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+Name
+
+ NV_stream_consumer_eglimage
+
+Name Strings
+
+ EGL_NV_stream_consumer_eglimage
+
+Contributors
+
+ Mukund Keshava
+ James Jones
+ Daniel Kartch
+ Sandeep Shinde
+ Pyarelal Knowles
+ Leo Xu
+
+Contacts
+
+ Mukund Keshava, NVIDIA (mkeshava 'at' nvidia.com)
+
+Status
+
+ Draft
+
+Version
+
+ Version 3 - November 27, 2019
+
+Number
+
+ EGL Extension #139
+
+Extension Type
+
+ EGL display extension
+
+Dependencies
+
+ Requires the EGL_KHR_stream extension.
+
+ Requires the EGL_EXT_sync_reuse extension.
+
+ This extension is written against the wording of the EGL 1.5
+ Specification
+
+Overview
+
+ An EGLStream consists of a sequence of image frames. This extension
+ allows these frames to be acquired as EGLImages. Frames from the
+ stream would be used as the content for the EGLImage.
+
+New Procedures and Functions
+
+ EGLBoolean eglStreamImageConsumerConnectNV(
+ EGLDisplay dpy,
+ EGLStreamKHR stream,
+ EGLint num_modifiers,
+ const EGLuint64KHR *modifiers,
+ const EGLAttrib* attrib_list);
+
+ EGLint eglQueryStreamConsumerEventNV(
+ EGLDisplay dpy,
+ EGLStreamKHR stream,
+ EGLTime timeout,
+ EGLenum *event,
+ EGLAttrib *aux);
+
+ EGLBoolean eglStreamAcquireImageNV(
+ EGLDisplay dpy,
+ EGLStreamKHR stream,
+ EGLImage *pImage,
+ EGLSync sync);
+
+ EGLBoolean eglStreamReleaseImageNV(
+ EGLDisplay dpy,
+ EGLStreamKHR stream,
+ EGLImage image,
+ EGLSync sync);
+
+New Tokens
+
+ Accepted by the <target> parameter of eglCreateImage:
+
+ EGL_STREAM_CONSUMER_IMAGE_NV 0x3373
+
+ Returned as an <event> from eglQueryStreamConsumerEventNV:
+
+ EGL_STREAM_IMAGE_ADD_NV 0x3374
+ EGL_STREAM_IMAGE_REMOVE_NV 0x3375
+ EGL_STREAM_IMAGE_AVAILABLE_NV 0x3376
+
+Add to section "3.9 EGLImage Specification and Management" of
+the EGL 1.5 Specification, in the description of eglCreateImage:
+
+ "Values accepted for <target> are listed in Table 3.10, below.
+
+ +-------------------------------+-----------------------------------+
+ | <target> | Notes |
+ +-------------------------------+-----------------------------------+
+ | EGL_STREAM_CONSUMER_IMAGE_NV | Used with EGLStream objects |
+ +-------------------------------+-----------------------------------+
+ Table 3.10: Legal values for eglCreateImage target parameter.
+
+ If <target> is EGL_STREAM_CONSUMER_IMAGE_NV, a new EGLImage will be
+ created for the next consumer image frame in the EGLStream
+ referenced by <buffer> which is not currently bound to an EGLImage.
+ If the stream's producer reuses memory buffers for multiple image
+ frames, then an EGLImage obtained in this way will persist for the
+ next image frame that uses the same buffer, unless destroyed in
+ the interim. Otherwise, the user must create a new EGLImage for
+ every frame. Creating the EGLImage does not guarantee that the
+ image contents will be ready for use. The EGLImage must first be
+ acquired from the stream after creation.
+
+ If the EGLImage created for a consumer image frame is destroyed via
+ eglDestroyImage, a new EGLImage needs to be created via
+ eglCreateImage for the same consumer image frame.
+
+ <dpy> must be a valid initialized display. <ctx> must be
+ EGL_NO_CONTEXT. <buffer> must be a handle to a valid EGLStream
+ object, cast into the type EGLClientBuffer.
+
+ Add to the list of error conditions for eglCreateImage:
+
+ "* If <target> is EGL_STREAM_CONSUMER_IMAGE_NV and <buffer> is
+ not a valid stream handle associated with <dpy>, the error
+ EGL_BAD_STREAM_KHR is generated.
+
+ * If <target> is EGL_STREAM_CONSUMER_IMAGE_NV, and <ctx> is not
+ EGL_NO_CONTEXT, the error EGL_BAD_PARAMETER is generated.
+
+ * If <target> is EGL_STREAM_CONSUMER_IMAGE_NV, and there are no
+ buffers in the <stream> currently or if there are no buffers
+ associated with the stream that are not already bound to
+ EGLImages EGL_BAD_ACCESS is generated.
+
+ eglCreateImage needs to be called with EGL_STREAM_CONSUMER_IMAGE_NV
+ as the <target> for every valid buffer in the EGLStream.
+
+Add section "3.10.2 Connecting an EGLStream to a consumer" in the
+EGL_KHR_stream extension with this:
+
+ 3.10.2.2 EGLImage consumer
+
+ Call
+
+ EGLBoolean eglStreamImageConsumerConnectNV(
+ EGLDisplay dpy,
+ EGLStreamKHR stream,
+ EGLint num_modifiers,
+ const EGLuint64KHR *modifiers,
+ const EGLAttrib* attrib_list);
+
+ to connect the EGLImage consumer to the <stream>. An EGLImage
+ consumer allows image frames inserted in the stream to be received
+ as EGLImages, which can then be bound to any other object which
+ supports EGLImage. For each image frame, an EGLImage must first be
+ created as described in section "3.9 EGLImage Specification and
+ Management" of the EGL 1.5 Specification, and then the frame
+ contents must be latched to the EGLImage as described below.
+
+ In <modifiers> the consumer can advertise an optional list of
+ supported DRM modifiers as described in
+ EXT_image_dma_buf_import_modifiers. This information could be
+ used by the producer to generate consumer supported image frames.
+
+ If not NULL, <attrib_list> points to an array of name/value
+ pairs, terminated by EGL_NONE. Currently no attributes are
+ supported.
+
+ On success, EGL_TRUE is returned.
+
+ - <stream> state is set to EGL_STREAM_STATE_CONNECTING_KHR
+ allowing the producer to be connected.
+
+ On failure, EGL_FALSE is returned and an error is generated.
+
+ - EGL_BAD_DISPLAY is generated if <dpy> is not the handle of a
+ valid EGLDisplay object.
+
+ - EGL_BAD_STREAM_KHR is generated if <stream> is not a valid
+ valid stream handle associated with <dpy>.
+
+ - EGL_BAD_STATE_KHR is generated if the <stream> state is not
+ EGL_STREAM_STATE_CREATED_KHR before
+ eglStreamImageConsumerConnectNV is called.
+
+ Call
+
+ EGLint eglQueryStreamConsumerEventNV(
+ EGLDisplay dpy,
+ EGLStreamKHR stream,
+ EGLTime timeout,
+ EGLenum *event,
+ EGLAttrib *aux);
+
+ to query the <stream> for the next pending event.
+ eglQueryStreamConsumerEventNV returns in <event> the event type
+ and returns in <aux> additional data associated with some events.
+
+ If no event is pending at the time eglQueryStreamConsumerEventNV is
+ called, it will wait up to <timeout> nanoseconds for one to arrive
+ before returning. If <timeout> is EGL_FOREVER, the function will
+ not time out and will only return if an event arrives or the stream
+ becomes disconnected.
+
+ On success, EGL_TRUE is returned. A new event will be returned.
+ The valid events are as follows:
+
+ - EGL_STREAM_IMAGE_ADD_NV is returned if a buffer is present in
+ the stream which has not yet been bound to an EGLImage with
+ eglCreateImage.
+
+ - EGL_STREAM_IMAGE_REMOVE_NV indicates that a buffer has been
+ removed from the stream and its EGLImage, whose handle is
+ returned in <aux>, can be destroyed when the consumer
+ application no longer requires it.
+
+ - EGL_STREAM_IMAGE_AVAILABLE_NV indicates that there is a
+ new frame available in the stream that can be acquired via
+ eglStreamAcquireImageNV.
+
+ On failure, EGL_FALSE is returned and an error is generated and
+ <event> and <aux> are not modified.
+
+ - EGL_BAD_STREAM_KHR is generated if <stream> is not a valid
+ valid stream handle associated with <dpy>.
+
+ EGL_TIMEOUT_EXPIRED is returned if the <timeout> duration is
+ complete, and there are no valid events that occured in this
+ duration. The <event> and <aux> parameters are not modified.
+
+ Call
+
+ EGLBoolean eglStreamAcquireImageNV(
+ EGLDisplay dpy,
+ EGLStreamKHR stream,
+ EGLImage *pImage,
+ EGLSync sync);
+
+ to "latch" the next image frame in the image stream from <stream>
+ into an EGLImage.
+
+ If <sync> is not EGL_NO_SYNC, then it must be an EGLSync with a type
+ of EGL_SYNC_FENCE, and it must be signaled (e.g., created with
+ EGL_SYNC_STATUS set to EGL_SIGNALED). eglStreamAcquireImageNV will
+ reset the state of <sync> to unsignaled, and <sync> will be signaled
+ when the producer is done writing to the frame.
+
+ If <sync> is EGL_NO_SYNC, then eglStreamAcquireImageNV ignores the
+ sync object.
+
+ On success, EGL_TRUE is returned.
+
+ - <pImage> will have the most recent frame from the <stream>
+
+ On failure, eglStreamAcquireImageNV returns EGL_FALSE, and an error
+ is generated.
+
+ - EGL_BAD_DISPLAY is generated if <dpy> is not a valid,
+ initialized EGLDisplay.
+
+ - EGL_BAD_STREAM_KHR is generated if <stream> is not a valid
+ valid stream handle associated with <dpy>.
+
+ - EGL_BAD_ACCESS is generated if there are no frames in the
+ <stream> that are available to acquire.
+
+ - EGL_BAD_PARAMETER is generated if <sync> is not a valid
+ EGLSync object or EGL_NO_SYNC.
+
+ - EGL_BAD_ACCESS is generated if <sync> is not EGL_NO_SYNC and is
+ not a fence sync.
+
+ - EGL_BAD_ACCESS is generated if <sync> is not EGL_NO_SYNC and is
+ not in the signaled state.
+
+ Call
+
+ EGLBoolean eglStreamReleaseImageNV(
+ EGLDisplay dpy,
+ EGLStreamKHR stream,
+ EGLImage image,
+ EGLSync sync);
+
+ to release the <image> frame back to the stream. This takes a
+ <sync> that indicates when the consumer will be done using the
+ frame. Before calling eglStreamReleaseImageNV, the <image>
+ needs to have previously been acquired with
+ eglStreamAcquireImageNV.
+
+ If <sync> is not EGL_NO_SYNC, then it must be an EGLSync with a
+ typeof EGL_SYNC_FENCE. eglStreamReleaseImageNV makes a copy of the
+ sync object, so the caller is free to delete or reuse <sync> as it
+ chooses.
+
+ If <sync> is EGL_NO_SYNC, then the sync object is ignored.
+
+ On success, EGL_TRUE is returned, and the frame is successfully
+ returned back to the stream.
+
+ On failure, eglStreamReleaseImageNV returns EGL_FALSE, and an
+ error is generated.
+
+ - EGL_BAD_DISPLAY is generated if <dpy> is not a valid,
+ initialized EGLDisplay.
+
+ - EGL_BAD_STATE_KHR is generated if <stream> is not in state
+ EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR or
+ EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR.
+
+ - EGL_BAD_STREAM_KHR is generated if <stream> is not a valid
+ EGLStream created for <dpy>.
+
+ - EGL_BAD_PARAMETER is generated if <image> is either invalid,
+ or is not held by the consumer.
+
+ - EGL_BAD_PARAMETER is generated if <sync> is not a valid
+ EGLSync object or EGL_NO_SYNC.
+
+ - EGL_BAD_ACCESS is generated if <sync> is not EGL_NO_SYNC and is
+ not a fence sync.
+
+ If an acquired EGLImage has not yet released when eglDestroyImage
+ is called, then, then an implicit eglStreamReleaseImageNV will be
+ called.
+
+Add a new subsection 3.10.4.3.1 at the end of section "3.10.4.3
+EGL_STREAM_STATE_KHR Attribute" in the EGL_KHR_stream extension spec:
+
+ 3.10.4.3.1 Interaction with EGL_STREAM_STATE_KHR
+
+ Image frames that have been presented to the stream on the producer
+ side, but have not been bound to an EGLImage on the consumer side
+ yet, do not affect the EGLStream state.
+
+ If a new frame is presented to the stream, the stream state goes
+ into EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR only if this frame is
+ bound to an EGLImage on the consumer, and if it has not already
+ been acquired.
+
+ If an EGLImage bound on the consumer side has been destroyed via
+ eglDestroyImage, then the stream goes into
+ EGL_STREAM_STATE_EMPTY_KHR if there are no consumer frames left,
+ that are bound to an EGLImage.
+
+Issues
+
+
+Revision History
+
+ #5 (December 15, 2021) Kyle Brenneman
+ - Corrected and clarified the <sync> parameters
+
+ #4 (December 10, 2021) Kyle Brenneman
+ - Added the missing const modifier for input parameters
+
+ #3 (November 27, 2019) Mukund Keshava
+ - Refined some subsections with more details
+
+ #2 (November 22, 2019) Mukund Keshava
+ - Refined some subsections with more details
+ - Added new subsection 3.10.4.3.1
+
+ #1 (November 13, 2019) Mukund Keshava
+ - initial draft