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authorjjesswan <jessica_wan@brown.edu>2024-04-22 21:56:26 -0400
committerjjesswan <jessica_wan@brown.edu>2024-04-22 21:56:26 -0400
commita556b45abf18f1bd509daaf63b66b7d55e9fd291 (patch)
treebc9b8a2d184c12aee236e7f9f276a34b84ca552d /engine-ocean/Resources/Shaders/InventoryShader.frag
parentcd7c76017a12bb548036571c1ff13e551369d06d (diff)
add engine version
Diffstat (limited to 'engine-ocean/Resources/Shaders/InventoryShader.frag')
-rw-r--r--engine-ocean/Resources/Shaders/InventoryShader.frag15
1 files changed, 15 insertions, 0 deletions
diff --git a/engine-ocean/Resources/Shaders/InventoryShader.frag b/engine-ocean/Resources/Shaders/InventoryShader.frag
new file mode 100644
index 0000000..fc89ab1
--- /dev/null
+++ b/engine-ocean/Resources/Shaders/InventoryShader.frag
@@ -0,0 +1,15 @@
+#version 330 core
+in vec2 texCoords;
+out vec4 color;
+
+uniform sampler2D inventoryTexture0;
+
+void main()
+{
+ if (texCoords.x < 0.0 || texCoords.x > 1.0 ||
+ texCoords.y < 0.0 || texCoords.y > 1.0) {
+ discard;
+ }
+
+ color = texture(inventoryTexture0, texCoords);
+}