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Diffstat (limited to 'glm-master/glm/ext/vector_ulp.inl')
-rw-r--r-- | glm-master/glm/ext/vector_ulp.inl | 74 |
1 files changed, 0 insertions, 74 deletions
diff --git a/glm-master/glm/ext/vector_ulp.inl b/glm-master/glm/ext/vector_ulp.inl deleted file mode 100644 index 91565ce..0000000 --- a/glm-master/glm/ext/vector_ulp.inl +++ /dev/null @@ -1,74 +0,0 @@ -namespace glm -{ - template<length_t L, typename T, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x) - { - vec<L, T, Q> Result; - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = nextFloat(x[i]); - return Result; - } - - template<length_t L, typename T, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x, int ULPs) - { - vec<L, T, Q> Result; - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = nextFloat(x[i], ULPs); - return Result; - } - - template<length_t L, typename T, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs) - { - vec<L, T, Q> Result; - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = nextFloat(x[i], ULPs[i]); - return Result; - } - - template<length_t L, typename T, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x) - { - vec<L, T, Q> Result; - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = prevFloat(x[i]); - return Result; - } - - template<length_t L, typename T, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x, int ULPs) - { - vec<L, T, Q> Result; - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = prevFloat(x[i], ULPs); - return Result; - } - - template<length_t L, typename T, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs) - { - vec<L, T, Q> Result; - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = prevFloat(x[i], ULPs[i]); - return Result; - } - - template<length_t L, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, int, Q> floatDistance(vec<L, float, Q> const& x, vec<L, float, Q> const& y) - { - vec<L, int, Q> Result; - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = floatDistance(x[i], y[i]); - return Result; - } - - template<length_t L, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, int64, Q> floatDistance(vec<L, double, Q> const& x, vec<L, double, Q> const& y) - { - vec<L, int64, Q> Result; - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = floatDistance(x[i], y[i]); - return Result; - } -}//namespace glm |