| Age | Commit message (Expand) | Author |
|---|---|---|
| 2024-05-09 | "raytraced" caustics. | Sebastian Park |
| 2024-05-09 | Render normals to the ocean floor. | Sebastian Park |
| 2024-05-04 | further testing at higher params | sotech117 |
| 2024-05-04 | cpu implementation of fast fft. 40ms to 8ms | sotech117 |
| 2024-04-23 | saving | jjesswan |
| 2024-04-17 | Do realtime refraction kinda. | Sebastian Park |
| 2024-04-10 | Merge branch 'shaders' | Sebastian Park |
| 2024-04-10 | initial | Sebastian Park |
| 2024-04-09 | fix small bugs, remove vertices points for demo rendering | sotech117 |
| 2024-04-09 | add update loop | jjesswan |
| 2024-04-09 | first draft to generate waves | sotech117 |
