summaryrefslogtreecommitdiff
path: root/resources/shaders/skybox.frag
diff options
context:
space:
mode:
authorjjesswan <90643397+jjesswan@users.noreply.github.com>2024-05-09 15:13:41 -0400
committerGitHub <noreply@github.com>2024-05-09 15:13:41 -0400
commitf846ddba00aee29675f0bd4f5dbc87a94a422368 (patch)
tree65a857125b91502974bceb40e24c1c7eff4bad59 /resources/shaders/skybox.frag
parent72bcf6a346dfcaeaac9520d8c524711192e77c3d (diff)
parent675391d07f50d0067e7bab983433c6d86f5f8256 (diff)
Merge pull request #3 from Seb-Park/foam2
Foam2 merge -- foam, skybox
Diffstat (limited to 'resources/shaders/skybox.frag')
-rw-r--r--resources/shaders/skybox.frag24
1 files changed, 24 insertions, 0 deletions
diff --git a/resources/shaders/skybox.frag b/resources/shaders/skybox.frag
new file mode 100644
index 0000000..926807e
--- /dev/null
+++ b/resources/shaders/skybox.frag
@@ -0,0 +1,24 @@
+
+#version 330 core
+
+in vec3 tex_coord;
+
+uniform samplerCube cubeMap;
+uniform vec3 skyColor;
+
+out vec4 fragColor;
+
+const float lowerLimit = -50000.f;
+const float upperLimit = 50000.f;
+
+
+void main() {
+
+ //fragColor = vec4(1.f);
+ vec4 finalColor = texture(cubeMap, tex_coord);
+
+ // blending bottom of skybox to skyColor
+ float factor = (tex_coord.y - lowerLimit) / (upperLimit - lowerLimit);
+ factor = clamp(factor, 0.f, 1.f);
+ fragColor = finalColor; // mix(vec4(skyColor, 1.f), finalColor, factor);
+}