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ocean-simulation.git
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My team's final project for Brown University's graduate graphics course. Models an ocean implementing many techniques from relevant literature, leveraging the GPU to make performance viable for a realtime simulation.
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mkshar
blob: 52cc006c598bcf55cb1f07144900ba4b88229037 (
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#!/bin/sh
set
-x shar
-mwxTD
$*
>
xml.shar