diff options
author | jjesswan <jessica_wan@brown.edu> | 2024-04-22 21:56:26 -0400 |
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committer | jjesswan <jessica_wan@brown.edu> | 2024-04-22 21:56:26 -0400 |
commit | a556b45abf18f1bd509daaf63b66b7d55e9fd291 (patch) | |
tree | bc9b8a2d184c12aee236e7f9f276a34b84ca552d /engine-ocean/Resources/Shaders/InventoryShader.frag | |
parent | cd7c76017a12bb548036571c1ff13e551369d06d (diff) |
add engine version
Diffstat (limited to 'engine-ocean/Resources/Shaders/InventoryShader.frag')
-rw-r--r-- | engine-ocean/Resources/Shaders/InventoryShader.frag | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/engine-ocean/Resources/Shaders/InventoryShader.frag b/engine-ocean/Resources/Shaders/InventoryShader.frag new file mode 100644 index 0000000..fc89ab1 --- /dev/null +++ b/engine-ocean/Resources/Shaders/InventoryShader.frag @@ -0,0 +1,15 @@ +#version 330 core +in vec2 texCoords; +out vec4 color; + +uniform sampler2D inventoryTexture0; + +void main() +{ + if (texCoords.x < 0.0 || texCoords.x > 1.0 || + texCoords.y < 0.0 || texCoords.y > 1.0) { + discard; + } + + color = texture(inventoryTexture0, texCoords); +} |