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author | sotech117 <michael_foiani@brown.edu> | 2024-04-09 03:14:17 -0400 |
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committer | sotech117 <michael_foiani@brown.edu> | 2024-04-09 03:14:17 -0400 |
commit | 7a8d0d8bc2572707c9d35006f30ea835c86954b0 (patch) | |
tree | dedb9a65c1698202ad485378b4186b667008abe5 /glew/auto/EGL-Registry/sdk/docs/man/eglCreateContext.xml | |
parent | 818324678bd5dca790c57048e5012d2937a4b5e5 (diff) |
first draft to generate waves
Diffstat (limited to 'glew/auto/EGL-Registry/sdk/docs/man/eglCreateContext.xml')
-rw-r--r-- | glew/auto/EGL-Registry/sdk/docs/man/eglCreateContext.xml | 212 |
1 files changed, 212 insertions, 0 deletions
diff --git a/glew/auto/EGL-Registry/sdk/docs/man/eglCreateContext.xml b/glew/auto/EGL-Registry/sdk/docs/man/eglCreateContext.xml new file mode 100644 index 0000000..73c54b6 --- /dev/null +++ b/glew/auto/EGL-Registry/sdk/docs/man/eglCreateContext.xml @@ -0,0 +1,212 @@ +<refentry xmlns="http://docbook.org/ns/docbook" version="5.0" xml:base="" xml:id="eglCreateContext"> + <info> + <copyright> + <year>2003-2018</year> + <holder>The Khronos Group Inc.</holder> + </copyright> + </info> + <refmeta> + <refentrytitle>eglCreateContext</refentrytitle> + <manvolnum>3G</manvolnum> + </refmeta> + <refnamediv> + <refname>eglCreateContext</refname> + <refpurpose> + create a new <acronym>EGL</acronym> rendering context + </refpurpose> + </refnamediv> + <refsynopsisdiv> + <title>C Specification</title> + <funcsynopsis> + <funcprototype> + <funcdef>EGLContext <function>eglCreateContext</function></funcdef> + <paramdef>EGLDisplay <parameter>display</parameter></paramdef> + <paramdef>EGLConfig <parameter>config</parameter></paramdef> + <paramdef>EGLContext <parameter>share_context</parameter></paramdef> + <paramdef>EGLint const * <parameter>attrib_list</parameter></paramdef> + </funcprototype> + </funcsynopsis> + </refsynopsisdiv> + <refsect1 xml:id="parameters"><title>Parameters</title> + <variablelist> + <varlistentry> + <term><parameter>display</parameter></term> + <listitem><para> + Specifies the + <acronym>EGL</acronym> + display connection. + </para></listitem> + </varlistentry> + <varlistentry> + <term><parameter>config</parameter></term> + <listitem><para>Specifies the EGL frame buffer configuration that + defines the frame buffer resource available to the rendering context. + </para></listitem> + </varlistentry> + <varlistentry> + <term><parameter>share_context</parameter></term> + <listitem><para> + Specifies another + <acronym>EGL</acronym> + rendering context with which to share data, as + defined by the client API corresponding to the + contexts. Data is also shared with all other + contexts with which + <parameter>share_context</parameter> shares data. + <constant>EGL_NO_CONTEXT</constant> indicates that + no sharing is to take place. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term><parameter>attrib_list</parameter></term> + <listitem><para> + Specifies attributes and attribute values for the + context being created. Only the attribute + <constant>EGL_CONTEXT_CLIENT_VERSION</constant> may + be specified. + </para></listitem> + </varlistentry> + </variablelist> + </refsect1> + <refsect1 xml:id="description"><title>Description</title> + <para> + <function>eglCreateContext</function> creates an EGL + rendering context for the current rendering API (as set with + <function>eglBindAPI</function>) and returns a handle to the + context. The context can then be used to render into an EGL + drawing surface. If <function>eglCreateContext</function> + fails to create a rendering context, + <constant>EGL_NO_CONTEXT</constant> is returned. + </para> + <para> + If <parameter>share_context</parameter> is not + <constant>EGL_NO_CONTEXT</constant>, then all shareable data + in the context (as defined by the client API specification + for the current rendering API) are shared by context + <parameter>share_context</parameter>, all other contexts + <parameter>share_context</parameter> already shares with, + and the newly created context. An arbitrary number of + rendering contexts can share data. However, all rendering + contexts that share data must themselves exist in the same + address space. Two rendering contexts share an address space + if both are owned by a single process. + </para> + <para> + <parameter>attrib_list</parameter> specifies a list of + attributes for the context. The list has the same structure + as described for <function>eglChooseConfig</function>. The + attributes and attribute values which may be specified are + as follows: + </para> + <variablelist> + <varlistentry> + <term><constant>EGL_CONTEXT_MAJOR_VERSION</constant></term> + <listitem><para> + Must be followed by an integer specifying the requested + major version of an OpenGL or OpenGL ES context. The + default value is 1. This attribute is an alias of the + older <constant>EGL_CONTEXT_CLIENT_VERSION</constant>, + and the tokens may be used interchangeably. + </para></listitem> + </varlistentry> + <varlistentry> + <term><constant>EGL_CONTEXT_MINOR_VERSION</constant></term> + <listitem><para> + Must be followed by an integer specifying the requested + minor version of an OpenGL or OpenGL ES context. The + default value is 0. + </para></listitem> + </varlistentry> + <varlistentry> + <term><constant>EGL_CONTEXT_OPENGL_PROFILE_MASK</constant></term> + <listitem><para> + Must be followed by an integer bitmask specifying the + <firstterm>profile</firstterm> of an OpenGL context. + Bits which may be set include + <constant>EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT</constant> + for a core profile and + <constant>EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT</constant> + for a compatibility profile. The default value is + <constant>EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT</constant>. + All OpenGL 3.2 and later implementations are required to + implement the core profile, but implementation of the + compatibility profile is optional. + </para></listitem> + </varlistentry> + <varlistentry> + <term><constant>EGL_CONTEXT_OPENGL_DEBUG</constant></term> + <listitem><para> + Must be followed by <constant>EGL_TRUE</constant>, + specifying that an OpenGL or OpenGL ES <firstterm>debug + context</firstterm> should be created, or + <constant>EGL_FALSE</constant>, if a non-debug context + should be created. The default value is + <constant>EGL_FALSE</constant>. + </para></listitem> + </varlistentry> + <varlistentry> + <term><constant>EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE</constant></term> + <listitem><para> + Must be followed by <constant>EGL_TRUE</constant>, + specifying that a + <firstterm>forward-compatible</firstterm> OpenGL context + should be created, or <constant>EGL_FALSE</constant>, if + a non-forward-compatible context should be created. The + default value is <constant>EGL_FALSE</constant>. + </para></listitem> + </varlistentry> + <varlistentry> + <term><constant>EGL_CONTEXT_OPENGL_ROBUST_ACCESS</constant></term> + <listitem><para> + Must be followed by <constant>EGL_TRUE</constant>, + specifying that an OpenGL or OpenGL ES context + supporting <firstterm>robust buffer access</firstterm> + should be created, or <constant>EGL_FALSE</constant>, if + a non-robust context should be created. The default + value is <constant>EGL_FALSE</constant>. + </para></listitem> + </varlistentry> + <varlistentry> + <term><constant>EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY</constant></term> + <listitem><para> + Must be followed by + <constant>EGL_LOSE_CONTEXT_ON_RESET</constant>, + specifying that an OpenGL or OpenGL ES context with + reset notification behavior + <constant>GL_LOSE_CONTEXT_ON_RESET_ARB</constant> should + be created, or + <constant>EGL_NO_RESET_NOTIFICATION</constant>, + specifying that an OpenGL or OpenGL ES context with + reset notification behavior + <constant>GL_NO_RESET_NOTIFICATION_ARB</constant> should + be created, as described by the + <constant>GL_ARB_robustness</constant> extension. + </para><para> + If the + <constant>EGL_CONTEXT_OPENGL_ROBUST_ACCESS</constant> + attribute is not set to <constant>EGL_TRUE</constant>, + context creation will not fail, but the resulting + context may not support robust buffer access, and + therefore may not support the requested reset + notification strategy The default value for + <constant>EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY</constant> + is <constant>EGL_NO_RESET_NOTIFICATION</constant> . + </para></listitem> + </varlistentry> + </variablelist> + <para> + There are many possible interactions between requested OpenGL + and OpenGL ES context creation attributes, depending on the API + versions and extensions supported by the implementation. These + interactions are described in detail in the EGL 1.5 + Specification, but are not listed here for compactness. The + requested attributes may not be able to be satisfied, but + context creation may still succeed. Applications should ensure + that the OpenGL or OpenGL ES contexts supports needed features + before using them, by determining the actual context version, + supported extensions, and supported context flags using runtime + queries. + </para> + </refsect1> +</refentry> |