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+Name
+
+ KHR_gl_texture_2D_image
+ KHR_gl_texture_cubemap_image
+ KHR_gl_texture_3D_image
+ KHR_gl_renderbuffer_image
+
+Name Strings
+
+ EGL_KHR_gl_texture_2D_image
+ EGL_KHR_gl_texture_cubemap_image
+ EGL_KHR_gl_texture_3D_image
+ EGL_KHR_gl_renderbuffer_image
+
+Contributors
+
+ Aaftab Munshi
+ Barthold Lichtenbelt
+ Gary King
+ Jeff Juliano
+ Jon Leech
+ Jonathan Grant
+ Acorn Pooley
+
+Contacts
+
+ Gary King, NVIDIA Corporation (gking 'at' nvidia.com)
+
+Notice
+
+ Copyright (c) 2006-2013 The Khronos Group Inc. Copyright terms at
+ http://www.khronos.org/registry/speccopyright.html
+
+Status
+
+ Complete.
+ Approved by the Khronos Board of Promoters on February 11, 2008.
+
+Version
+
+ Version 13, October 9, 2013
+
+Number
+
+ EGL Extension #5
+
+Dependencies
+
+ All extensions require EGL 1.2 and the EGL_KHR_image extension
+
+ These extensions are written against the wording of the EGL 1.2
+ Specification.
+
+ KHR_gl_texture_2D_image requires an OpenGL or OpenGL ES client API (any
+ version of either API).
+
+ KHR_gl_texture_cubemap_image requires an OpenGL or OpenGL ES client API
+ supporting texture cube maps, either in the core API or via extensions.
+
+ KHR_gl_texture_3D_image requires KHR_gl_texture_2D_image to be supported
+ by the EGL implementation. It also requires an OpenGL or OpenGL ES
+ client API supporting three-dimensional textures, either in the core API
+ or via extensions.
+
+ KHR_gl_renderbuffer_image requires KHR_gl_texture_2D_image to be
+ supported by the EGL implementation. It also requires an OpenGL or
+ OpenGL ES client API supporting renderbuffers, either in the core API or
+ via extensions.
+
+Overview
+
+ The extensions specified in this document provide a mechanism for
+ creating EGLImage objects from OpenGL and OpenGL ES (henceforth referred
+ to collectively as 'GL') API resources, including two- and three-
+ dimensional textures, cube maps and render buffers. For an overview of
+ EGLImage operation, please see the EGL_KHR_image specification.
+
+ Due to the number of available extensions for the OpenGL ES 1.1 and
+ OpenGL ES 2.0 APIs, this document is organized as 4 separate extensions,
+ described collectively. These extensions are separated based on the
+ required underlying GL functionality (described in the dependencies
+ section).
+
+New Types
+
+ None
+
+New Procedures and Functions
+
+ None
+
+New Tokens
+
+ Accepted in the <target> parameter of eglCreateImageKHR:
+
+ EGL_GL_TEXTURE_2D_KHR 0x30B1
+
+ Accepted as an attribute in the <attr_list> parameter of
+ eglCreateImageKHR:
+
+ EGL_GL_TEXTURE_LEVEL_KHR 0x30BC
+
+ Added by KHR_gl_texture_cubemap_image:
+
+ Accepted in the <target> parameter of eglCreateImageKHR:
+
+ EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3
+ EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4
+ EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5
+ EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6
+ EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7
+ EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8
+
+ Added by KHR_gl_texture_3D_image:
+
+ Accepted in the <target> parameter of eglCreateImageKHR:
+
+ EGL_GL_TEXTURE_3D_KHR 0x30B2
+
+ Accepted as an attribute in the <attr_list> parameter of
+ eglCreateImageKHR:
+
+ EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD
+
+ Added by KHR_gl_renderbuffer_image:
+
+ Accepted in the <target> parameter of eglCreateImageKHR:
+
+ EGL_GL_RENDERBUFFER_KHR 0x30B9
+
+
+Additions to the EGL Image (EGL_KHR_image) Specification:
+
+ Add the following to Table aaa (Legal values for eglCreateImageKHR
+ <target> parameter), Section 2.5.1 (EGLImage Specification)
+
+ +-------------------------------------+---------------------------------+
+ | <target> | Notes |
+ +-------------------------------------+---------------------------------+
+ | EGL_GL_TEXTURE_2D_KHR | Used for GL 2D texture images |
+ +-------------------------------------+---------------------------------+
+
+ If KHR_gl_texture_cubemap_image is supported:
+
+ +-----------------------------------------+-----------------------------+
+ | <target> | Notes |
+ +-----------------------------------------+-----------------------------+
+ | EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR | Used for the +X face of |
+ | | GL cubemap texture images |
+ +-----------------------------------------+-----------------------------+
+ | EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR | Used for the -X face of |
+ | | GL cubemap texture images |
+ +-----------------------------------------+-----------------------------+
+ | EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR | Used for the +Y face of |
+ | | GL cubemap texture images |
+ +-----------------------------------------+-----------------------------+
+ | EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR | Used for the -Y face of |
+ | | GL cubemap texture images |
+ +-----------------------------------------+-----------------------------+
+ | EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR | Used for the +Z face of |
+ | | GL cubemap texture images |
+ +-----------------------------------------+-----------------------------+
+ | EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR | Used for the -Z face of |
+ | | GL cubemap texture images |
+ +-----------------------------------------+-----------------------------+
+
+ If KHR_gl_texture_3D_image is supported:
+
+ +-------------------------------------+---------------------------------+
+ | <target> | Notes |
+ +-------------------------------------+---------------------------------+
+ | EGL_GL_TEXTURE_3D_KHR | Used for GL 3D texture images |
+ +-------------------------------------+---------------------------------+
+
+ If KHR_gl_renderbuffer_image is supported:
+
+ +-------------------------------------+---------------------------------+
+ | <target> | Notes |
+ +-------------------------------------+---------------------------------+
+ | EGL_GL_RENDERBUFFER_KHR | Used for GL renderbuffer images|
+ +-------------------------------------+---------------------------------+
+
+ Add the following to Table bbb (Legal attributes for eglCreateImageKHR
+ <attr_list> parameter), Section 2.5.1 (EGLImage Specification)
+
+ +---------------------------+-------------------------------+----------------------------+---------+
+ | | | Valid | Default |
+ | Attribute | Description | <target>s | Value |
+ +---------------------------+-------------------------------+----------------------------+---------+
+ | EGL_GL_TEXTURE_LEVEL_KHR | Specifies the mipmap level | EGL_GL_TEXTURE_2D_KHR, | 0 |
+ | | used as the EGLImage source. | EGL_GL_TEXTURE_CUBE_MAP_*, | |
+ | | Must be part of the complete | EGL_GL_TEXTURE_3D_KHR | |
+ | | texture object <buffer> | | |
+ +---------------------------+-------------------------------+----------------------------+---------+
+
+ If KHR_gl_texture_3D_image is supported:
+
+ +----------------------------+------------------------------+----------------------------+---------+
+ | | | Valid | Default |
+ | Attribute | Description | <target>s | Value |
+ +----------------------------+------------------------------+----------------------------+---------+
+ | EGL_GL_TEXTURE_ZOFFSET_KHR | Specifies the depth offset | EGL_GL_TEXTURE_3D_KHR | 0 |
+ | | of the image to use as the | | |
+ | | EGLImage source. Must be | | |
+ | | part of the complete texture| | |
+ | | object <buffer> | | |
+ +----------------------------+------------------------------+----------------------------+---------+
+
+
+ Insert the following text after paragraph 3 ("If <target> is
+ NATIVE_PIXMAP_KHR...") of Section 2.5.1 (EGLImage Specification)
+
+ "If <target> is EGL_GL_TEXTURE_2D_KHR, EGL_GL_TEXTURE_3D_KHR,
+ EGL_GL_RENDERBUFFER_KHR,
+ EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR,
+ EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR,
+ EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR,
+ EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR,
+ EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR, or
+ EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR,
+ <dpy> must be a valid EGLDisplay,
+ and <ctx> must be a valid GL API context on that display.
+
+ If <target> is EGL_GL_TEXTURE_2D_KHR, <buffer> must be the name of a
+ nonzero, GL_TEXTURE_2D target texture object, cast into
+ the type EGLClientBuffer. <attr_list> should specify the mipmap level
+ which will be used as the EGLImage source (EGL_GL_TEXTURE_LEVEL_KHR); the
+ specified mipmap level must be part of <buffer>. If not specified, the
+ default value listed in Table bbb will be used, instead. Additional
+ values specified in <attr_list> are ignored. The texture must be complete
+ unless the mipmap level to be used is 0, the texture has mipmap level 0
+ specified, and no other mipmap levels are specified.
+
+ If <target> is one of the EGL_GL_TEXTURE_CUBE_MAP_* enumerants, <buffer>
+ must be the name of a cube-complete, nonzero, GL_TEXTURE_CUBE_MAP (or
+ equivalent in GL extensions) target texture object, cast into the type
+ EGLClientBuffer. <attr_list> should specify the mipmap level which will
+ be used as the EGLImage source (EGL_GL_TEXTURE_LEVEL_KHR); the specified
+ mipmap level must be part of <buffer>. If not specified, the default
+ value listed in Table bbb will be used, instead. Additional values
+ specified in <attr_list> are ignored. The texture must be cube-complete
+ unless the mipmap level to be used is 0, the texture has mipmap level 0
+ specified for all faces, and no other mipmap levels are specified for any
+ faces.
+
+ If <target> is EGL_GL_TEXTURE_3D_KHR, <buffer> must be the name of a
+ complete, nonzero, GL_TEXTURE_3D (or equivalent in GL extensions) target
+ texture object, cast
+ into the type EGLClientBuffer. <attr_list> should specify the mipmap
+ level (EGL_GL_TEXTURE_LEVEL_KHR) and z-offset (EGL_GL_TEXTURE_ZOFFSET_KHR)
+ which will be used as the EGLImage source; the specified mipmap level must
+ be part of <buffer>, and the specified z-offset must be smaller than the
+ depth of the specified mipmap level. If a value is not specified, the
+ default value listed in Table bbb will be used, instead. Additional
+ values specified in <attr_list> are ignored. The texture must be
+ complete unless the mipmap level to be used is 0, the texture has mipmap
+ level 0 specified, and no other mipmap levels are specified.
+
+ If <target> is EGL_GL_RENDERBUFFER_KHR, <buffer> must be the name of a
+ complete, nonzero, non-multisampled GL_RENDERBUFFER (or equivalent in
+ extensions) target object, cast into the type EGLClientBuffer. Values
+ specified in <attr_list> are ignored."
+
+ Add the following errors to the end of the list in Section 2.5.1 (EGLImage
+ Specification):
+
+ " * If <target> is EGL_GL_TEXTURE_2D_KHR, EGL_GL_TEXTURE_CUBE_MAP_*_KHR,
+ EGL_GL_RENDERBUFFER_KHR or EGL_GL_TEXTURE_3D_KHR, and <dpy> is not a
+ valid EGLDisplay, the error EGL_BAD_DISPLAY is generated.
+
+ * If <target> is EGL_GL_TEXTURE_2D_KHR, EGL_GL_TEXTURE_CUBE_MAP_*_KHR,
+ EGL_GL_RENDERBUFFER_KHR or EGL_GL_TEXTURE_3D_KHR, and <ctx> is not a
+ valid EGLContext, the error EGL_BAD_CONTEXT is generated.
+
+ * If <target> is EGL_GL_TEXTURE_2D_KHR, EGL_GL_TEXTURE_CUBE_MAP_*_KHR,
+ EGL_GL_RENDERBUFFER_KHR or EGL_GL_TEXTURE_3D_KHR, and <ctx> is not a
+ valid GL context, or does not match the <dpy>, the error
+ EGL_BAD_MATCH is generated.
+
+ * If <target> is EGL_GL_TEXTURE_2D_KHR, EGL_GL_TEXTURE_CUBE_MAP_*_KHR
+ or EGL_GL_TEXTURE_3D_KHR and <buffer> is not the name of a
+ texture object of type <target>, the error EGL_BAD_PARAMETER
+ is generated.
+
+ * If <target> is EGL_GL_RENDERBUFFER_KHR and <buffer> is not the
+ name of a renderbuffer object, or if <buffer> is the name of a
+ multisampled renderbuffer object, the error EGL_BAD_PARAMETER is
+ generated.
+
+ * If EGL_GL_TEXTURE_LEVEL_KHR is nonzero, <target> is
+ EGL_GL_TEXTURE_2D_KHR, EGL_GL_TEXTURE_CUBE_MAP_*_KHR or
+ EGL_GL_TEXTURE_3D_KHR, and <buffer> is not the name of a complete
+ GL texture object, the error EGL_BAD_PARAMETER is generated.
+
+ * If EGL_GL_TEXTURE_LEVEL_KHR is 0, <target> is
+ EGL_GL_TEXTURE_2D_KHR, EGL_GL_TEXTURE_CUBE_MAP_*_KHR or
+ EGL_GL_TEXTURE_3D_KHR, <buffer> is the name of an incomplete GL
+ texture object, and any mipmap levels other than mipmap level 0
+ are specified, the error EGL_BAD_PARAMETER is generated.
+
+ * If EGL_GL_TEXTURE_LEVEL_KHR is 0, <target> is
+ EGL_GL_TEXTURE_2D_KHR or EGL_GL_TEXTURE_3D_KHR, <buffer> is not
+ the name of a complete GL texture object, and mipmap level 0 is
+ not specified, the error EGL_BAD_PARAMETER is generated.
+
+ * If EGL_GL_TEXTURE_LEVEL_KHR is 0, <target> is
+ EGL_GL_TEXTURE_CUBE_MAP_*_KHR, <buffer> is not the name of a
+ complete GL texture object, and one or more faces do not have
+ mipmap level 0 specified, the error EGL_BAD_PARAMETER is
+ generated.
+
+ * If <target> is EGL_GL_TEXTURE_2D_KHR,
+ EGL_GL_TEXTURE_CUBE_MAP_*_KHR, EGL_GL_RENDERBUFFER_KHR or
+ EGL_GL_TEXTURE_3D_KHR and <buffer> refers to the default GL
+ texture object (0) for the corresponding GL target, the error
+ EGL_BAD_PARAMETER is generated.
+
+ * If <target> is EGL_GL_TEXTURE_2D_KHR, EGL_GL_TEXTURE_CUBE_MAP_*_KHR,
+ or EGL_GL_TEXTURE_3D_KHR, and the value specified in <attr_list>
+ for EGL_GL_TEXTURE_LEVEL_KHR is not a valid mipmap level for the
+ specified GL texture object <buffer>, the error EGL_BAD_MATCH is
+ generated.
+
+ * If <target> is EGL_GL_TEXTURE_3D_KHR, and the value specified in
+ <attr_list> for EGL_GL_TEXTURE_ZOFFSET_KHR exceeds the depth
+ of the specified mipmap level-of-detail in <buffer>, the error
+ EGL_BAD_PARAMETER is generated."
+
+
+Issues
+
+ 1. What should happen if an application attempts to create an
+ EGLImage from a default OpenGL object (i.e., objects with
+ a name of 0)?
+
+ SUGGESTION: Disallow this operation, and generate an error.
+
+ 2. What happens when one of
+ glTexImage2D
+ glCopyTexImage2D
+ glCompressedTexImage2D
+ glTexImage3D
+ glCopyTexImage3D
+ glCompressedTexImage3D
+ is called on a texture which has a mipmap level which is an EGLImage
+ sibling?
+
+ RESOLVED: the EGLImage sibling is orphaned. The mipmap level and the
+ EGLImage no longer have any connection.
+
+ 3. What happens when one of
+ glTexSubImage2D
+ glCopyTexSubImage2D
+ glCompressedTexSubImage2D
+ glTexSubImage3D
+ glCopyTexSubImage3D
+ glCompressedTexSubImage3D
+ is called on a texture which has a mipmap level which is an EGLImage
+ sibling?
+
+ RESOLVED: the EGLImage sibling is NOT orphaned. The mipmap level
+ remains an EGLImage sibling.
+
+ 4. What happens when glGenerateMipmaps is called on a texture which has a
+ mipmap level which is an EGLImage sibling?
+
+ RESOLVED: If the texture is already complete, then the EGLImage
+ sibling is not orphaned, and the mipmap level remains an EGLImage
+ sibling. However, if the texture was not complete then the
+ EGLImage sibling IS orphaned. This is because the implementation
+ will implicitly alter the structure of the mipmap levels.
+
+ 5. What happens when the GL_GENERATE_MIPMAP bit causes a texture to be
+ respecified.
+
+ RESOLVED: If the texture is already complete, then the EGLImage
+ sibling is not orphaned, and the mipmap level remains an EGLImage
+ sibling. However, if the texture was not complete then the
+ EGLImage sibling IS orphaned. This is because the implementation
+ will implicitly alter the structure of the mipmap levels.
+
+ 6. Can an EGLImage be created from a multisampled GL image?
+
+ RESOLVED: NO. Attempting to create an EGLImage from a multisampled
+ GL renderbuffer is now an error. Attempting to create from a
+ multisampled OpenGL texture image is not possible because none of
+ the multisampled <target>s are supported.
+
+ 7. Are all types of two-dimensional GL images which might
+ be associated with EGLImages allowed?
+
+ Not yet. We could add new variants of these extensions to support
+ other image types such as rectangular and 2D array slice textures,
+ but haven't yet seen a need to do so.
+
+Revision History
+
+#13 (Jon Leech, October 9, 2013) - Define interactions with and support for
+ OpenGL and OpenGL ES 3.0, in addition to OpenGL ES 1/2. Add issue 7 (Bug
+ 10728).
+#12 (Jon Leech, September 16, 2013) - Add error when specifying a
+ renderbuffer <target> and passing a multisampled renderbuffer object.
+ Add issue 6 describing lack of support for multisampled EGLImages (Bug
+ 10728).
+#11 (Jon Leech, June 26, 2013) - Add error when specifying a renderbuffer
+ <target> and not passing a renderbuffer object (Bug 10384).
+#10 (Jon Leech, June 13, 2013) - Add a "Valid Targets" column to table bbb
+ for new attributes, matching proposed changes in EGL_KHR_image_base (Bug
+ 10151).
+#9 (Jon Leech, March 28, 2012)
+ - Fix spelling of *CUBE_MAP* tokens (from CUBEMAP) to agree with
+ eglext.h.
+#8 (Jon Leech, February 4, 2009)
+ - Change "non-default ... texture object" to "nonzero".
+#7 (Bruce Merry, January 20, 2009)
+ - Minor wording improvements on issues 4 and 5.
+#6 (Acorn Pooley, January 13, 2009)
+ - Modify completion requirement so textures with only mipmap level 0 can
+ be EGLImage source siblings. Add issues 2-5.
+#5 (Jon Leech, October 8, 2008)
+ - Updated status (approved as part of OpenKODE 1.0)
+#4 (Jon Leech, April 7, 2007)
+ - Assigned enumerant values
+ - Added OpenKODE 1.0 Provisional disclaimer
+#3 (December 14, 2006)
+ - Changed requirement to egl 1.2 to include EGLClientBuffer type.
+ - formatting to keep within 80 columns
+ - added error condition descriptions for <dpy> and <ctx>
+ - changed error condition for EGL_GL_TEXTURE_ZOFFSET_KHR too big to
+ be EGL_BAD_PARAMETER
+#2 (November 27, 2006)
+ - Changed OES token to KHR