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authorSebastian Park <SebPark03@gmail.com>2024-04-23 18:03:00 -0400
committerSebastian Park <SebPark03@gmail.com>2024-04-23 18:03:00 -0400
commit5c8c2f86376050787f2960656ca5865fcf87c020 (patch)
tree19fa985f81099256e67184496179ebb2200964b5 /CMakeLists.txt
parentc1e29bb93fcc24bbbdadcefede3fc9cddc0df48c (diff)
parent84c0bfa85374e45f06c1b6d7311b80f78670fb7c (diff)
Merge remote-tracking branch 'origin/jess_working_norms'
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r--CMakeLists.txt4
1 files changed, 4 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 3f1220e..9dffb01 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -54,6 +54,8 @@ add_executable(${PROJECT_NAME}
src/ocean/ocean.h
src/ocean/ocean.cpp
+
+ src/ocean/ocean_alt.h src/ocean/ocean_alt.cpp
)
# GLEW: this creates its library and allows you to `#include "GL/glew.h"`
@@ -97,6 +99,8 @@ qt6_add_resources(${PROJECT_NAME} "Resources"
resources/shaders/anchorPoint.frag
resources/shaders/texture.vert
resources/shaders/texture.frag
+
+
)
# GLEW: this provides support for Windows (including 64-bit)