diff options
author | jjesswan <jessica_wan@brown.edu> | 2024-04-22 21:56:26 -0400 |
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committer | jjesswan <jessica_wan@brown.edu> | 2024-04-22 21:56:26 -0400 |
commit | a556b45abf18f1bd509daaf63b66b7d55e9fd291 (patch) | |
tree | bc9b8a2d184c12aee236e7f9f276a34b84ca552d /engine-ocean/Resources/Shaders/UIShader.vert | |
parent | cd7c76017a12bb548036571c1ff13e551369d06d (diff) |
add engine version
Diffstat (limited to 'engine-ocean/Resources/Shaders/UIShader.vert')
-rw-r--r-- | engine-ocean/Resources/Shaders/UIShader.vert | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/engine-ocean/Resources/Shaders/UIShader.vert b/engine-ocean/Resources/Shaders/UIShader.vert new file mode 100644 index 0000000..27152bd --- /dev/null +++ b/engine-ocean/Resources/Shaders/UIShader.vert @@ -0,0 +1,18 @@ +#version 330 core +layout (location = 0) in vec2 pos; // <vec2 pos, vec2 tex> +out vec2 texCoords; +uniform mat4 transform; +uniform mat4 projection; +uniform vec2 textureScale; +uniform bool hovering; + + + + +void main() +{ + + gl_Position = transform*vec4(pos.x, pos.y, 0.f, 1.f); + texCoords = textureScale*vec2((pos.x+1.f)/2.f, (pos.y+1.f)/2.f); + //texCoords = textureScale * (pos.x - 0.5f) + 0.5f; +} |