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authorjjesswan <jessica_wan@brown.edu>2024-04-22 21:56:26 -0400
committerjjesswan <jessica_wan@brown.edu>2024-04-22 21:56:26 -0400
commita556b45abf18f1bd509daaf63b66b7d55e9fd291 (patch)
treebc9b8a2d184c12aee236e7f9f276a34b84ca552d /engine-ocean/Game/Systems/AI/btnode.h
parentcd7c76017a12bb548036571c1ff13e551369d06d (diff)
add engine version
Diffstat (limited to 'engine-ocean/Game/Systems/AI/btnode.h')
-rw-r--r--engine-ocean/Game/Systems/AI/btnode.h18
1 files changed, 18 insertions, 0 deletions
diff --git a/engine-ocean/Game/Systems/AI/btnode.h b/engine-ocean/Game/Systems/AI/btnode.h
new file mode 100644
index 0000000..b025da6
--- /dev/null
+++ b/engine-ocean/Game/Systems/AI/btnode.h
@@ -0,0 +1,18 @@
+#ifndef BTNODE_H
+#define BTNODE_H
+
+
+enum Status{
+ SUCCESS, FAIL, RUNNING
+};
+
+class BTNode
+{
+public:
+ BTNode();
+ virtual ~BTNode() = default;
+ virtual Status update(float seconds) = 0;
+ virtual void reset() = 0;
+ virtual void addChildren(BTNode *node) = 0;
+};
+#endif // BTNODE_H