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authorjjesswan <jessica_wan@brown.edu>2024-04-22 21:56:26 -0400
committerjjesswan <jessica_wan@brown.edu>2024-04-22 21:56:26 -0400
commita556b45abf18f1bd509daaf63b66b7d55e9fd291 (patch)
treebc9b8a2d184c12aee236e7f9f276a34b84ca552d /engine-ocean/Resources/Shaders/skybox.frag
parentcd7c76017a12bb548036571c1ff13e551369d06d (diff)
add engine version
Diffstat (limited to 'engine-ocean/Resources/Shaders/skybox.frag')
-rw-r--r--engine-ocean/Resources/Shaders/skybox.frag23
1 files changed, 23 insertions, 0 deletions
diff --git a/engine-ocean/Resources/Shaders/skybox.frag b/engine-ocean/Resources/Shaders/skybox.frag
new file mode 100644
index 0000000..7589faf
--- /dev/null
+++ b/engine-ocean/Resources/Shaders/skybox.frag
@@ -0,0 +1,23 @@
+#version 330 core
+
+in vec3 tex_coord;
+
+uniform samplerCube cubeMap;
+uniform vec3 skyColor;
+
+out vec4 fragColor;
+
+const float lowerLimit = -50.f;
+const float upperLimit = 100.f;
+
+
+void main() {
+
+ //fragColor = vec4(1.f);
+ vec4 finalColor = texture(cubeMap, tex_coord);
+
+ // blending bottom of skybox to skyColor
+ float factor = (tex_coord.y - lowerLimit) / (upperLimit - lowerLimit);
+ factor = clamp(factor, 0.f, 1.f);
+ fragColor = mix(vec4(skyColor, 1.f), finalColor, factor);
+}