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Diffstat (limited to 'engine-ocean/External/glm-master/glm/ext/vector_bool3_precision.hpp')
-rw-r--r-- | engine-ocean/External/glm-master/glm/ext/vector_bool3_precision.hpp | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/engine-ocean/External/glm-master/glm/ext/vector_bool3_precision.hpp b/engine-ocean/External/glm-master/glm/ext/vector_bool3_precision.hpp new file mode 100644 index 0000000..89cd2d3 --- /dev/null +++ b/engine-ocean/External/glm-master/glm/ext/vector_bool3_precision.hpp @@ -0,0 +1,31 @@ +/// @ref core +/// @file glm/ext/vector_bool3_precision.hpp + +#pragma once +#include "../detail/type_vec3.hpp" + +namespace glm +{ + /// @addtogroup core_vector_precision + /// @{ + + /// 3 components vector of high qualifier bool numbers. + /// + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> + typedef vec<3, bool, highp> highp_bvec3; + + /// 3 components vector of medium qualifier bool numbers. + /// + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> + typedef vec<3, bool, mediump> mediump_bvec3; + + /// 3 components vector of low qualifier bool numbers. + /// + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> + typedef vec<3, bool, lowp> lowp_bvec3; + + /// @} +}//namespace glm |