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|
package ipstack
import (
"fmt"
"github.com/pkg/errors"
"iptcp/pkg/lnxconfig"
"net"
"net/netip"
"time"
)
const (
MAX_IP_PACKET_SIZE = 1400
LOCAL_COST uint32 = 0
STATIC_COST uint32 = 4294967295 // 2^32 - 1
)
// STRUCTS ---------------------------------------------------------------------
type Interface struct {
Name string
IpPrefix netip.Prefix
RecvSocket net.UDPConn
SocketChannel chan bool
State bool
}
type Neighbor struct {
VipAddr netip.Addr
UdpAddr netip.AddrPort
SendSocket net.UDPConn
SocketChannel chan bool
}
type RIPMessage struct {
command uint8
numEntries uint8
entries []RIPEntry
}
type RIPEntry struct {
addr netip.Addr
cost uint32
mask netip.Prefix
}
type Hop struct {
Cost uint32
VipAsStr string
}
// GLOBAL VARIABLES (data structures) ------------------------------------------
var myInterfaces []*Interface
var myNeighbors = make(map[string][]*Neighbor)
// var myRIPNeighbors = make(map[string]Neighbor)
type HandlerFunc func(int, string, *[]byte) error
var protocolHandlers = make(map[uint16]HandlerFunc)
// var routingTable = routingtable.New()
var routingTable = make(map[netip.Prefix]Hop)
// reference: https://github.com/brown-csci1680/lecture-examples/blob/main/ip-demo/cmd/udp-ip-recv/main.go
func createUDPConn(UdpAddr netip.AddrPort, conn *net.UDPConn) error {
listenString := UdpAddr.String()
listenAddr, err := net.ResolveUDPAddr("udp4", listenString)
if err != nil {
return errors.WithMessage(err, "Error resolving address->\t"+listenString)
}
tmpConn, err := net.ListenUDP("udp4", listenAddr)
if err != nil {
return errors.WithMessage(err, "Could not bind to UDP port->\t"+listenString)
}
*conn = *tmpConn
return nil
}
func Initialize(lnxFilePath string) error {
//if len(os.Args) != 2 {
// fmt.Printf("Usage: %s <configFile>\n", os.Args[0])
// os.Exit(1)
//}
//lnxFilePath := os.Args[1]
// Parse the file
lnxConfig, err := lnxconfig.ParseConfig(lnxFilePath)
if err != nil {
return errors.WithMessage(err, "Error parsing config file->\t"+lnxFilePath)
}
// 1) initialize the interfaces on this node here and into the routing table
static := false
for _, iface := range lnxConfig.Interfaces {
prefix := netip.PrefixFrom(iface.AssignedIP, iface.AssignedPrefix.Bits())
i := &Interface{
Name: iface.Name,
IpPrefix: prefix,
RecvSocket: net.UDPConn{},
SocketChannel: make(chan bool),
State: false,
}
err := createUDPConn(iface.UDPAddr, &i.RecvSocket)
if err != nil {
return errors.WithMessage(err, "Error creating UDP socket for interface->\t"+iface.Name)
}
go InterfaceListenerRoutine(i.RecvSocket, i.SocketChannel)
myInterfaces = append(myInterfaces, i)
// TODO: (FOR HOSTS ONLY)
// add STATIC to routing table
if !static {
ifacePrefix := netip.MustParsePrefix("0.0.0.0/0")
routingTable[ifacePrefix] = Hop{STATIC_COST, iface.Name}
static = true
}
}
// 2) initialize the neighbors connected to the node and into the routing table
for _, neighbor := range lnxConfig.Neighbors {
n := &Neighbor{
VipAddr: neighbor.DestAddr,
UdpAddr: neighbor.UDPAddr,
SendSocket: net.UDPConn{},
SocketChannel: make(chan bool),
}
err := createUDPConn(neighbor.UDPAddr, &n.SendSocket)
if err != nil {
return errors.WithMessage(err, "Error creating UDP socket for neighbor->\t"+neighbor.DestAddr.String())
}
go InterfaceListenerRoutine(n.SendSocket, n.SocketChannel)
myNeighbors[neighbor.InterfaceName] = append(myNeighbors[neighbor.InterfaceName], n)
// add to routing table
neighborPrefix := netip.PrefixFrom(neighbor.DestAddr, 24)
routingTable[neighborPrefix] = Hop{LOCAL_COST, neighbor.InterfaceName}
}
return nil
}
//func InitInterfaceListener(iface *Interface) {
// // TODO: cleanup syntax
// iface.State = false
// go func() {
// InterfaceListenerRoutine(iface.RecvSocket, iface.SocketChannel)
// }()
//}
// TODO: differentiate between SEND AND RECV
func InterfaceListenerRoutine(socket net.UDPConn, signal <-chan bool) {
isUp := false
closed := false
// go routine that hangs on the recv
fmt.Println("MAKING GO ROUTINE TO LISTEN:\t", socket.LocalAddr().String())
go func() {
defer func() { // on close, set isUp to false
fmt.Println("exiting go routine that listens on ", socket.LocalAddr().String())
}()
for {
if closed { // stop this go routine if channel is closed
return
}
if !isUp { // don't call the listeners if interface is down
continue
}
fmt.Println("no activity, actively listening on ", socket.LocalAddr().String())
// TODO: remove these training wheels, call the listener function
time.Sleep(1 * time.Millisecond)
}
}()
for {
select {
case open, sig := <-signal:
if !open {
fmt.Println("channel closed, exiting")
closed = true
return
}
fmt.Println("received isUP SIGNAL with value", sig)
isUp = sig
default:
}
}
}
// When an interface goes up, we need to start it's go routine that listens
func InterfaceUp(iface *Interface) {
iface.State = true
iface.SocketChannel <- true
}
func InterfaceDown(iface *Interface) {
iface.SocketChannel <- false
iface.State = false
}
/*
func ListerToInterfaces() {
for _, iface := range myInterfaces {
go RecvIp(iface)
}
}
func ValidateChecksum(b []byte, fromHeader uint16) uint16 {
checksum := header.Checksum(b, fromHeader)
return checksum
}
func SendIp(dst netip.Addr, port uint16, protocolNum uint16, data []byte, iface Interface) error {
bindLocalAddr, err := net.ResolveUDPAddr("udp4", iface.UDPAddr.String())
if err != nil {
log.Panicln("Error resolving address: ", err)
}
addrString := fmt.Sprintf("%s:%s", dst, port)
remoteAddr, err := net.ResolveUDPAddr("udp4", addrString)
if err != nil {
log.Panicln("Error resolving address: ", err)
}
fmt.Printf("Sending to %s:%d\n",
remoteAddr.IP.String(), remoteAddr.Port)
// Bind on the local UDP port: this sets the source port
// and creates a conn
conn, err := net.ListenUDP("udp4", bindLocalAddr)
if err != nil {
log.Panicln("Dial: ", err)
}
// Start filling in the header
message := data[20:]
hdr := ipv4header.IPv4Header{
Version: data[0] >> 4,
Len: 20, // Header length is always 20 when no IP options
TOS: data[1],
TotalLen: ipv4header.HeaderLen + len(message),
ID: data[4],
Flags: data[6] >> 5,
FragOff: data[6] & 0x1f,
TTL: data[8],
Protocol: data[9],
Checksum: 0, // Should be 0 until checksum is computed
Src: netip.MustParseAddr(iface.addr.String()),
Dst: netip.MustParseAddr(dst.String()),
Options: []byte{},
}
// Assemble the header into a byte array
headerBytes, err := hdr.Marshal()
if err != nil {
log.Fatalln("Error marshalling header: ", err)
}
// Compute the checksum (see below)
// Cast back to an int, which is what the Header structure expects
hdr.Checksum = int(ComputeChecksum(headerBytes))
headerBytes, err = hdr.Marshal()
if err != nil {
log.Fatalln("Error marshalling header: ", err)
}
bytesToSend := make([]byte, 0, len(headerBytes)+len(message))
bytesToSend = append(bytesToSend, headerBytes...)
bytesToSend = append(bytesToSend, []byte(message)...)
// Send the message to the "link-layer" addr:port on UDP
bytesWritten, err := conn.WriteToUDP(bytesToSend, remoteAddr)
if err != nil {
log.Panicln("Error writing to socket: ", err)
}
fmt.Printf("Sent %d bytes\n", bytesWritten)
}
func ComputeChecksum(b []byte) uint16 {
checksum := header.Checksum(b, 0)
checksumInv := checksum ^ 0xffff
return checksumInv
}
func ForwardIP(data []byte) error {
}
func AddRecvHandler(protocolNum uint8, callbackFunc HandlerFunc) error {
if protocolHandlers[protocolNum] != nil {
fmt.Printf("Warning: Handler for protocol %d already exists", protocolNum)
}
protocolHandlers[protocolNum] = callbackFunc
return nil
}
func RemoveRecvHandler(protocolNum uint8) error {
// consider error
if protocolHandlers[protocolNum] == nil {
return errors.Errorf("No handler for protocol %d", protocolNum)
}
delete(protocolHandlers, protocolNum)
return nil
}
// func routeRip(data []byte) (error) {
// // deconstruct packet
// newRIPMessage := RIPMessage{}
// newRIPMessage.command = data[0]
// newRIPMessage.numEntries = data[1]
// newRIPMessage.entries = make([]RIPEntry, newRIPMessage.numEntries)
// }
func GetNeighbors() []netip.Addr {
return myNeighbors
}
*/
func GetInterfaceByName(ifaceName string) (*Interface, error) {
for _, iface := range myInterfaces {
if iface.Name == ifaceName {
return iface, nil
}
}
return nil, errors.Errorf("No interface with name %s", ifaceName)
}
func SprintInterfaces() string {
buf := ""
for _, iface := range myInterfaces {
buf += fmt.Sprintf("%s\t%s\t%t\n", iface.Name, iface.IpPrefix.String(), iface.State)
}
return buf
}
func SprintNeighbors() string {
buf := ""
for ifaceName, neighbor := range myNeighbors {
for _, n := range neighbor {
buf += fmt.Sprintf("%s\t%s\t%s\n", ifaceName, n.UdpAddr.String(), n.VipAddr.String())
}
}
return buf
}
func SprintRoutingTable() string {
buf := ""
for prefix, hop := range routingTable {
buf += fmt.Sprintf("%s\t%s\t%d\n", prefix.String(), hop.VipAsStr, hop.Cost)
}
return buf
}
func DebugNeighbors() {
for ifaceName, neighbor := range myNeighbors {
for _, n := range neighbor {
fmt.Printf("%s\t%s\t%s\n", ifaceName, n.UdpAddr.String(), n.VipAddr.String())
}
}
}
func CleanUp() {
fmt.Print("Cleaning up...\n")
// go through the interfaces, pop thread & close the UDP FDs
for _, iface := range myInterfaces {
close(iface.SocketChannel)
iface.RecvSocket.Close()
}
// go through the neighbors, pop thread & close the UDP FDs
for _, neighbor := range myNeighbors {
for _, n := range neighbor {
if n.SocketChannel != nil {
close(n.SocketChannel)
}
n.SendSocket.Close()
}
}
}
|