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#!/Applications/Julia-1.8.app/Contents/Resources/julia/bin/julia
# FOR PROBLEM 4.17
# author: sotech117
# Simulate a solar system
using Plots # for plotting trajectory
using DifferentialEquations # for solving ODEs
using LinearAlgebra # for dot and cross products
println("Number of threads = ", Threads.nthreads())
G = 4.0*pi^2 # time scale = year and length scale = AU
mutable struct body
name::String # name of star or planet
m::Float64 # mass
r::Vector{Float64} # position vector
v::Vector{Float64} # velocity vector
end
function star(name="Sun", m = 1.0, r = zeros(3), v = zeros(3))
return body(name, m, r, v)
end
function planet(name="Earth", m=3.0e-6, a=1.0, ϵ=0.017, i=0.0)
perihelion = (1.0 - ϵ) * a
aphelion = (1.0 + ϵ) * a
speed = sqrt(G * (1.0 + ϵ)^2 / (a * (1.0 - ϵ^2)))
phi = 0.0
r = [perihelion * cos(i*pi/180.0) * cos(phi), perihelion * cos(i*pi/180.0) * sin(phi), perihelion * sin(i*pi/180.0)]
v = [-speed * sin(phi), speed * cos(phi), 0.0]
return body(name, m, r, v)
end
function momentum(b::body)
return b.m * b.v
end
function angularMomentum(b::body)
return b.m * cross(b.r, b.v)
end
function kineticEnergy(b::body)
v = b.v
m = b.m
return 0.5 * m * dot(v, v)
end
function potentialEnergy(body1::body, body2::body)
r = body1.r - body2.r
rSquared = dot(r, r)
return -G * body1.m * body2.m / sqrt(rSquared)
end
function rv(b::body)
return [b.r; b.v]
end
function force(body1::body, body2::body)
r = body1.r - body2.r
rSquared = dot(r, r)
return -G * r * rSquared^(-1.5)
#return -G * r / (rSquared * sqrt(rSquared))
end
mutable struct SolarSystem
bodies::Vector{body}
numberOfBodies::Int64
phaseSpace::Matrix{Float64} # 6N dimensional phase space
end
function SolarSystem()
bodies = Vector{body}()
push!(bodies, star()) # default = Sun
# push!(bodies, planet("Venus", 2.44e-6, 0.72, 0.0068, 3.39))
# push!(bodies, planet("Earth", 3.0e-6, 1.0, 0.017, 0.0))
push!(bodies, planet("Jupiter", 0.00095, 5.2, 0.049, 1.3))
# push!(bodies, planet("Saturn", 0.000285, 9.58, 0.055, 2.48))
push!(bodies, body("Astroid 1", 1e-13, [3.0, 0.0, 0.0], [0.0, 3.628, 0.0]))
push!(bodies, body("Astroid 2 ", 1e-13, [3.276, 0.0, 0.0], [0.0, 3.471, 0.0]))
# push!(bodies, body("Astroid 3 (no gap)", 1e-13,[3.7, 0.0, 0.0], [0.0, 3.267, 0.0]))
numberOfBodies = size(bodies)[1]
phaseSpace = zeros(6, 0)
for b in bodies
phaseSpace = [phaseSpace rv(b)]
end
return SolarSystem(bodies, numberOfBodies, phaseSpace)
end
function TotalMass(s::SolarSystem)
M = 0.0
for b in s.bodies
M += b.m
end
return M
end
function TotalLinearMomentum(s::SolarSystem)
P = zeros(3)
for b in s.bodies
P += momentum(b)
end
return P
end
function TotalAngularMomentum(s::SolarSystem)
L = zeros(3)
for b in s.bodies
L += angularMomentum(b)
end
return L
end
function TotalEnergy(s::SolarSystem)
ke = 0.0
pe = 0.0
for body1 in s.bodies
ke += kineticEnergy(body1)
for body2 in s.bodies
if (body1 != body2)
pe += 0.5 * potentialEnergy(body1, body2)
end
end
end
return pe + ke
end
function CenterOfMassFrame!(s::SolarSystem)
M = TotalMass(s)
P = TotalLinearMomentum(s)
V = P / M
s.phaseSpace = zeros(6, 0)
for body in s.bodies
body.v -= V #boost to COM frame
s.phaseSpace = [s.phaseSpace rv(body)]
end
return nothing
end
function tendency!(dps, ps, s::SolarSystem, t)
i = 1 # update phase space of individual bodies
for b in s.bodies
b.r = ps[1:3, i]
b.v = ps[4:6, i]
i += 1
end
# find velocities of bodies and forces on them. O(N^2) computational cost
N = s.numberOfBodies
for i in 1:N
b1 = s.bodies[i]
dps[1:3, i] = b1.v #dr/dt
dps[4:6, i] = zeros(3)
for j in 1:i-1
b2 = s.bodies[j]
f = force(b1, b2) # call only once
dps[4:6, i] += b2.m * f
dps[4:6, j] -= b1.m * f # Newton's 3rd law
end
end
return nothing
end
function parallel_tendency!(dps, ps, s::SolarSystem, t)
i = 1 # update phase space of individual bodies
for b in s.bodies
b.r = ps[1:3, i]
b.v = ps[4:6, i]
i += 1
end
# find velocities of bodies and forces on them. O(N^2) computational cost
N = s.numberOfBodies
Threads.@threads for i in 1:N
b1 = s.bodies[i]
dps[1:3, i] = b1.v #dr/dt
dps[4:6, i] = zeros(3)
for j in 1:N
if (j != i)
b2 = s.bodies[j]
f = force(b1, b2)
dps[4:6, i] += b2.m * f
end
end
end
return nothing
end
s = SolarSystem()
CenterOfMassFrame!(s)
println(typeof(s))
println("Initial total energy = ", TotalEnergy(s))
println("Initial total linear momentum = ", TotalLinearMomentum(s))
println("Initial total angular momentum = ", TotalAngularMomentum(s))
println("Number of bodies = ", s.numberOfBodies)
for b in s.bodies
println("body name = ", b.name)
end
t_final = 200.0 # final time of simulation
tspan = (0.0, t_final) # span of time to simulate
prob = ODEProblem(tendency!, s.phaseSpace, tspan, s) # specify ODE
sol = solve(prob, maxiters=1e8, reltol=1e-10, abstol=1e-10) # solve using Tsit5 algorithm to specified accuracy
println("\n\t Results")
println("Final time = ", sol.t[end])
println("Final total energy = ", TotalEnergy(s))
println("Final total linear momentum = ", TotalLinearMomentum(s))
println("Final total angular momentum = ", TotalAngularMomentum(s))
function eccentricity(body::Int64, solution)
n = size(solution[1, 1, :])[1]
samples = 1000
interval = floor(Int, n/samples)
ϵ = zeros(samples-1)
time = zeros(samples-1)
for i in 1:samples-1
r2 = sol[1, body, i*interval:(i+1)*interval].^2 + sol[2, body, i*interval:(i+1)*interval].^2 + sol[3, body, i*interval:(i+1)*interval].^2
aphelion = sqrt(maximum(r2))
perihelion = sqrt(minimum(r2))
ϵ[i] = (aphelion - perihelion) / (aphelion + perihelion)
time[i] = solution.t[i*interval]
end
return (time, ϵ)
end
function obliquity(body::Int64, solution)
n = size(solution[1, 1, :])[1]
samples = 1000
interval = floor(Int, n/samples)
ob = zeros(samples)
time = zeros(samples)
for i in 1:samples
r = solution[1:3, body, i*interval]
v = solution[4:6, body, i*interval]
ell = cross(r, v)
norm = sqrt(dot(ell, ell))
ob[i] = (180.0 / pi) * acos(ell[3]/norm)
time[i] = solution.t[i*interval]
end
return (time, ob)
end
body1 = 2 # Jupiter
body2 = 3 # Astroid 1
body3 = 4 # Astroid 2
# body4 = 5 # Astroid 3
# Plot of orbit
xy = scatter([(sol[1, body1, :], sol[2, body1, :]), (sol[1, body2, :], sol[2, body2, :]),
(sol[1, body3, :], sol[2, body3, :]),
# (sol[1, body4, :], sol[2, body4, :])
],
xlabel = "x (AU)", ylabel = "y (AU)", title = "Orbit",
label = ["Jupiter" "Asteroid not in gap (3.0AU)" "Asteroid 2/1 gap (3.27AU)" "Asteroid not in gap (3.7AU)"],
aspect_ratio=:equal, markersize=.5, markerstrokewidth = 0, legend = :bottomright,
colors=[:red :blue :green :black]
)
# Plot of obliquity
tilt = obliquity(body2, sol)
obliquityPlot = plot(tilt, xlabel = "t", ylabel = "tilt", legend = false, title = "obliquity")
# Plot of eccentricity
eccentric = eccentricity(body2, sol)
eccentricityPlot = plot(eccentric, xlabel = "t", ylabel = "ϵ", legend = false, title = "eccentricity")
#plot(obliquityPlot, eccentricityPlot)
plot(xy, aspect_ratio=:equal)
savefig("4-17.png")
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