From 99c588d4da2ca044df8276b7efbd9d27c19c8352 Mon Sep 17 00:00:00 2001 From: Sebastian Park Date: Thu, 9 May 2024 22:39:25 -0400 Subject: Fix depth test thing. --- resources/shaders/shader.frag | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'resources') diff --git a/resources/shaders/shader.frag b/resources/shaders/shader.frag index 2bc8043..1b73b96 100755 --- a/resources/shaders/shader.frag +++ b/resources/shaders/shader.frag @@ -72,7 +72,7 @@ void main() { // float waterMurkiness = 0.002f; // TODO: Make uniform // float waterMurkiness = 0.0005f; // TODO: Make uniform - float waterMurkiness = 0.f; // TODO: Make uniform + float waterMurkiness = 0.0005f; // TODO: Make uniform vec3 waterVolumeColor = vec3(red * 0.1f, green * 0.2f, blue * 0.2f); float murkDiffuse = 0.3f; float murkAmbient = 0.8f; -- cgit v1.2.3-70-g09d2