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Diffstat (limited to 'glew/auto/EGL-Registry/extensions/NV/EGL_NV_system_time.txt')
-rw-r--r-- | glew/auto/EGL-Registry/extensions/NV/EGL_NV_system_time.txt | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/glew/auto/EGL-Registry/extensions/NV/EGL_NV_system_time.txt b/glew/auto/EGL-Registry/extensions/NV/EGL_NV_system_time.txt new file mode 100644 index 0000000..2f45147 --- /dev/null +++ b/glew/auto/EGL-Registry/extensions/NV/EGL_NV_system_time.txt @@ -0,0 +1,99 @@ +Name + + NV_system_time + +Name Strings + + EGL_NV_system_time + +Contact + + Jason Allen, NVIDIA Corporation (jallen 'at' nvidia.com) + +Status + + TBD + +Version + + Version 1, July 7, 2011 + +Number + + EGL Extension #31 + +Dependencies + + Requires EGL 1.2 + +Overview + + This extension exposes an alternative method of querying the system time + from the driver instead of the operating system. + +Issues + + Add 64 bit types? + + Yes, EGL doesn't support any 64 bit types so this extension adds int64 + and uint64 types. + +New Types + + EGLint64NV: 64bit signed integer + EGLuint64NV: 64bit unsigned integer + +New Procedures and Functions + + EGLuint64NV eglGetSystemTimeFrequencyNV(void); + EGLuint64NV eglGetSystemTimeNV(void); + +New Tokens + + None + +Description + + The command: + + EGLuint64NV eglGetSystemTimeFrequencyNV(void); + + returns the frequency of the system timer, in counts per second. The + frequency will not change while the system is running. + + The command: + + EGLuint64NV eglGetSystemTimeNV(void); + + returns the current value of the system timer. The system time in seconds + can be calculated by dividing the returned value by the frequency returned + by the eglGetSystemTimeFrequencyNV command. + + Multiple calls to eglGetSystemTimeNV may return the same values, applications + need to be careful to avoid divide by zero errors when using the interval + calculated from successive eglGetSystemTimeNV calls. + +Usage Example + + EGLuint64NV frequency = eglGetSystemTimeFrequencyNV(); + + loop + { + EGLuint64NV start = eglGetSystemTimeNV() / frequency; + + // draw + + EGLuint64NV end = eglGetSystemTimeNV() / frequency; + + EGLuint64NV interval = end - start; + if (interval > 0) + update_animation(interval); + + eglSwapBuffers(dpy, surface); + } + +Revision History + +#1 (Jon Leech, 2011/07/07) + - Add missing fields, assign extension number, and publish in the registry. + |