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|
package ipstack
import (
"encoding/binary"
"fmt"
ipv4header "github.com/brown-csci1680/iptcp-headers"
"github.com/google/netstack/tcpip/header"
"github.com/pkg/errors"
"iptcp/pkg/lnxconfig"
"log"
"net"
"net/netip"
"sync"
"time"
// "bytes"
// "unicode"
)
const (
MAX_IP_PACKET_SIZE = 1400
LOCAL_COST uint32 = 0
STATIC_COST uint32 = 4294967295 // 2^32 - 1
MaxEntries = 64
INFINITY = 16
SIZE_OF_RIP_ENTRY = 12
SIZE_OF_RIP_MESSAGE = 6
RIP_PROTOCOL = 200
TEST_PROTOCOL = 0
)
// STRUCTS ---------------------------------------------------------------------
type Interface struct {
Name string
IpPrefix netip.Prefix
UdpAddr netip.AddrPort
RecvSocket net.UDPConn
SocketChannel chan bool
State bool
}
type Neighbor struct {
Name string
VipAddr netip.Addr
UdpAddr netip.AddrPort
}
type RIPHeader struct {
command uint16
numEntries uint16
}
type RIPEntry struct {
prefix netip.Prefix
cost uint32
}
type Hop struct {
Cost uint32
Type string
Interface *Interface
VIP netip.Addr
}
// GLOBAL VARIABLES (data structures) ------------------------------------------
var myVIP Interface
var myInterfaces []*Interface
var myNeighbors = make(map[string][]*Neighbor)
var myRIPNeighbors = make(map[string]*Neighbor)
type HandlerFunc func(src *Interface, dest *Neighbor, message []byte, hdr *ipv4header.IPv4Header) error
var protocolHandlers = make(map[int]HandlerFunc)
var routingTable = make(map[netip.Prefix]Hop)
// ************************************** INIT FUNCTIONS **********************************************************
// reference: https://github.com/brown-csci1680/lecture-examples/blob/main/ip-demo/cmd/udp-ip-recv/main.go
func createUDPListener(UdpAddr netip.AddrPort, conn *net.UDPConn) error {
listenString := UdpAddr.String()
listenAddr, err := net.ResolveUDPAddr("udp4", listenString)
if err != nil {
return errors.WithMessage(err, "Error resolving address->\t"+listenString)
}
tmpConn, err := net.ListenUDP("udp4", listenAddr)
if err != nil {
return errors.WithMessage(err, "Could not bind to UDP port->\t"+listenString)
}
*conn = *tmpConn
return nil
}
func Initialize(lnxFilePath string) error {
// Parse the file
lnxConfig, err := lnxconfig.ParseConfig(lnxFilePath)
if err != nil {
return errors.WithMessage(err, "Error parsing config file->\t"+lnxFilePath)
}
// 1) add each local if to the routing table, as dictated by its subnet
for _, iface := range lnxConfig.Interfaces {
prefix := netip.PrefixFrom(iface.AssignedIP, iface.AssignedPrefix.Bits())
i := &Interface{
Name: iface.Name,
IpPrefix: prefix,
UdpAddr: iface.UDPAddr,
RecvSocket: net.UDPConn{},
SocketChannel: make(chan bool),
State: true,
}
// Added this for printing purposes for REPL FYI, if you have a better way lmk
err := createUDPListener(iface.UDPAddr, &i.RecvSocket)
if err != nil {
return errors.WithMessage(err, "Error creating UDP socket for interface->\t"+iface.Name)
}
go InterfaceListenerRoutine(i)
myInterfaces = append(myInterfaces, i)
routingTable[prefix.Masked()] = Hop{LOCAL_COST, "L", i, prefix.Addr()}
}
// 2) add neighbors to if->neighbors map
for _, neighbor := range lnxConfig.Neighbors {
n := &Neighbor{
Name: neighbor.InterfaceName,
VipAddr: neighbor.DestAddr,
UdpAddr: neighbor.UDPAddr,
}
myNeighbors[neighbor.InterfaceName] = append(myNeighbors[neighbor.InterfaceName], n)
}
// 3) add RIP neighbors to RIP neighbor list
for _, route := range lnxConfig.RipNeighbors {
// add to RIP neighbors
for _, iface := range myInterfaces {
for _, neighbor := range myNeighbors[iface.Name] {
if neighbor.VipAddr == route {
myRIPNeighbors[neighbor.VipAddr.String()] = neighbor
break
}
}
}
}
// 4) add static routes to routing table
for prefix, addr := range lnxConfig.StaticRoutes {
// need loops to find the interface that matches the neighbor to send static to
// hops needs this interface
for _, iface := range myInterfaces {
for _, neighbor := range myNeighbors[iface.Name] {
if neighbor.VipAddr == addr {
routingTable[prefix] = Hop{STATIC_COST, "S", iface, addr}
break
}
}
}
}
// add protocol handlers
return nil
}
func InterfaceListenerRoutine(i *Interface) {
// decompose the interface
socket := i.RecvSocket
signal := i.SocketChannel
// booleans to control listening routine
isUp := true
closed := false
// go routine that hangs on the recv
fmt.Println("MAKING GO ROUTINE TO LISTEN:\t", socket.LocalAddr().String())
go func() {
defer func() {
fmt.Println("exiting go routine that listens on ", socket.LocalAddr().String())
}()
for {
if closed { // stop this go routine if channel is closed
return
}
if !isUp { // don't call the listeners if interface is down
continue
}
// TODO: remove these "training wheels"
time.Sleep(1 * time.Millisecond)
err := RecvIP(i, &isUp)
if err != nil {
fmt.Println("Error receiving IP packet", err)
return
}
}
}()
for {
select {
case sig, ok := <-signal:
if !ok {
fmt.Println("channel closed, exiting")
closed = true
return
}
fmt.Println("received isUP SIGNAL with value", sig)
isUp = sig
default:
continue
}
}
}
// ************************************** DOWN/UP FUNCTIONS ******************************************************
func InterfaceUp(iface *Interface) {
iface.State = true
iface.SocketChannel <- true
}
func InterfaceUpREPL(ifaceName string) {
iface, err := GetInterfaceByName(ifaceName)
if err != nil {
fmt.Println("Error getting interface by name", err)
return
}
InterfaceUp(iface)
}
// we could do either of these but the REPL results in less work done in router and host
func InterfaceDown(iface *Interface) {
iface.SocketChannel <- false
iface.State = false
}
func InterfaceDownREPL(ifaceName string) {
iface, err := GetInterfaceByName(ifaceName)
if err != nil {
fmt.Println("Error getting interface by name", err)
return
}
InterfaceDown(iface)
}
// ************************************** GETTER FUNCTIONS **********************************************************
func GetInterfaceByName(ifaceName string) (*Interface, error) {
// iterate through the interfaces and return the one with the same name
for _, iface := range myInterfaces {
if iface.Name == ifaceName {
return iface, nil
}
}
return nil, errors.Errorf("No interface with name %s", ifaceName)
}
func GetNeighborByIP(ipAddr string) (*Neighbor, error) {
// iterate through the neighbors and return the one with the same ipAddr
for _, neighbors := range myNeighbors {
for _, neighbor := range neighbors {
if neighbor.VipAddr.String() == ipAddr {
return neighbor, nil
}
}
}
return nil, errors.Errorf("No interface with ip %s", ipAddr)
}
func GetNeighborsToInterface(ifaceName string) ([]*Neighbor, error) {
if neighbors, ok := myNeighbors[ifaceName]; ok {
return neighbors, nil
}
return nil, errors.Errorf("No interface with name %s", ifaceName)
}
func GetMyVIP() Interface {
return myVIP
}
func GetInterfaces() []*Interface {
return myInterfaces
}
func GetNeighbors() map[string][]*Neighbor {
return myNeighbors
}
func GetRoutes() map[netip.Prefix]Hop {
return routingTable
}
// ************************************** PRINT FUNCTIONS **********************************************************
func SprintInterfaces() {
for _, iface := range myInterfaces {
if iface.State {
fmt.Printf("%s\t%s\t%s\n", iface.Name, iface.IpPrefix.String(), "UP")
} else {
fmt.Printf("%s\t%s\t%s\n", iface.Name, iface.IpPrefix.String(), "DOWN")
}
}
}
func SprintNeighbors() {
for ifaceName, neighbor := range myNeighbors {
for _, n := range neighbor {
fmt.Printf("%s\t%s\t%s\n", ifaceName, n.VipAddr.String(), n.UdpAddr.String())
}
}
}
func SprintRoutingTable() {
for prefix, hop := range routingTable {
if hop.Type == "L" {
fmt.Printf("%s\t%s\tLOCAL:%s\t%d\n", hop.Type, prefix.String(), hop.Interface.Name, 0)
} else if hop.Type == "S" {
fmt.Printf("%s\t%s\t%s\t%s\n", hop.Type, prefix.String(), hop.VIP.String(), "-")
} else {
fmt.Printf("%s\t%s\t%s\t%d\n", hop.Type, prefix.String(), hop.VIP.String(), hop.Cost)
}
}
}
func DebugNeighbors() {
for ifaceName, neighbor := range myNeighbors {
for _, n := range neighbor {
fmt.Printf("%s\t%s\t%s\n", ifaceName, n.UdpAddr.String(), n.VipAddr.String())
}
}
}
//// TODO @ MICHAEL:
//func RemoveNeighbor(neighbor Neighbor) {
// // TODO: remove from routing table
// myRoutes := GetRoutes()
// for prefix, hop := range myRoutes {
// if hop.VipAsStr == neighbor.VipAddr.String() {
// delete(myRoutes, prefix)
// }
// }
//
// // TODO: remove from myNeighbors
// myNeighbors[neighbor.VipAddr.String()] = nil
//
// // TODO: close the UDP socket
// err := neighbor.SendSocket.Close()
// if err != nil {
// fmt.Println("Error closing UDP socket", err)
// }
//
//}
// untested function above
// ************************************** BASIC FUNCTIONS **********************************************************
func CleanUp() {
fmt.Print("Cleaning up...\n")
// go through the interfaces, pop thread & close the UDP FDs
for _, iface := range myInterfaces {
if iface.SocketChannel != nil {
close(iface.SocketChannel)
}
err := iface.RecvSocket.Close()
if err != nil {
continue
}
}
// delete all the neighbors
myNeighbors = make(map[string][]*Neighbor)
// delete all the interfaces
myInterfaces = nil
// delete the routing table
routingTable = make(map[netip.Prefix]Hop)
time.Sleep(5 * time.Millisecond)
}
// TODO: have it take TTL so we can decrement it when forwarding
func SendIP(src *netip.Addr, dest *Neighbor, protocolNum int, message []byte, destIP string, hdr *ipv4header.IPv4Header) (int, error) {
if hdr == nil {
hdr = &ipv4header.IPv4Header{
Version: 4,
Len: 20, // Header length is always 20 when no IP options
TOS: 0,
TotalLen: ipv4header.HeaderLen + len(message),
ID: 0,
Flags: 0,
FragOff: 0,
TTL: 32,
Protocol: protocolNum,
Checksum: 0, // Should be 0 until checksum is computed
Src: *src,
Dst: netip.MustParseAddr(destIP),
Options: []byte{},
}
} else {
hdr = &ipv4header.IPv4Header{
Version: 4,
Len: 20, // Header length is always 20 when no IP options
TOS: 0,
TotalLen: ipv4header.HeaderLen + len(message),
ID: 0,
Flags: 0,
FragOff: 0,
TTL: hdr.TTL - 1,
Protocol: protocolNum,
Checksum: 0, // Should be 0 until checksum is computed
Src: *src,
Dst: netip.MustParseAddr(destIP),
Options: []byte{},
}
}
// Assemble the header into a byte array
headerBytes, err := hdr.Marshal()
if err != nil {
return -1, err
}
// Compute the checksum (see below)
// Cast back to an int, which is what the Header structure expects
hdr.Checksum = int(ComputeChecksum(headerBytes))
headerBytes, err = hdr.Marshal()
if err != nil {
log.Fatalln("Error marshalling header: ", err)
}
// Combine the header and the message into a single byte array
bytesToSend := make([]byte, 0, len(headerBytes)+len(message))
bytesToSend = append(bytesToSend, headerBytes...)
bytesToSend = append(bytesToSend, []byte(message)...)
sendAddr, err := net.ResolveUDPAddr("udp4", dest.UdpAddr.String())
// tmpConn, err := net.DialUDP("udp4", nil, sendAddr)
// get the interface of this neighbor
if err != nil {
return -1, errors.WithMessage(err, "Could not bind to UDP port->\t"+dest.UdpAddr.String())
}
// bytesWritten, err := tmpConn.Write(bytesToSend)
// TODO: make this faster by removing call
iface, err := GetInterfaceByName(dest.Name)
bytesWritten, err := iface.RecvSocket.WriteToUDP(bytesToSend, sendAddr)
if err != nil {
fmt.Println("Error writing to UDP socket")
return -1, errors.WithMessage(err, "Error writing to UDP socket")
}
return bytesWritten, nil
}
func RecvIP(iface *Interface, isOpen *bool) error {
// deconstruct interface
prefix := iface.IpPrefix
conn := iface.RecvSocket
buffer := make([]byte, MAX_IP_PACKET_SIZE) // TODO: fix wordking
// Read on the UDP port
// Too much printing so I commented it out
// fmt.Println("wating to read from UDP socket")
// TODO: this is erroring here!!
_, _, err := conn.ReadFromUDP(buffer)
if err != nil {
return err
}
if !*isOpen {
return errors.New("interface is down")
}
// Marshal the received byte array into a UDP header
// NOTE: This does not validate the checksum or check any fields
// (You'll need to do this part yourself)
hdr, err := ipv4header.ParseHeader(buffer)
if err != nil {
// What should you if the message fails to parse?
// Your node should not crash or exit when you get a bad message.
// Instead, simply drop the packet and return to processing.
fmt.Println("Error parsing header", err)
return err
}
headerSize := hdr.Len
headerBytes := buffer[:headerSize]
checksumFromHeader := uint16(hdr.Checksum)
computedChecksum := ValidateChecksum(headerBytes, checksumFromHeader)
var checksumState string
if computedChecksum == checksumFromHeader {
checksumState = "OK"
} else {
checksumState = "FAIL"
}
// Next, get the message, which starts after the header
messageLen := hdr.TotalLen - hdr.Len
message := buffer[headerSize : messageLen+headerSize]
// 1) check if the TTL & checksum is valid
TTL := hdr.TTL
if TTL == 0 {
// drop the packet
return nil
}
// check if the checksum is valid
if checksumState == "FAIL" {
// drop the packet
// fmt.Println("checksum failed, dropping packet")
return nil
}
// at this point, the packet is valid. next steps consider the forwarding of the packet
// 2) check if the message is for me, if so, sendUP (aka call the correct handler)
if hdr.Protocol != RIP_PROTOCOL {
// fmt.Println("I see a non-rip packet")
}
if hdr.Dst == prefix.Addr() {
// see if there is a handler for this protocol
if handler, ok := protocolHandlers[hdr.Protocol]; ok {
if hdr.Protocol != RIP_PROTOCOL {
// fmt.Println("this test packet is exactly for me")
}
err := handler(iface, nil, message, hdr)
if err != nil {
fmt.Println(err)
}
}
return nil
}
// 4) check forwarding table.
// if it's a local hop, send to that iface
// if it's a RIP hop, send to the neighbor with that VIP
// fmt.Println("checking routing table")
hop, err := LongestPrefix(hdr.Dst)
if err == nil { // on no err, found a match
// fmt.Println("found route", hop.VIP)
if hop.Type == "S" {
// default, static route
// drop in this case
return nil
}
// local hop
if hop.Type == "L" {
// if it's a local route, then the name is the interface name
for _, neighbor := range myNeighbors[hop.Interface.Name] {
if neighbor.VipAddr == hdr.Dst {
_, err2 := SendIP(&hdr.Src, neighbor, hdr.Protocol, message, hdr.Dst.String(), hdr)
if err2 != nil {
return err2
}
}
}
}
// rip hop
if hop.Type == "R" {
// if it's a rip route, then the check is against the hop vip
for _, neighbor := range myNeighbors[hop.Interface.Name] {
if neighbor.VipAddr == hop.VIP {
_, err2 := SendIP(&hdr.Src, neighbor, hdr.Protocol, message, hdr.Dst.String(), hdr)
if err2 != nil {
return err2
}
}
}
}
}
// if not in table, drop packet
return nil
}
// ************************************** RIP Routines *******************************************************
func makeRipMessage(command uint16, entries []RIPEntry) []byte {
SIZE_OF_RIP_HEADER := 2 * 2 // 2 uint16s
if command == 1 { // request message
buf := make([]byte, SIZE_OF_RIP_HEADER)
binary.BigEndian.PutUint16(buf[0:2], command)
binary.BigEndian.PutUint16(buf[2:4], uint16(0))
return buf
}
// else, command == 2, response message
bufLen := SIZE_OF_RIP_HEADER + // sizeof uint16 is 2, we have two of them
len(entries)*SIZE_OF_RIP_ENTRY // each entry is 12
buf := make([]byte, bufLen)
binary.BigEndian.PutUint16(buf[0:2], command)
binary.BigEndian.PutUint16(buf[2:4], uint16(len(entries)))
mask := netip.MustParseAddr("255.255.255.0")
for i, entry := range entries {
offset := 2*2 + i*SIZE_OF_RIP_ENTRY
binary.BigEndian.PutUint32(buf[offset:offset+4], entry.cost) // 0-3 = 4 bytes
copy(buf[offset+4:offset+8], entry.prefix.Addr().AsSlice()) // 4-7 = 4 bytes
copy(buf[offset+8:offset+12], mask.AsSlice()) // 8-11 = 4 bytes
}
return buf
}
func periodicUpdateRoutine() {
for {
// for each periodic update, we want to send our nodes in the table
for _, iface := range myInterfaces {
for _, n := range myNeighbors[iface.Name] {
_, in := myRIPNeighbors[n.VipAddr.String()]
if !in {
continue
}
// TODO: consider making this multithreaded and loops above more efficient
// if we're here, we are sending this to a rip neighbor
entries := make([]RIPEntry, 0)
for prefix, hop := range routingTable {
// implement split horizon + poison reverse at entry level
// fmt.Println("prefix: ", prefix)
var cost uint32
if hop.VIP == n.VipAddr {
cost = INFINITY
} else {
cost = hop.Cost
}
entries = append(entries,
RIPEntry{
prefix: prefix,
cost: cost,
})
}
message := makeRipMessage(2, entries)
addr := iface.IpPrefix.Addr()
_, err := SendIP(&addr, n, RIP_PROTOCOL, message, n.VipAddr.String(), nil)
if err != nil {
fmt.Printf("Error sending RIP message to %s\n", n.VipAddr.String())
continue
}
}
}
// wait 5 sec
time.Sleep(5 * time.Second)
}
}
var mu sync.Mutex
var timeoutTable = make(map[netip.Prefix]int)
var MAX_TIMEOUT = 12
func manageTimeoutsRoutine() {
for {
time.Sleep(time.Second)
// note: waitgroup causes deadlock then crashing
//wg := &sync.WaitGroup{}
//wg.Add(len(timeoutTable))
//mu.Lock()
//for prefix, _ := range timeoutTable {
// go func(p netip.Prefix) {
// timeoutTable[p]++
// if timeoutTable[p] == MAX_TIMEOUT {
// delete(routingTable, p)
// delete(timeoutTable, p)
// // TODO: send triggered update
// }
//
// wg.Done()
// }(prefix)
//}
//wg.Wait()
//mu.Unlock()
mu.Lock()
for prefix, _ := range timeoutTable {
timeoutTable[prefix]++
if timeoutTable[prefix] == MAX_TIMEOUT {
delete(routingTable, prefix)
delete(timeoutTable, prefix)
// TODO: send triggered update
}
}
mu.Unlock()
// fmt.Println("Timeout table: ", timeoutTable)
}
}
func startRipRoutines() {
// send a request to every neighbor
go func() {
for _, iface := range myInterfaces {
for _, neighbor := range myNeighbors[iface.Name] {
_, in := myRIPNeighbors[neighbor.VipAddr.String()]
if !in {
continue
}
// send a request
message := makeRipMessage(1, nil)
addr := iface.IpPrefix.Addr()
_, err := SendIP(&addr, neighbor, RIP_PROTOCOL, message, neighbor.VipAddr.String(), nil)
if err != nil {
return
}
}
}
}()
go periodicUpdateRoutine()
// make a "timeout" table, for each response we add to the table via rip
go manageTimeoutsRoutine()
// start a routine that sends updates every 10 seconds
}
// ************************************** Protocol Handlers *******************************************************
func RegisterProtocolHandler(protocolNum int) bool {
if protocolNum == RIP_PROTOCOL {
protocolHandlers[protocolNum] = handleRIP
go startRipRoutines()
return true
}
if protocolNum == TEST_PROTOCOL {
protocolHandlers[protocolNum] = handleTestPackets
return true
}
return false
}
func handleRIP(src *Interface, dest *Neighbor, message []byte, hdr *ipv4header.IPv4Header) error {
// parse the RIP message
SIZE_OF_RIP_HEADER := 2 * 2
command := int(binary.BigEndian.Uint16(message[0:2]))
switch command {
case 1:
//fmt.Println("Received RIP command for specific info")
// only send if the person asking is a RIP neighbor
neighbor, in := myRIPNeighbors[hdr.Src.String()]
if !in {
break
}
// fmt.Println("he is my rip neighbor ", hdr.Src.String())
// build the entries
entries := make([]RIPEntry, 0)
for prefix, hop := range routingTable {
// implement split horizon + poison reverse at entry level
// fmt.Println("prefix: ", prefix)
var cost uint32
if hop.VIP == hdr.Src {
cost = INFINITY
} else {
cost = hop.Cost
}
entries = append(entries,
RIPEntry{
prefix: prefix,
cost: cost,
})
}
res := makeRipMessage(2, nil)
_, err := SendIP(&hdr.Dst, neighbor, RIP_PROTOCOL, res, hdr.Src.String(), nil)
if err != nil {
return err
}
break
case 2:
numEntries := int(binary.BigEndian.Uint16(message[2:4]))
// fmt.Println("Received RIP response with", numEntries, "entries")
// parse the entries
entries := make([]RIPEntry, 0)
for i := 0; i < numEntries; i++ {
offset := SIZE_OF_RIP_HEADER + i*SIZE_OF_RIP_ENTRY
// each field is 4 bytes
cost := binary.BigEndian.Uint32(message[offset : offset+4])
address, _ := netip.AddrFromSlice(message[offset+4 : offset+8])
mask, _ := netip.AddrFromSlice(message[offset+8 : offset+12])
// TODO: fix the mask with the correct calculation
if mask != netip.MustParseAddr("255.255.255.0") {
fmt.Println("mask error")
}
// add to entries
prefix := netip.PrefixFrom(address, 24)
entries = append(entries, RIPEntry{prefix, cost})
// fmt.Println("Received RIP update: ", prefix.String(), cost)
}
// add to routing table
for _, entry := range entries {
// fmt.Printf("Received RIP update: %s\t%d\t%d\n", address, entry.mask, entry.cost)
if entry.prefix.Addr() == netip.MustParseAddr("0.0.0.0") { // TODO: investigate this
continue
}
// TODO: investigate this. should we be sharing local nodes too?
// potentially, may have to apply mask first
// fmt.Println(address)
prefix := entry.prefix
// fmt.Println(prefix.String())
// check if the entry is already in the routing table and update if need be
if node, ok := routingTable[prefix.Masked()]; ok {
if entry.cost < node.Cost {
routingTable[prefix.Masked()] = Hop{entry.cost + 1, "R", src, hdr.Src}
}
if node.Type == "R" {
mu.Lock()
timeoutTable[prefix.Masked()] = 0
mu.Unlock()
}
continue
}
if entry.cost == 17 {
routingTable[prefix.Masked()] = Hop{0, "R", src, hdr.Src}
} else {
routingTable[prefix.Masked()] = Hop{entry.cost + 1, "R", src, hdr.Src}
}
}
}
return nil
}
func handleTestPackets(src *Interface, dest *Neighbor, message []byte, hdr *ipv4header.IPv4Header) error {
fmt.Printf("Received test packet: Src: %s, Dst: %s, TTL: %d, Data: %s\n",
hdr.Src.String(), hdr.Dst.String(), hdr.TTL, string(message))
return nil
}
// ************************************** CHECKSUM FUNCTIONS ******************************************************
func ComputeChecksum(b []byte) uint16 {
checksum := header.Checksum(b, 0)
checksumInv := checksum ^ 0xffff
return checksumInv
}
func ValidateChecksum(b []byte, fromHeader uint16) uint16 {
checksum := header.Checksum(b, fromHeader)
return checksum
}
// ************************************** RIP FUNCTIONS **********************************************************
// TODO @ MICHAEL: LONGEST PREFIX MATCHING
func LongestPrefix(src netip.Addr) (Hop, error) {
possibleBits := [2]int{32, 24}
for _, bits := range possibleBits {
cmpPrefix := netip.PrefixFrom(src, bits)
for prefix, hop := range routingTable {
if cmpPrefix.Overlaps(prefix) {
return hop, nil
}
}
}
return Hop{}, errors.Errorf("No route to ip %s on table.", src)
}
//
//func SendRIPMessage(src Interface, dest *Neighbor, message *RIPMessage) error {
// hdr := ipv4header.IPv4Header{
// Version: 4,
// Len: 20, // Header length is always 20 when no IP options
// TOS: 0,
// TotalLen: ipv4header.HeaderLen + 4 + len(message.entries)*SIZE_OF_RIP_ENTRY,
// ID: 0,
// Flags: 0,
// FragOff: 0,
// TTL: 32,
// Protocol: RIP_PROTOCOL,
// Checksum: 0, // Should be 0 until checksum is computed
// Src: src.IpPrefix.Addr(),
// Dst: netip.MustParseAddr(dest.VipAddr.String()),
// Options: []byte{},
// }
//
// headerBytes, err := hdr.Marshal()
// if err != nil {
// return err
// }
//
// hdr.Checksum = int(ComputeChecksum(headerBytes))
//
// headerBytes, err = hdr.Marshal()
// if err != nil {
// log.Fatalln("Error marshalling header: ", err)
// }
//
// bytesToSend := make([]byte, 0)
// bytesToSend = append(bytesToSend, headerBytes...)
//
// // make the RIP message
// //buf := make([]byte, SIZE_OF_RIP_MESSAGE+len(message.entries)*SIZE_OF_RIP_ENTRY)
// //buf[0] = message.command
// //buf[1] = message.numEntries
//
// buf := make([]byte, 4)
// binary.BigEndian.PutUint16(buf[0:2], message.command)
// binary.BigEndian.PutUint16(buf[2:], message.numEntries)
//
// bytesToSend = append(bytesToSend, buf...)
//
// for _, entry := range message.entries {
// // offset := SIZE_OF_RIP_MESSAGE + i*SIZE_OF_RIP_ENTRY
// // each field is 4 bytes
// buf := make([]byte, SIZE_OF_RIP_ENTRY)
// binary.BigEndian.PutUint32(buf, entry.address) // 0-3 = 4 bytes
// binary.BigEndian.PutUint32(buf[3:8], entry.mask) // 4-7 = 4 bytes
// binary.BigEndian.PutUint32(buf[8:], entry.cost) // 8-11 = 4 bytes
//
// bytesToSend = append(bytesToSend, buf...)
// }
//
// // send RIP message
// sendAddr, err := net.ResolveUDPAddr("udp4", dest.UdpAddr.String())
// // tmpConn, err := net.DialUDP("udp4", nil, sendAddr)
// if err != nil {
// return errors.WithMessage(err, "Could not bind to UDP port->\t"+dest.UdpAddr.String())
// }
//
// iface, err := GetInterfaceByName(dest.Name)
// //_, err = tmpConn.Write(bytesToSend)
// _, err = iface.RecvSocket.WriteToUDP(bytesToSend, sendAddr)
// if err != nil {
// return err
// }
//
// return nil
//}
//func RequestRip() {
// // create RIP message
// message := NewRIPMessage(1, []RIPEntry{})
//
// // send RIP message to RIP neighbors
// for _, neighbors := range myNeighbors {
// for _, neighbor := range neighbors {
// // check if neighbor is RIP neighbor
// // if not, continue
// for _, ripNeighbor := range myRIPNeighbors {
// if neighbor.VipAddr.String() == ripNeighbor.String() {
// // send RIP message
// err := SendRIPMessage(myVIP, neighbor, message)
// if err != nil {
// continue
// }
// }
// }
// continue
// }
// }
//}
//
//func BroadcastPeriodicUpdates() {
// // for each periodic update, we want to send our nodes in the table
// entries := make([]RIPEntry, len(routingTable))
// for prefix, hop := range routingTable {
// entries = append(entries,
// RIPEntry{
// address: ConvertIPToUint32(prefix.Addr().String()),
// mask: uint32(prefix.Bits()),
// cost: hop.Cost,
// })
// }
// message := NewRIPMessage(2, entries)
//
// // send to each neighbor
// for _, iface := range myInterfaces {
// for _, n := range myNeighbors[iface.Name] {
// err := SendRIPMessage(*iface, n, message)
// if err != nil {
// fmt.Printf("Error sending RIP message to %s\n", n.VipAddr.String())
// continue
// }
// }
// }
//
//}
//// THIS MIGHT BE WRONG...
//func SendUpdates() {
// entries := make([]RIPEntry, len(routingTable))
// // create RIP entries from its interfaces to one another
// for _, iface := range myInterfaces {
// for _, iface2 := range myInterfaces {
// if iface.Name == iface2.Name {
// continue
// }
// // TODO @ MICHAEL: fix this
// // hardcoded way to get cost to 0, fix if you want a better way
// entry := &RIPEntry{
// address: ConvertIPToUint32(iface2.IpPrefix.Addr().String()),
// cost: 17,
// mask: ConvertIPToUint32(iface.IpPrefix.Addr().String()),
// }
// entries = append(entries, *entry)
//
// entry = &RIPEntry{
// address: ConvertIPToUint32(iface.IpPrefix.Addr().String()),
// cost: 17,
// mask: ConvertIPToUint32(iface2.IpPrefix.Addr().String()),
// }
// entries = append(entries, *entry)
// }
// }
//
// // create RIP entries from its neighbors
// for _, neighbors := range myNeighbors {
// for _, neighbor := range neighbors {
// ipUint32 := ConvertIPToUint32(neighbor.VipAddr.String())
// var neighborUint32 uint32
// for _, interfaces := range myInterfaces {
// if ifaceContainsIP(*interfaces, neighbor.VipAddr) {
// neighborUint32 = ConvertIPToUint32(interfaces.IpPrefix.Addr().String())
// break
// }
// }
//
// // create RIP entry
// entry := &RIPEntry{
// address: ipUint32,
// cost: LOCAL_COST,
// mask: neighborUint32,
// }
//
// // add to entries and create RIP message
// entries = append(entries, *entry)
// message := NewRIPMessage(2, entries)
//
// // send RIP message
// for _, Interfaces := range myInterfaces {
// if Interfaces.Name == neighbor.Name {
// err := SendRIPMessage(myVIP, neighbor, message)
// if err != nil {
// continue
// }
// }
// }
//
// }
// }
//}
// TODO @ MICHEAL: Handle links going down and link recovery
// func CheckAndUpdateRoutingTable() {
// for {
// time.Sleep(12 * time.Second)
// for prefix, hop := range routingTable {
// // delete route if not refreshed in 12 seconds
// // not sure if there is a better way to do this
// if hop.Type == "R" {
// delete(routingTable, prefix)
// SendUpdates()
// }
// }
// }
// }
// TODO @ MICHAEL: Triggered Updates and Split Horizon with Poisoned Reverse
|