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My team's final project for Brown University's graduate graphics course. Models an ocean implementing many techniques from relevant literature, leveraging the GPU to make performance viable for a realtime simulation.
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engine-ocean
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glew
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GL_SGIX_dvc
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GL_SGIX_dvc https://www.khronos.org/registry/OpenGL/extensions/SGIX/SGIX_dvc.txt GL_SGIX_dvc