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author | jjesswan <jessica_wan@brown.edu> | 2024-05-07 06:02:29 -0400 |
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committer | jjesswan <jessica_wan@brown.edu> | 2024-05-07 06:02:29 -0400 |
commit | 6a45579dbbf991c0e12ce59958e3b533d19fc9d4 (patch) | |
tree | 83ad11d63c0a1d1c89b9469455ecbda4531fe6ac /glm-master/glm/gtc/color_space.inl | |
parent | cb868acadcae4e3f497ecdabeca507f3e73e01c7 (diff) |
rotating skyboxgit add -A
Diffstat (limited to 'glm-master/glm/gtc/color_space.inl')
-rw-r--r-- | glm-master/glm/gtc/color_space.inl | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/glm-master/glm/gtc/color_space.inl b/glm-master/glm/gtc/color_space.inl new file mode 100644 index 0000000..2a90004 --- /dev/null +++ b/glm-master/glm/gtc/color_space.inl @@ -0,0 +1,84 @@ +/// @ref gtc_color_space + +namespace glm{ +namespace detail +{ + template<length_t L, typename T, qualifier Q> + struct compute_rgbToSrgb + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& ColorRGB, T GammaCorrection) + { + vec<L, T, Q> const ClampedColor(clamp(ColorRGB, static_cast<T>(0), static_cast<T>(1))); + + return mix( + pow(ClampedColor, vec<L, T, Q>(GammaCorrection)) * static_cast<T>(1.055) - static_cast<T>(0.055), + ClampedColor * static_cast<T>(12.92), + lessThan(ClampedColor, vec<L, T, Q>(static_cast<T>(0.0031308)))); + } + }; + + template<typename T, qualifier Q> + struct compute_rgbToSrgb<4, T, Q> + { + GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& ColorRGB, T GammaCorrection) + { + return vec<4, T, Q>(compute_rgbToSrgb<3, T, Q>::call(vec<3, T, Q>(ColorRGB), GammaCorrection), ColorRGB.w); + } + }; + + template<length_t L, typename T, qualifier Q> + struct compute_srgbToRgb + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& ColorSRGB, T Gamma) + { + return mix( + pow((ColorSRGB + static_cast<T>(0.055)) * static_cast<T>(0.94786729857819905213270142180095), vec<L, T, Q>(Gamma)), + ColorSRGB * static_cast<T>(0.07739938080495356037151702786378), + lessThanEqual(ColorSRGB, vec<L, T, Q>(static_cast<T>(0.04045)))); + } + }; + + template<typename T, qualifier Q> + struct compute_srgbToRgb<4, T, Q> + { + GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& ColorSRGB, T Gamma) + { + return vec<4, T, Q>(compute_srgbToRgb<3, T, Q>::call(vec<3, T, Q>(ColorSRGB), Gamma), ColorSRGB.w); + } + }; +}//namespace detail + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> convertLinearToSRGB(vec<L, T, Q> const& ColorLinear) + { + return detail::compute_rgbToSrgb<L, T, Q>::call(ColorLinear, static_cast<T>(0.41666)); + } + + // Based on Ian Taylor http://chilliant.blogspot.fr/2012/08/srgb-approximations-for-hlsl.html + template<> + GLM_FUNC_QUALIFIER vec<3, float, lowp> convertLinearToSRGB(vec<3, float, lowp> const& ColorLinear) + { + vec<3, float, lowp> S1 = sqrt(ColorLinear); + vec<3, float, lowp> S2 = sqrt(S1); + vec<3, float, lowp> S3 = sqrt(S2); + return 0.662002687f * S1 + 0.684122060f * S2 - 0.323583601f * S3 - 0.0225411470f * ColorLinear; + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> convertLinearToSRGB(vec<L, T, Q> const& ColorLinear, T Gamma) + { + return detail::compute_rgbToSrgb<L, T, Q>::call(ColorLinear, static_cast<T>(1) / Gamma); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> convertSRGBToLinear(vec<L, T, Q> const& ColorSRGB) + { + return detail::compute_srgbToRgb<L, T, Q>::call(ColorSRGB, static_cast<T>(2.4)); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> convertSRGBToLinear(vec<L, T, Q> const& ColorSRGB, T Gamma) + { + return detail::compute_srgbToRgb<L, T, Q>::call(ColorSRGB, Gamma); + } +}//namespace glm |