eglCreatePixmapSurface — create a new EGL offscreen surface
                EGLSurface eglCreatePixmapSurface(
               | 
              EGLDisplay display, | 
| EGLConfig config, | |
| NativePixmapType native_pixmap, | |
EGLint const * attrib_list); | 
            
display
                
              
            Specifies the EGL display connection.
config
                
              
            Specifies the EGL frame buffer configuration that defines the frame buffer resource available to the surface.
native_pixmap
                
              
            Specifies the native pixmap.
attrib_list
                
              
            
                    Specifies pixmap surface attributes.
                    May be NULL or empty
                    (first attribute is EGL_NONE).
                
            eglCreatePixmapSurface creates an off-screen
            EGL pixmap surface and returns a handle to it. The behavior of
            eglCreatePixmapSurface is identical to that
            of
            eglCreatePlatformPixmapSurface
            except that the set of platforms to which
            display is permitted to belong, as well
            as the actual type of native_pixmap, are
            implementation specific.
        
See errors for eglCreatePlatformPixmapSurface.
eglCreatePlatformPixmapSurface, eglDestroySurface, eglChooseConfig, eglGetConfigs, eglMakeCurrent, eglQuerySurface
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