From 4150f19230962abaf68a8be209c7fa10bc7691e3 Mon Sep 17 00:00:00 2001 From: jjesswan Date: Thu, 9 May 2024 23:53:08 -0400 Subject: relative filepaths thanks joelll --- resources/shaders/foam.frag | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'resources/shaders') diff --git a/resources/shaders/foam.frag b/resources/shaders/foam.frag index be95183..8d0d9bf 100644 --- a/resources/shaders/foam.frag +++ b/resources/shaders/foam.frag @@ -33,7 +33,7 @@ float getSaturation(vec2 k, vec2 xzPos, float adjWaveLength, float phaseC){ void main() { float height = pos.y; float saturation = constants[0];//getSaturation(dir, vec2(pos.x, pos.z), 200.f, constants[0]); - vec4 m_uv = texture(halftone_texture, tex*2); + vec4 m_uv = texture(halftone_texture, tex*1); float m_threshold = (m_uv.r + m_uv.g + m_uv.b) / 3; // final rgba color at x,z pos -- cgit v1.2.3-70-g09d2