diff options
Diffstat (limited to 'resources')
-rw-r--r-- | resources/shaders/foam.frag | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/resources/shaders/foam.frag b/resources/shaders/foam.frag index be95183..8d0d9bf 100644 --- a/resources/shaders/foam.frag +++ b/resources/shaders/foam.frag @@ -33,7 +33,7 @@ float getSaturation(vec2 k, vec2 xzPos, float adjWaveLength, float phaseC){ void main() { float height = pos.y; float saturation = constants[0];//getSaturation(dir, vec2(pos.x, pos.z), 200.f, constants[0]); - vec4 m_uv = texture(halftone_texture, tex*2); + vec4 m_uv = texture(halftone_texture, tex*1); float m_threshold = (m_uv.r + m_uv.g + m_uv.b) / 3; // final rgba color at x,z pos |