diff options
author | sotech117 <michael_foiani@brown.edu> | 2024-04-09 03:14:17 -0400 |
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committer | sotech117 <michael_foiani@brown.edu> | 2024-04-09 03:14:17 -0400 |
commit | 7a8d0d8bc2572707c9d35006f30ea835c86954b0 (patch) | |
tree | dedb9a65c1698202ad485378b4186b667008abe5 /glew/auto/extensions/gl/GL_ARB_gpu_shader_fp64 | |
parent | 818324678bd5dca790c57048e5012d2937a4b5e5 (diff) |
first draft to generate waves
Diffstat (limited to 'glew/auto/extensions/gl/GL_ARB_gpu_shader_fp64')
-rw-r--r-- | glew/auto/extensions/gl/GL_ARB_gpu_shader_fp64 | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/glew/auto/extensions/gl/GL_ARB_gpu_shader_fp64 b/glew/auto/extensions/gl/GL_ARB_gpu_shader_fp64 new file mode 100644 index 0000000..1a02b5f --- /dev/null +++ b/glew/auto/extensions/gl/GL_ARB_gpu_shader_fp64 @@ -0,0 +1,34 @@ +GL_ARB_gpu_shader_fp64 +https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_gpu_shader_fp64.txt +GL_ARB_gpu_shader_fp64 + + GL_DOUBLE_MAT2 0x8F46 + GL_DOUBLE_MAT3 0x8F47 + GL_DOUBLE_MAT4 0x8F48 + GL_DOUBLE_MAT2x3 0x8F49 + GL_DOUBLE_MAT2x4 0x8F4A + GL_DOUBLE_MAT3x2 0x8F4B + GL_DOUBLE_MAT3x4 0x8F4C + GL_DOUBLE_MAT4x2 0x8F4D + GL_DOUBLE_MAT4x3 0x8F4E + GL_DOUBLE_VEC2 0x8FFC + GL_DOUBLE_VEC3 0x8FFD + GL_DOUBLE_VEC4 0x8FFE + void glGetUniformdv (GLuint program, GLint location, GLdouble* params) + void glUniform1d (GLint location, GLdouble x) + void glUniform1dv (GLint location, GLsizei count, const GLdouble* value) + void glUniform2d (GLint location, GLdouble x, GLdouble y) + void glUniform2dv (GLint location, GLsizei count, const GLdouble* value) + void glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z) + void glUniform3dv (GLint location, GLsizei count, const GLdouble* value) + void glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glUniform4dv (GLint location, GLsizei count, const GLdouble* value) + void glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) + void glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) |