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authorjjesswan <jessica_wan@brown.edu>2024-04-22 21:56:26 -0400
committerjjesswan <jessica_wan@brown.edu>2024-04-22 21:56:26 -0400
commita556b45abf18f1bd509daaf63b66b7d55e9fd291 (patch)
treebc9b8a2d184c12aee236e7f9f276a34b84ca552d /engine-ocean/Game/Systems/Pathfinding/aimovementsystem.h
parentcd7c76017a12bb548036571c1ff13e551369d06d (diff)
add engine version
Diffstat (limited to 'engine-ocean/Game/Systems/Pathfinding/aimovementsystem.h')
-rw-r--r--engine-ocean/Game/Systems/Pathfinding/aimovementsystem.h34
1 files changed, 34 insertions, 0 deletions
diff --git a/engine-ocean/Game/Systems/Pathfinding/aimovementsystem.h b/engine-ocean/Game/Systems/Pathfinding/aimovementsystem.h
new file mode 100644
index 0000000..e880e44
--- /dev/null
+++ b/engine-ocean/Game/Systems/Pathfinding/aimovementsystem.h
@@ -0,0 +1,34 @@
+#ifndef AIMOVEMENTSYSTEM_H
+#define AIMOVEMENTSYSTEM_H
+#include "Game/Components/TransformComponent.h"
+#include "Game/Systems/Pathfinding/pathfinder.h"
+#include "Game/Systems/system.h"
+
+
+class AIMovementSystem : public System
+{
+public:
+ AIMovementSystem(std::map<std::string, std::shared_ptr<GameObject>>& dynamic_gameobjects,
+ std::map<std::string, std::shared_ptr<GameObject>>& rigid_gameobjects);
+ void draw() override;
+ void update(double deltaTime) override;
+ void scrollEvent(double distance) override;
+ void mousePosEvent(double xpos, double ypos) override;
+
+private:
+ float gravitySimulation(float &initial_v, double deltaTime, float snapshot_time, float gravity);
+ TransformComponent* getTransform(std::shared_ptr<GameObject> &go);
+
+ std::map<std::string, std::shared_ptr<GameObject>>& m_dynamic_gameobjects;
+ std::map<std::string, std::shared_ptr<GameObject>>& m_rigid_gameobjects;
+
+
+ float horiz_velocity = .005f;
+ float snapshot_time = 0.f;
+
+ std::vector<glm::vec3> m_path;
+
+ //std::shared_ptr<Pathfinder> m_pathfinder;
+};
+
+#endif // AIMOVEMENTSYSTEM_H