From 72bcf6a346dfcaeaac9520d8c524711192e77c3d Mon Sep 17 00:00:00 2001 From: Sebastian Park Date: Sun, 5 May 2024 02:42:30 -0400 Subject: Add comment to shape.cpp. --- src/graphics/shape.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/graphics/shape.cpp b/src/graphics/shape.cpp index 980f1da..7a33140 100644 --- a/src/graphics/shape.cpp +++ b/src/graphics/shape.cpp @@ -138,7 +138,7 @@ void Shape::draw(Shader *shader, GLenum mode) // Not that one texture is overwriting the other, because if we just load sky it doesn't work // Draws whatever is bound to texture0 no matter what. // Drawing the ground texture. - /* + /* // When ground is being rendered dynamically, don't use static ground image. glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, m_ground_texture); // glBindTexture(GL_TEXTURE_2D, 0); -- cgit v1.2.3-70-g09d2