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authorjjesswan <jessica_wan@brown.edu>2024-04-22 21:56:26 -0400
committerjjesswan <jessica_wan@brown.edu>2024-04-22 21:56:26 -0400
commita556b45abf18f1bd509daaf63b66b7d55e9fd291 (patch)
treebc9b8a2d184c12aee236e7f9f276a34b84ca552d /engine-ocean/Resources/Shaders/grass.frag
parentcd7c76017a12bb548036571c1ff13e551369d06d (diff)
add engine version
Diffstat (limited to 'engine-ocean/Resources/Shaders/grass.frag')
-rw-r--r--engine-ocean/Resources/Shaders/grass.frag22
1 files changed, 22 insertions, 0 deletions
diff --git a/engine-ocean/Resources/Shaders/grass.frag b/engine-ocean/Resources/Shaders/grass.frag
new file mode 100644
index 0000000..ac6de94
--- /dev/null
+++ b/engine-ocean/Resources/Shaders/grass.frag
@@ -0,0 +1,22 @@
+#version 330 core
+out vec4 fragColor;
+uniform sampler2D grass_texture;
+uniform vec3 skyColor;
+
+
+in GS_OUT {
+ vec2 texCoord;
+ float visibility;
+} fs_in;
+
+void main(void)
+{
+ vec4 color = texture(grass_texture, fs_in.texCoord);
+ if (color.a < 0.4) discard;
+
+
+ fragColor = color;
+ fragColor = mix(vec4(skyColor, 1.f), fragColor, fs_in.visibility);
+ // fragColor = vec4(0, 0, 1, 1);
+
+}