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+Name
+
+ NV_stream_sync
+
+Name Strings
+
+ EGL_NV_stream_sync
+
+Contributors
+
+ Acorn Pooley
+ Marcus Lorentzon
+
+Contacts
+
+ Ian Stewart, NVIDIA (istewart 'at' nvidia.com)
+
+Status
+
+ Complete
+
+Version
+
+ Version 6, June 5, 2012
+
+Number
+
+ EGL Extension #56
+
+Dependencies
+
+ Requires EGL 1.2.
+ Requires EGL_KHR_stream extension
+ Requires EGL_KHR_reusable_sync
+
+ This extension is written based on the wording of the EGL 1.2
+ specification.
+
+Overview
+
+ This extension defines a new type of reusable sync object. This
+ sync object will be signaled each time a new image frame becomes
+ available in an EGLStream for the consumer to consume.
+
+New functions
+
+ EGLSyncKHR eglCreateStreamSyncNV(
+ EGLDisplay dpy,
+ EGLStreamKHR stream,
+ EGLenum type,
+ const EGLint *attrib_list);
+
+New Tokens
+
+ Accepted by the <type> parameter of eglCreateSyncKHR, and returned
+ in <value> when eglGetSyncAttribKHR is called with <attribute>
+ EGL_SYNC_TYPE_KHR:
+
+ EGL_SYNC_NEW_FRAME_NV 0x321F
+
+
+Add a new paragraph to section "3.8.1 Sync Objects" in the
+EGL_KHR_reusable_sync extension, just before the paragraph that
+mentions the eglClientWaitSyncKHR function:
+
+ The command
+
+ EGLSyncKHR eglCreateStreamSyncNV(
+ EGLDisplay dpy,
+ EGLStreamKHR stream,
+ EGLenum type,
+ const EGLint *attrib_list);
+
+ creates a sync object of the specified <type> associated with the
+ specified display <dpy> and the specified EGLStream <stream>, and
+ returns a handle to the new object. <attrib_list> is an
+ attribute-value list specifying other attributes of the sync
+ object, terminated by an attribute entry EGL_NONE. Attributes not
+ specified in the list will be assigned their default values. The
+ state of <stream> must not be EGL_STREAM_STATE_CREATED_KHR or
+ EGL_STREAM_STATE_DISCONNECTED_KHR.
+
+ If <type> is EGL_SYNC_NEW_FRAME_NV, a stream-new-frame reusable
+ sync object is created. In this case <attrib_list> must be NULL or
+ empty (containing only EGL_NONE). Attributes of the reusable
+ stream-new-frame sync object are set as follows:
+
+ Attribute Name Initial Attribute Value(s)
+ --------------- --------------------------
+ EGL_SYNC_TYPE_KHR EGL_SYNC_NEW_FRAME_NV
+ EGL_SYNC_STATUS_KHR EGL_UNSIGNALED_KHR
+
+ Any time the state of <stream> transitions to
+ EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR (from any other state),
+ the returned stream-new-frame reusable sync object is signaled.
+ (This effectively means the sync object will become signaled
+ whenever the producer inserts a new image frame into the
+ EGLStream.)
+
+ EGL does not automatically unsignal the stream-new-frame reusable
+ sync object. Generally applications will want to unsignal the
+ sync object after it has been signaled so that the availability
+ of the next frame can
+ be detected.
+
+ Errors
+ ------
+
+ * If <dpy> is not the name of a valid, initialized EGLDisplay,
+ EGL_NO_SYNC_KHR is returned and an EGL_BAD_DISPLAY error is
+ generated.
+ * If <attrib_list> is neither NULL nor empty (containing only
+ EGL_NONE), EGL_NO_SYNC_KHR is returned and an EGL_BAD_ATTRIBUTE
+ error is generated.
+ * If <stream> is not a valid EGLStream created for <dpy>,
+ EGL_NO_SYNC_KHR is returned and an EGL_BAD_STREAM error is
+ generated.
+ * If <stream>'s state is EGL_STREAM_STATE_CREATED_KHR or
+ EGL_STREAM_STATE_DISCONNECTED_KHR then EGL_NO_SYNC_KHR is
+ returned and an EGL_BAD_ACCESS error is generated.
+ * If a sync object of <type> has already been created for
+ <stream> (and not destroyed), EGL_NO_SYNC_KHR is returned and
+ an EGL_BAD_ACCESS error is generated.
+ * If <type> is not a supported type of stream sync object,
+ EGL_NO_SYNC_KHR is returned and an EGL_BAD_ATTRIBUTE error is
+ generated.
+
+Issues
+ 1. Is this extension useful, or does the built in blocking
+ behavior of the consumer described by the
+ EGL_NV_stream_consumer_gltexture extension render this
+ un-useful?
+
+ RESOLVED: Yes. It is useful to have a thread waiting on the
+ signal.
+
+ 2. Does EGL automatically unsignal the sync object?
+
+ RESOLVED: No. After the sync object has been signaled, it is
+ up to the application to unsignal it before waiting on it
+ again. It is important to check for the availability of
+ another frame by querying EGL_PRODUCER_FRAME_KHR after
+ unsignaling the sync object and before waiting on the sync
+ object to prevent a race condition. This can be done using
+ the following code:
+
+ void ConsumeFrames(EGLDisplay dpy, EGLStreamKHR stream)
+ {
+ EGLuint64KHR last_frame = 0;
+ EGLuint64KHR new_frame = 0;
+ EGLSyncKHR sync;
+
+ sync = eglCreateStreamSyncNV(dpy,
+ stream,
+ EGL_SYNC_NEW_FRAME_NV,
+ 0);
+
+ for(;;) {
+ eglSignalSyncKHR(dpy, sync, EGL_UNSIGNALED_KHR);
+ eglQueryStreamu64KHR(dpy,
+ stream,
+ EGL_PRODUCER_FRAME_KHR,
+ &new_frame);
+ if (new_frame != last_frame) {
+ last_frame = new_frame;
+ ConsumeNewFrame(stream);
+ } else {
+ eglClientWaitSyncKHR(dpy, sync, 0, EGL_FOREVER_KHR);
+ }
+ }
+ }
+
+Revision History
+
+ #7 (July 10, 2013) Jon Leech
+ - Fix spelling of 'signalled' -> 'signaled' and assign extension
+ number for publication.
+
+ #6 (June 5, 2012) Acorn Pooley
+ - Add error if stream is in state EGL_STREAM_STATE_CREATED_KHR
+ or EGL_STREAM_STATE_DISCONNECTED_KHR when sync is created.
+
+ #5 (September 30, 2011) Acorn Pooley
+ - Change eglCreateStreamSyncKHR to eglCreateStreamSyncNV
+
+ #4 (September 28, 2011) Acorn Pooley
+ - Add issue 2
+ - Fix return type of eglCreateStreamSyncNV
+
+ #3 (September 27, 2011) Acorn Pooley
+ - Assign enum values (bug 8064)
+
+ #2 (July 6, 2011) Acorn Pooley
+ - Rename EGL_KHR_image_stream to EGL_KHR_stream
+
+ #1 (June 30, 2011) Acorn Pooley
+ - Initial draft
+