diff options
author | Sebastian Park <SebPark03@gmail.com> | 2024-05-10 04:09:10 -0400 |
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committer | Sebastian Park <SebPark03@gmail.com> | 2024-05-10 04:09:10 -0400 |
commit | 487b0874e1fbb891e5ecf5721bd05814b0c0572d (patch) | |
tree | 99f394d3776f3094294097e262d711cd1a5acc89 /src/ocean/ocean_alt.h | |
parent | ee06bfd66ebc0d0d9d88bb9cb69b7cb350e3cfe2 (diff) | |
parent | b4ca8b708587c540233284beae8d42ff43092580 (diff) |
Merge branch 'main' of https://github.com/Seb-Park/ocean-simulation
Diffstat (limited to 'src/ocean/ocean_alt.h')
-rw-r--r-- | src/ocean/ocean_alt.h | 19 |
1 files changed, 15 insertions, 4 deletions
diff --git a/src/ocean/ocean_alt.h b/src/ocean/ocean_alt.h index 9c5e4e2..7e293f9 100644 --- a/src/ocean/ocean_alt.h +++ b/src/ocean/ocean_alt.h @@ -27,6 +27,13 @@ struct FoamConstants{ std::vector<Eigen::Vector2f> texCoords; }; +struct OceanSpray{ + Eigen::Vector3f height; + Eigen::Vector3f slope; + Eigen::Vector2f slope_vector; + +}; + class ocean_alt { public: @@ -43,6 +50,8 @@ public: } std::vector<Eigen::Vector3f> m_vertices; // current displacement vector for each K + std::vector<OceanSpray> m_heights; // stores height above threshold + @@ -71,8 +80,8 @@ private: const double Lx = 512.0; const double Lz = 512.0; - const int num_rows = 256; - const int num_cols = 256; + const int num_rows = 256; + const int num_cols = 256; const int num_tiles_x = 1; const int num_tiles_z = 1; @@ -83,8 +92,8 @@ private: const double lambda = .5; // how much displacement matters const double spacing = 1.0; // spacing between grid points - const double A = 10000; // numeric constant for the Phillips spectrum - const double V = 500; // wind speed + const double A = 10000; // numeric constant for the Phillips spectrum + const double V = 100; // wind speed const double gravity = 9.81; const double L = V*V/gravity; const Eigen::Vector2d omega_wind = Eigen::Vector2d(1.0, 0.0); // wind direction, used in Phillips equation @@ -102,6 +111,8 @@ private: // FOR FOAM: FoamConstants m_foam_constants; + float height_threshold = 2.f; + float max = 0; |