diff options
author | jjesswan <jessica_wan@brown.edu> | 2024-05-07 06:03:03 -0400 |
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committer | jjesswan <jessica_wan@brown.edu> | 2024-05-07 06:03:03 -0400 |
commit | 675391d07f50d0067e7bab983433c6d86f5f8256 (patch) | |
tree | 65a857125b91502974bceb40e24c1c7eff4bad59 /glm-master/glm/gtx/quaternion.hpp | |
parent | 6a45579dbbf991c0e12ce59958e3b533d19fc9d4 (diff) |
remove glm
Diffstat (limited to 'glm-master/glm/gtx/quaternion.hpp')
-rw-r--r-- | glm-master/glm/gtx/quaternion.hpp | 174 |
1 files changed, 0 insertions, 174 deletions
diff --git a/glm-master/glm/gtx/quaternion.hpp b/glm-master/glm/gtx/quaternion.hpp deleted file mode 100644 index 5c2b5ad..0000000 --- a/glm-master/glm/gtx/quaternion.hpp +++ /dev/null @@ -1,174 +0,0 @@ -/// @ref gtx_quaternion -/// @file glm/gtx/quaternion.hpp -/// -/// @see core (dependence) -/// @see gtx_extented_min_max (dependence) -/// -/// @defgroup gtx_quaternion GLM_GTX_quaternion -/// @ingroup gtx -/// -/// Include <glm/gtx/quaternion.hpp> to use the features of this extension. -/// -/// Extented quaternion types and functions - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtc/constants.hpp" -#include "../gtc/quaternion.hpp" -#include "../ext/quaternion_exponential.hpp" -#include "../gtx/norm.hpp" - -#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) -# ifndef GLM_ENABLE_EXPERIMENTAL -# pragma message("GLM: GLM_GTX_quaternion is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.") -# else -# pragma message("GLM: GLM_GTX_quaternion extension included") -# endif -#endif - -namespace glm -{ - /// @addtogroup gtx_quaternion - /// @{ - - /// Create an identity quaternion. - /// - /// @see gtx_quaternion - template<typename T, qualifier Q> - GLM_FUNC_DECL GLM_CONSTEXPR qua<T, Q> quat_identity(); - - /// Compute a cross product between a quaternion and a vector. - /// - /// @see gtx_quaternion - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> cross( - qua<T, Q> const& q, - vec<3, T, Q> const& v); - - //! Compute a cross product between a vector and a quaternion. - /// - /// @see gtx_quaternion - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> cross( - vec<3, T, Q> const& v, - qua<T, Q> const& q); - - //! Compute a point on a path according squad equation. - //! q1 and q2 are control points; s1 and s2 are intermediate control points. - /// - /// @see gtx_quaternion - template<typename T, qualifier Q> - GLM_FUNC_DECL qua<T, Q> squad( - qua<T, Q> const& q1, - qua<T, Q> const& q2, - qua<T, Q> const& s1, - qua<T, Q> const& s2, - T const& h); - - //! Returns an intermediate control point for squad interpolation. - /// - /// @see gtx_quaternion - template<typename T, qualifier Q> - GLM_FUNC_DECL qua<T, Q> intermediate( - qua<T, Q> const& prev, - qua<T, Q> const& curr, - qua<T, Q> const& next); - - //! Returns quarternion square root. - /// - /// @see gtx_quaternion - //template<typename T, qualifier Q> - //qua<T, Q> sqrt( - // qua<T, Q> const& q); - - //! Rotates a 3 components vector by a quaternion. - /// - /// @see gtx_quaternion - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> rotate( - qua<T, Q> const& q, - vec<3, T, Q> const& v); - - /// Rotates a 4 components vector by a quaternion. - /// - /// @see gtx_quaternion - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<4, T, Q> rotate( - qua<T, Q> const& q, - vec<4, T, Q> const& v); - - /// Extract the real component of a quaternion. - /// - /// @see gtx_quaternion - template<typename T, qualifier Q> - GLM_FUNC_DECL T extractRealComponent( - qua<T, Q> const& q); - - /// Converts a quaternion to a 3 * 3 matrix. - /// - /// @see gtx_quaternion - template<typename T, qualifier Q> - GLM_FUNC_DECL mat<3, 3, T, Q> toMat3( - qua<T, Q> const& x){return mat3_cast(x);} - - /// Converts a quaternion to a 4 * 4 matrix. - /// - /// @see gtx_quaternion - template<typename T, qualifier Q> - GLM_FUNC_DECL mat<4, 4, T, Q> toMat4( - qua<T, Q> const& x){return mat4_cast(x);} - - /// Converts a 3 * 3 matrix to a quaternion. - /// - /// @see gtx_quaternion - template<typename T, qualifier Q> - GLM_FUNC_DECL qua<T, Q> toQuat( - mat<3, 3, T, Q> const& x){return quat_cast(x);} - - /// Converts a 4 * 4 matrix to a quaternion. - /// - /// @see gtx_quaternion - template<typename T, qualifier Q> - GLM_FUNC_DECL qua<T, Q> toQuat( - mat<4, 4, T, Q> const& x){return quat_cast(x);} - - /// Quaternion interpolation using the rotation short path. - /// - /// @see gtx_quaternion - template<typename T, qualifier Q> - GLM_FUNC_DECL qua<T, Q> shortMix( - qua<T, Q> const& x, - qua<T, Q> const& y, - T const& a); - - /// Quaternion normalized linear interpolation. - /// - /// @see gtx_quaternion - template<typename T, qualifier Q> - GLM_FUNC_DECL qua<T, Q> fastMix( - qua<T, Q> const& x, - qua<T, Q> const& y, - T const& a); - - /// Compute the rotation between two vectors. - /// @param orig vector, needs to be normalized - /// @param dest vector, needs to be normalized - /// - /// @see gtx_quaternion - template<typename T, qualifier Q> - GLM_FUNC_DECL qua<T, Q> rotation( - vec<3, T, Q> const& orig, - vec<3, T, Q> const& dest); - - /// Returns the squared length of x. - /// - /// @see gtx_quaternion - template<typename T, qualifier Q> - GLM_FUNC_DECL GLM_CONSTEXPR T length2(qua<T, Q> const& q); - - /// @} -}//namespace glm - -#include "quaternion.inl" |