIZZLE1_3_MEMBERS(T, Q, s)
+
59  _GLM_SWIZZLE1_4_MEMBERS(T, Q, x)
+
60  _GLM_SWIZZLE1_4_MEMBERS(T, Q, r)
+
61  _GLM_SWIZZLE1_4_MEMBERS(T, Q, s)
+
62 # endif
+
63 */
+
64  };
+
65 # else
+
66  union {T x, r, s;};
+
67 /*
+
68 # if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
+
69  GLM_SWIZZLE_GEN_VEC_FROM_VEC1(T, Q)
+
70 # endif
+
71 */
+
72 # endif
+
73 
+
74 # if GLM_SILENT_WARNINGS == GLM_ENABLE
+
75 # if GLM_COMPILER & GLM_COMPILER_CLANG
+
76 # pragma clang diagnostic pop
+
77 # elif GLM_COMPILER & GLM_COMPILER_GCC
+
78 # pragma GCC diagnostic pop
+
79 # elif GLM_COMPILER & GLM_COMPILER_VC
+
80 # pragma warning(pop)
+
81 # endif
+
82 # endif
+
83 
+
84  // -- Component accesses --
+
85 
+
87  typedef length_t length_type;
+
88  GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 1;}
+
89 
+
90  GLM_FUNC_DECL GLM_CONSTEXPR T & operator[](length_type i);
+
91  GLM_FUNC_DECL GLM_CONSTEXPR T const& operator[](length_type i) const;
+
92 
+
93  // -- Implicit basic constructors --
+
94 
+
95  GLM_FUNC_DECL GLM_CONSTEXPR vec() GLM_DEFAULT;
+
96  GLM_FUNC_DECL GLM_CONSTEXPR vec(vec const& v) GLM_DEFAULT;
+
97  template<qualifier P>
+
98  GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, T, P> const& v);
+
99 
+
100  // -- Explicit basic constructors --
+
101 
+
102  GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(T scalar);
+
103 
+
104  // -- Conversion vector constructors --
+
105 
+
107  template<typename U, qualifier P>
+
108  GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<2, U, P> const& v);
+
110  template<typename U, qualifier P>
+
111  GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<3, U, P> const& v);
+
113  template<typename U, qualifier P>
+
114  GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<4, U, P> const& v);
+
115 
+
117  template<typename U, qualifier P>
+
118  GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<1, U, P> const& v);
+
119 
+
120  // -- Swizzle constructors --
+
121 /*
+
122 # if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+
123  template<int E0>
+
124  GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<1, T, Q, E0, -1,-2,-3> const& that)
+
125  {
+
126  *this = that();
+
127  }
+
128 # endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
+
129 */
+
130  // -- Unary arithmetic operators --
+
131 
+
132  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator=(vec const& v) GLM_DEFAULT;
+
133 
+
134  template<typename U>
+
135  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator=(vec<1, U, Q> const& v);
+
136  template<typename U>
+
137  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator+=(U scalar);
+
138  template<typename U>
+
139  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator+=(vec<1, U, Q> const& v);
+
140  template<typename U>
+
141  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator-=(U scalar);
+
142  template<typename U>
+
143  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator-=(vec<1, U, Q> const& v);
+
144  template<typename U>
+
145  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator*=(U scalar);
+
146  template<typename U>
+
147  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator*=(vec<1, U, Q> const& v);
+
148  template<typename U>
+
149  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator/=(U scalar);
+
150  template<typename U>
+
151  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator/=(vec<1, U, Q> const& v);
+
152 
+
153  // -- Increment and decrement operators --
+
154 
+
155  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator++();
+
156  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator--();
+
157  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator++(int);
+
158  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator--(int);
+
159 
+
160  // -- Unary bit operators --
+
161 
+
162  template<typename U>
+
163  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator%=(U scalar);
+
164  template<typename U>
+
165  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator%=(vec<1, U, Q> const& v);
+
166  template<typename U>
+
167  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator&=(U scalar);
+
168  template<typename U>
+
169  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator&=(vec<1, U, Q> const& v);
+
170  template<typename U>
+
171  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator|=(U scalar);
+
172  template<typename U>
+
173  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator|=(vec<1, U, Q> const& v);
+
174  template<typename U>
+
175  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator^=(U scalar);
+
176  template<typename U>
+
177  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator^=(vec<1, U, Q> const& v);
+
178  template<typename U>
+
179  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator<<=(U scalar);
+
180  template<typename U>
+
181  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator<<=(vec<1, U, Q> const& v);
+
182  template<typename U>
+
183  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator>>=(U scalar);
+
184  template<typename U>
+
185  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator>>=(vec<1, U, Q> const& v);
+
186  };
+
187 
+
188  // -- Unary operators --
+
189 
+
190  template<typename T, qualifier Q>
+
191  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v);
+
192 
+
193  template<typename T, qualifier Q>
+
194  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v);
+
195 
+
196  // -- Binary operators --
+
197 
+
198  template<typename T, qualifier Q>
+
199  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v, T scalar);
+
200 
+
201  template<typename T, qualifier Q>
+
202  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(T scalar, vec<1, T, Q> const& v);
+
203 
+
204  template<typename T, qualifier Q>
+
205  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
206 
+
207  template<typename T, qualifier Q>
+
208  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v, T scalar);
+
209 
+
210  template<typename T, qualifier Q>
+
211  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(T scalar, vec<1, T, Q> const& v);
+
212 
+
213  template<typename T, qualifier Q>
+
214  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
215 
+
216  template<typename T, qualifier Q>
+
217  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v, T scalar);
+
218 
+
219  template<typename T, qualifier Q>
+
220  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(T scalar, vec<1, T, Q> const& v);
+
221 
+
222  template<typename T, qualifier Q>
+
223  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
224 
+
225  template<typename T, qualifier Q>
+
226  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v, T scalar);
+
227 
+
228  template<typename T, qualifier Q>
+
229  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(T scalar, vec<1, T, Q> const& v);
+
230 
+
231  template<typename T, qualifier Q>
+
232  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
233 
+
234  template<typename T, qualifier Q>
+
235  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v, T scalar);
+
236 
+
237  template<typename T, qualifier Q>
+
238  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(T scalar, vec<1, T, Q> const& v);
+
239 
+
240  template<typename T, qualifier Q>
+
241  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
242 
+
243  template<typename T, qualifier Q>
+
244  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v, T scalar);
+
245 
+
246  template<typename T, qualifier Q>
+
247  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(T scalar, vec<1, T, Q> const& v);
+
248 
+
249  template<typename T, qualifier Q>
+
250  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
251 
+
252  template<typename T, qualifier Q>
+
253  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v, T scalar);
+
254 
+
255  template<typename T, qualifier Q>
+
256  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(T scalar, vec<1, T, Q> const& v);
+
257 
+
258  template<typename T, qualifier Q>
+
259  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
260 
+
261  template<typename T, qualifier Q>
+
262  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v, T scalar);
+
263 
+
264  template<typename T, qualifier Q>
+
265  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(T scalar, vec<1, T, Q> const& v);
+
266 
+
267  template<typename T, qualifier Q>
+
268  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
269 
+
270  template<typename T, qualifier Q>
+
271  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v, T scalar);
+
272 
+
273  template<typename T, qualifier Q>
+
274  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(T scalar, vec<1, T, Q> const& v);
+
275 
+
276  template<typename T, qualifier Q>
+
277  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
278 
+
279  template<typename T, qualifier Q>
+
280  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v, T scalar);
+
281 
+
282  template<typename T, qualifier Q>
+
283  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(T scalar, vec<1, T, Q> const& v);
+
284 
+
285  template<typename T, qualifier Q>
+
286  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
287 
+
288  template<typename T, qualifier Q>
+
289  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator~(vec<1, T, Q> const& v);
+
290 
+
291  // -- Boolean operators --
+
292 
+
293  template<typename T, qualifier Q>
+
294  GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
295 
+
296  template<typename T, qualifier Q>
+
297  GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
+
298 
+
299  template<qualifier Q>
+
300  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, bool, Q> operator&&(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2);
+
301 
+
302  template<qualifier Q>
+
303  GLM_FUNC_DECL GLM_CONSTEXPR vec<1, bool, Q> operator||(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2);
+
304 }//namespace glm
+
305 
+
306 #ifndef GLM_EXTERNAL_TEMPLATE
+
307 #include "type_vec1.inl"
+
308 #endif//GLM_EXTERNAL_TEMPLATE
+
GLM_FUNC_DECL T length(qua< T, Q > const &q)
Returns the norm of a quaternions.
+
Definition: common.hpp:20
+
+ + + + -- cgit v1.2.3-70-g09d2