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ocean-simulation.git
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My team's final project for Brown University's graduate graphics course. Models an ocean implementing many techniques from relevant literature, leveraging the GPU to make performance viable for a realtime simulation.
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GLX_ATI_pixel_format_float
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GLX_ATI_pixel_format_float GLX_ATI_pixel_format_float GLX_RGBA_FLOAT_ATI_BIT 0x00000100