diff options
Diffstat (limited to 'src/client/views/nodes/RecordingBox/ProgressBar.tsx')
| -rw-r--r-- | src/client/views/nodes/RecordingBox/ProgressBar.tsx | 425 |
1 files changed, 212 insertions, 213 deletions
diff --git a/src/client/views/nodes/RecordingBox/ProgressBar.tsx b/src/client/views/nodes/RecordingBox/ProgressBar.tsx index 7da3f45be..81f753e44 100644 --- a/src/client/views/nodes/RecordingBox/ProgressBar.tsx +++ b/src/client/views/nodes/RecordingBox/ProgressBar.tsx @@ -1,51 +1,47 @@ -import { disable } from 'colors'; -import { resolveTxt } from 'dns'; -import { videointelligence } from 'googleapis/build/src/apis/videointelligence'; -import { isInteger } from 'lodash'; import * as React from 'react'; import { useEffect, useState, useCallback, useRef } from "react" import "./ProgressBar.scss" import { MediaSegment } from './RecordingView'; interface ProgressBarProps { - videos: MediaSegment[], - setVideos: React.Dispatch<React.SetStateAction<MediaSegment[]>>, - orderVideos: boolean, - progress: number, + videos: MediaSegment[], + setVideos: React.Dispatch<React.SetStateAction<MediaSegment[]>>, + orderVideos: boolean, + progress: number, recording: boolean, doUndo: boolean, } interface SegmentBox { - endTime: number, - startTime: number, - order: number, + endTime: number, + startTime: number, + order: number, } interface CurrentHover { - index: number, - minX: number, - maxX: number + index: number, + minX: number, + maxX: number } export function ProgressBar(props: ProgressBarProps) { - const progressBarRef = useRef<HTMLDivElement | null>(null) + const progressBarRef = useRef<HTMLDivElement | null>(null) - // array for the order of video segments - const [segments, setSegments] = useState<JSX.Element[]>([]); + // array for the order of video segments + const [segments, setSegments] = useState<JSX.Element[]>([]); const [ordered, setOrdered] = useState<SegmentBox[]>([]); - + const [undoStack, setUndoStack] = useState<SegmentBox[]>([]); - const [dragged, setDragged] = useState<number>(-1); + const [dragged, setDragged] = useState<number>(-1); + + // length of the time removed from the video, in seconds*100 + const [totalRemovedTime, setTotalRemovedTime] = useState<number>(0); + + // this holds the index of the videoc segment to be removed + const [removed, setRemoved] = useState<number>(-1); - // length of the time removed from the video, in seconds*100 - const [totalRemovedTime, setTotalRemovedTime] = useState<number>(0); - // this holds the index of the videoc segment to be removed - const [removed, setRemoved] = useState<number>(-1); - - // abstracted for other uses - brings back the most recently deleted segment const handleUndo = () => { // get the last element from the undo if it exists @@ -60,27 +56,32 @@ export function ProgressBar(props: ProgressBarProps) { } useEffect(() => handleUndo(), [props.doUndo]) - useEffect(() => { - // get segments segment's html using it's id -> make them appeared disabled (or enabled) - segments.forEach((seg) => document.getElementById(seg.props.id)?.classList.toggle('segment-disabled', props.recording)); - progressBarRef.current?.classList.toggle('progressbar-disabled', props.recording); - - if (props.recording) - setSegments(prevSegments => [...prevSegments, <div key='segment-expanding' id='segment-expanding' className='segment segment-expanding blink' style={{ width: 'min-content' }}>{props.videos.length + 1}</div>]); - }, [props.recording]) - - - useEffect(() => { - const totalTime = props.progress * 1000 - totalRemovedTime; - const segmentsJSX = ordered.map((seg, i) => - <div key={`segment-${i}`} id={`segment-${i}`} className={dragged === i ? 'segment-hide' : 'segment'} style={{ width: `${((seg.endTime - seg.startTime) / totalTime) * 100}%` }}>{seg.order + 1}</div>); - - setSegments(segmentsJSX) - }, [dragged, ordered]); - - // to imporve performance, we only want to update the width, not re-render the whole thing useEffect(() => { - if (!props.recording) return + // get segments segment's html using it's id -> make them appeared disabled (or enabled) + segments.forEach((seg) => document.getElementById(seg.props.id)?.classList.toggle('segment-disabled', props.recording)); + progressBarRef.current?.classList.toggle('progressbar-disabled', props.recording); + + if (props.recording) + setSegments(prevSegments => [...prevSegments, <div key='segment-expanding' id='segment-expanding' className='segment segment-expanding blink' style={{ width: 'min-content' }}>{props.videos.length + 1}</div>]); + }, [props.recording]) + + + useEffect(() => { + const totalTime = props.progress * 1000 - totalRemovedTime; + const segmentsJSX = ordered.map((seg, i) => + <div key={`segment-${i}`} id={`segment-${i}`} className={dragged === i ? 'segment-hide' : 'segment'} style={{ width: `${((seg.endTime - seg.startTime) / totalTime) * 100}%` }}>{seg.order + 1}</div>); + + setSegments(segmentsJSX) + }, [dragged, ordered]); + + // update the cursor to be dragging while moving the floating segment + useEffect(() => { + progressBarRef.current?.classList.toggle('progressbar-dragging', dragged !== -1); + }, [dragged]); + + // to imporve performance, we only want to update the width, not re-render the whole thing + useEffect(() => { + if (!props.recording) return const totalTime = props.progress * 1000 - totalRemovedTime; let remainingTime = totalTime; segments.forEach((seg, i) => { @@ -89,197 +90,195 @@ export function ProgressBar(props: ProgressBarProps) { // update remaining time remainingTime -= (ordered[i].endTime - ordered[i].startTime); - // update the width for this segment + // update the width for this segment const htmlId = seg.props.id; const segmentHtml = document.getElementById(htmlId); if (segmentHtml) segmentHtml.style.width = `${((ordered[i].endTime - ordered[i].startTime) / totalTime) * 100}%`; - }); + }); // update the width of the expanding segment using the remaining time const segExapandHtml = document.getElementById('segment-expanding'); if (segExapandHtml) segExapandHtml.style.width = ordered.length === 0 ? '100%' : `${(remainingTime / totalTime) * 100}%`; - - }, [props.progress]); - - - - useEffect(() => { - // this useEffect fired when the videos are being rearragned to the order - // in this case, do nothing. - if (props.orderVideos) return; - - const order = props.videos.length - 1; - // in this case, a new video is added -> push it onto ordered - if (order >= ordered.length) { - const { endTime, startTime } = props.videos.lastElement(); - setOrdered(prevOrdered => { - return [...prevOrdered, { endTime, startTime , order }]; - }); - } - // in this case, a video is removed - else if (order < ordered.length) { - console.error('warning: video removed from parent'); - } - }, [props.videos]); - - useEffect(() => { - props.setVideos(vids => ordered.map((seg) => vids[seg.order])); - }, [props.orderVideos]); - - useEffect(() => { - if (removed === -1) return; - // update total removed time - setTotalRemovedTime(prevRemoved => prevRemoved + (ordered[removed].endTime - ordered[removed].startTime)); - - // put the element on the undo stack - setUndoStack(prevUndo => [...prevUndo, ordered[removed]]); - // remove the segment from the array - setOrdered(prevOrdered => prevOrdered.filter((seg, i) => i !== removed)); - // reset to default/nullish state - setRemoved(-1); - }, [removed]); - - const updateLastHover = (segId: number): CurrentHover | null => { - // get the segId of the segment that will become the new bounding area - const rect = progressBarRef.current?.children[segId].getBoundingClientRect() - if (rect == null) return null - return { - index: segId, - minX: rect.x, - maxX: rect.x + rect.width, - } - } - - const onPointerDown = (e: React.PointerEvent<HTMLDivElement>) => { - // don't move the videobox element - e.stopPropagation() - - // if recording, do nothing - if (props.recording) return; + }, [props.progress]); - // get the segment the user clicked on to be dragged - const clickedSegment = e.target as HTMLDivElement & EventTarget - // get the profess bar ro add event listeners - // don't do anything if null - const progressBar = progressBarRef.current - if (progressBar == null || clickedSegment.id === progressBar.id) return - // if holding shift key, let's remove that segment - // TODO: think of a way to accomodate touch -> maybe if pointerup isn't fired after x secs? or if dragged into a trash bin or smthn - if (e.shiftKey) { - const segId = parseInt(clickedSegment.id.split('-')[1]); - setRemoved(segId); - return - } - - if (e.ctrlKey) { - handleUndo(); - return; - // todo: implement undo stack - } + useEffect(() => { + // this useEffect fired when the videos are being rearragned to the order + // in this case, do nothing. + if (props.orderVideos) return; + + const order = props.videos.length - 1; + // in this case, a new video is added -> push it onto ordered + if (order >= ordered.length) { + const { endTime, startTime } = props.videos.lastElement(); + setOrdered(prevOrdered => { + return [...prevOrdered, { endTime, startTime, order }]; + }); + } + + // in this case, a video is removed + else if (order < ordered.length) { + console.warn('warning: video removed from parent'); + } + }, [props.videos]); - const ptrId = e.pointerId; - progressBar.setPointerCapture(ptrId) - - const rect = clickedSegment.getBoundingClientRect() - // id for segment is like 'segment-1' or 'segment-10', - // so this works to get the id - const segId = parseInt(clickedSegment.id.split('-')[1]) - // set the selected segment to be the one dragged - setDragged(segId) - - // this is the logic for storing the lower X bound and upper X bound - // to know whether a swap is needed between two segments - let lastHover: CurrentHover = { - index: segId, - minX: rect.x, - maxX: rect.x + rect.width, - } + useEffect(() => { + props.setVideos(vids => ordered.map((seg) => vids[seg.order])); + }, [props.orderVideos]); - // create the div element that tracks the cursor - const detchedSegment = document.createElement("div") - initDeatchSegment(detchedSegment, rect); - - const updateSegmentOrder = (event: PointerEvent): void => { - event.stopPropagation(); - event.preventDefault(); - - // this fixes a bug where pointerup doesn't fire while cursor is upped while being dragged - if (!progressBar.hasPointerCapture(ptrId)) { - placeSegmentandCleanup(); - return; - } - - followCursor(event, detchedSegment, rect) - - const curX = event.clientX; - if (curX < lastHover.minX && lastHover.index > 0) { - swapSegments(lastHover.index, lastHover.index - 1) - lastHover = updateLastHover(lastHover.index - 1) ?? lastHover - } - else if (curX > lastHover.maxX && lastHover.index < segments.length - 1) { - swapSegments(lastHover.index, lastHover.index + 1) - lastHover = updateLastHover(lastHover.index + 1) ?? lastHover - } - } - - const placeSegmentandCleanup = (event?: PointerEvent): void => { - event?.stopPropagation(); - event?.preventDefault(); - // remove the update event listener for pointermove - progressBar.removeEventListener('pointermove', updateSegmentOrder), { once: true } - // remove the floating segment from the DOM - detchedSegment.remove() - // dragged is -1 is equiv to nothing being dragged, so the normal state - // so this will place the segment in it's location and update the segment bar - setDragged(-1); + useEffect(() => { + if (removed === -1) return; + // update total removed time + setTotalRemovedTime(prevRemoved => prevRemoved + (ordered[removed].endTime - ordered[removed].startTime)); + + // put the element on the undo stack + setUndoStack(prevUndo => [...prevUndo, ordered[removed]]); + // remove the segment from the array + setOrdered(prevOrdered => prevOrdered.filter((seg, i) => i !== removed)); + // reset to default/nullish state + setRemoved(-1); + }, [removed]); + + const updateLastHover = (segId: number): CurrentHover | null => { + // get the segId of the segment that will become the new bounding area + const rect = progressBarRef.current?.children[segId].getBoundingClientRect() + if (rect == null) return null + return { + index: segId, + minX: rect.x, + maxX: rect.x + rect.width, + } } + const onPointerDown = (e: React.PointerEvent<HTMLDivElement>) => { + // don't move the videobox element + e.stopPropagation() - progressBar.addEventListener('pointermove', updateSegmentOrder) - progressBar.addEventListener('pointerup', placeSegmentandCleanup, { once: true }) - } + // if recording, do nothing + if (props.recording) return; - const swapSegments = (oldIndex: number, newIndex: number) => { - if (newIndex == null) return - setOrdered(prevOrdered => { - const cpy = [...prevOrdered] - cpy[oldIndex] = cpy[newIndex] - cpy[newIndex] = prevOrdered[oldIndex] - return cpy - }) - setDragged(newIndex) + // get the segment the user clicked on to be dragged + const clickedSegment = e.target as HTMLDivElement & EventTarget + + // get the profess bar ro add event listeners + // don't do anything if null + const progressBar = progressBarRef.current + if (progressBar == null || clickedSegment.id === progressBar.id) return + + // if holding shift key, let's remove that segment + // TODO: think of a way to accomodate touch -> maybe if pointerup isn't fired after x secs? or if dragged into a trash bin or smthn + if (e.shiftKey) { + const segId = parseInt(clickedSegment.id.split('-')[1]); + setRemoved(segId); + return + } + + if (e.ctrlKey) { + handleUndo(); + return; + } + + const ptrId = e.pointerId; + progressBar.setPointerCapture(ptrId) + + const rect = clickedSegment.getBoundingClientRect() + // id for segment is like 'segment-1' or 'segment-10', + // so this works to get the id + const segId = parseInt(clickedSegment.id.split('-')[1]) + // set the selected segment to be the one dragged + setDragged(segId) + + // this is the logic for storing the lower X bound and upper X bound + // to know whether a swap is needed between two segments + let lastHover: CurrentHover = { + index: segId, + minX: rect.x, + maxX: rect.x + rect.width, + } + + // create the div element that tracks the cursor + const detchedSegment = document.createElement("div") + initDeatchSegment(detchedSegment, rect); + + const updateSegmentOrder = (event: PointerEvent): void => { + event.stopPropagation(); + event.preventDefault(); + + // this fixes a bug where pointerup doesn't fire while cursor is upped while being dragged + if (!progressBar.hasPointerCapture(ptrId)) { + placeSegmentandCleanup(); + return; + } + + followCursor(event, detchedSegment); + + const curX = event.clientX; + if (curX < lastHover.minX && lastHover.index > 0) { + swapSegments(lastHover.index, lastHover.index - 1) + lastHover = updateLastHover(lastHover.index - 1) ?? lastHover + } + else if (curX > lastHover.maxX && lastHover.index < segments.length - 1) { + swapSegments(lastHover.index, lastHover.index + 1) + lastHover = updateLastHover(lastHover.index + 1) ?? lastHover + } + } + + const placeSegmentandCleanup = (event?: PointerEvent): void => { + event?.stopPropagation(); + event?.preventDefault(); + // remove the update event listener for pointermove + progressBar.removeEventListener('pointermove', updateSegmentOrder); + // remove the floating segment from the DOM + detchedSegment.remove(); + // dragged is -1 is equiv to nothing being dragged, so the normal state + // so this will place the segment in it's location and update the segment bar + setDragged(-1); + } + + + progressBar.addEventListener('pointermove', updateSegmentOrder) + progressBar.addEventListener('pointerup', placeSegmentandCleanup, { once: true }) } + const swapSegments = (oldIndex: number, newIndex: number) => { + if (newIndex == null) return + setOrdered(prevOrdered => { + const cpy = [...prevOrdered] + cpy[oldIndex] = cpy[newIndex] + cpy[newIndex] = prevOrdered[oldIndex] + return cpy + }) + setDragged(newIndex) + } - // functions for the floating segment that tracks the cursor while grabbing it - const initDeatchSegment = (dot: HTMLDivElement, rect: DOMRect) => { - dot.classList.add("segment-selected") - dot.style.transitionDuration = '0s'; - dot.style.position = 'absolute'; - dot.style.zIndex = '999'; - dot.style.width = `${rect.width}px`; - dot.style.height = `${rect.height}px`; - dot.style.left = `${rect.x}px`; - dot.style.top = `${rect.y}px`; - dot.draggable = false; - document.body.append(dot) - } - const followCursor = (event: PointerEvent, dot: HTMLDivElement, rect: DOMRect): void => { - // event.stopPropagation() - // const { width, height } = dot.getBoundingClientRect() - const { width, height } = rect; - dot.style.left = `${event.clientX - width/2}px`; - dot.style.top = `${event.clientY - height/2}px`; - } + + // functions for the floating segment that tracks the cursor while grabbing it + const initDeatchSegment = (dot: HTMLDivElement, rect: DOMRect) => { + dot.classList.add("segment-selected"); + dot.style.transitionDuration = '0s'; + dot.style.position = 'absolute'; + dot.style.zIndex = '999'; + dot.style.width = `${rect.width}px`; + dot.style.height = `${rect.height}px`; + dot.style.left = `${rect.x}px`; + dot.style.top = `${rect.y}px`; + dot.draggable = false; + document.body.append(dot); + } + const followCursor = (event: PointerEvent, dot: HTMLDivElement): void => { + // event.stopPropagation() + const { width, height } = dot.getBoundingClientRect(); + dot.style.left = `${event.clientX - width / 2}px`; + dot.style.top = `${event.clientY - height / 2}px`; + } return ( - <div className="progressbar" id="progressbar" onPointerDown={onPointerDown} ref={progressBarRef}> - {segments} - </div> + <div className="progressbar" id="progressbar" onPointerDown={onPointerDown} ref={progressBarRef}> + {segments} + </div> ) }
\ No newline at end of file |
