diff options
author | sotech117 <michael_foiani@brown.edu> | 2024-04-09 03:14:17 -0400 |
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committer | sotech117 <michael_foiani@brown.edu> | 2024-04-09 03:14:17 -0400 |
commit | 7a8d0d8bc2572707c9d35006f30ea835c86954b0 (patch) | |
tree | dedb9a65c1698202ad485378b4186b667008abe5 /glew/auto/extensions/gl/GL_ARB_shader_subroutine | |
parent | 818324678bd5dca790c57048e5012d2937a4b5e5 (diff) |
first draft to generate waves
Diffstat (limited to 'glew/auto/extensions/gl/GL_ARB_shader_subroutine')
-rw-r--r-- | glew/auto/extensions/gl/GL_ARB_shader_subroutine | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/glew/auto/extensions/gl/GL_ARB_shader_subroutine b/glew/auto/extensions/gl/GL_ARB_shader_subroutine new file mode 100644 index 0000000..485d8f0 --- /dev/null +++ b/glew/auto/extensions/gl/GL_ARB_shader_subroutine @@ -0,0 +1,21 @@ +GL_ARB_shader_subroutine +https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_shader_subroutine.txt +GL_ARB_shader_subroutine + + GL_ACTIVE_SUBROUTINES 0x8DE5 + GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 + GL_MAX_SUBROUTINES 0x8DE7 + GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 + GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 + GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 + GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 + GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A + GL_COMPATIBLE_SUBROUTINES 0x8E4B + void glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name) + void glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name) + void glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values) + void glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint* values) + GLuint glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar* name) + GLint glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar* name) + void glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint* params) + void glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint* indices) |