From a556b45abf18f1bd509daaf63b66b7d55e9fd291 Mon Sep 17 00:00:00 2001 From: jjesswan Date: Mon, 22 Apr 2024 21:56:26 -0400 Subject: add engine version --- .../glm-master/test/bug/bug_ms_vec_static.cpp | 31 ++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 engine-ocean/External/glm-master/test/bug/bug_ms_vec_static.cpp (limited to 'engine-ocean/External/glm-master/test/bug/bug_ms_vec_static.cpp') diff --git a/engine-ocean/External/glm-master/test/bug/bug_ms_vec_static.cpp b/engine-ocean/External/glm-master/test/bug/bug_ms_vec_static.cpp new file mode 100644 index 0000000..7f44e40 --- /dev/null +++ b/engine-ocean/External/glm-master/test/bug/bug_ms_vec_static.cpp @@ -0,0 +1,31 @@ +#include + +#if GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE +struct vec2; + +struct _swizzle +{ + char _buffer[1]; +}; + +struct vec2 +{ + GLM_CONSTEXPR vec2() : + x(0), y(0) + {} + + union + { + struct { float x, y; }; + struct { _swizzle xx; }; + }; +}; +#endif + +// Visual C++ has a bug generating the error: fatal error C1001: An internal error has occurred in the compiler. +// vec2 Bar; + +int main() +{ + return 0; +} -- cgit v1.2.3-70-g09d2