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author | jjesswan <jessica_wan@brown.edu> | 2024-04-22 21:56:26 -0400 |
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committer | jjesswan <jessica_wan@brown.edu> | 2024-04-22 21:56:26 -0400 |
commit | a556b45abf18f1bd509daaf63b66b7d55e9fd291 (patch) | |
tree | bc9b8a2d184c12aee236e7f9f276a34b84ca552d /engine-ocean/External/glew/auto/extensions/gl/GL_MESA_window_pos | |
parent | cd7c76017a12bb548036571c1ff13e551369d06d (diff) |
add engine version
Diffstat (limited to 'engine-ocean/External/glew/auto/extensions/gl/GL_MESA_window_pos')
-rw-r--r-- | engine-ocean/External/glew/auto/extensions/gl/GL_MESA_window_pos | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/engine-ocean/External/glew/auto/extensions/gl/GL_MESA_window_pos b/engine-ocean/External/glew/auto/extensions/gl/GL_MESA_window_pos new file mode 100644 index 0000000..4282ff4 --- /dev/null +++ b/engine-ocean/External/glew/auto/extensions/gl/GL_MESA_window_pos @@ -0,0 +1,28 @@ +GL_MESA_window_pos +https://www.khronos.org/registry/OpenGL/extensions/MESA/MESA_window_pos.txt +GL_MESA_window_pos + + void glWindowPos2dMESA (GLdouble x, GLdouble y) + void glWindowPos2dvMESA (const GLdouble* p) + void glWindowPos2fMESA (GLfloat x, GLfloat y) + void glWindowPos2fvMESA (const GLfloat* p) + void glWindowPos2iMESA (GLint x, GLint y) + void glWindowPos2ivMESA (const GLint* p) + void glWindowPos2sMESA (GLshort x, GLshort y) + void glWindowPos2svMESA (const GLshort* p) + void glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z) + void glWindowPos3dvMESA (const GLdouble* p) + void glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z) + void glWindowPos3fvMESA (const GLfloat* p) + void glWindowPos3iMESA (GLint x, GLint y, GLint z) + void glWindowPos3ivMESA (const GLint* p) + void glWindowPos3sMESA (GLshort x, GLshort y, GLshort z) + void glWindowPos3svMESA (const GLshort* p) + void glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble) + void glWindowPos4dvMESA (const GLdouble* p) + void glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w) + void glWindowPos4fvMESA (const GLfloat* p) + void glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w) + void glWindowPos4ivMESA (const GLint* p) + void glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w) + void glWindowPos4svMESA (const GLshort* p) |