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| author | Fate Bussey <lafayette_bussey@brown.edu> | 2023-12-12 14:04:17 -0500 |
|---|---|---|
| committer | Fate Bussey <lafayette_bussey@brown.edu> | 2023-12-12 14:04:17 -0500 |
| commit | ba17c6e047e817078b433838a2aedbe5d3ce1d21 (patch) | |
| tree | 56b8946e1aad840d7c575eaa3943bd07c74f33c0 /src/utils/sceneparser.h | |
| parent | 2117034251eaa124ec9c6bec4524e490a0ee9ec0 (diff) | |
| parent | 33082ca5ec4c20d34b79b3b1f24f3b3152db2816 (diff) | |
normals complete
Diffstat (limited to 'src/utils/sceneparser.h')
| -rw-r--r-- | src/utils/sceneparser.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/utils/sceneparser.h b/src/utils/sceneparser.h index 130156a..3ab93a8 100644 --- a/src/utils/sceneparser.h +++ b/src/utils/sceneparser.h @@ -12,6 +12,9 @@ struct RenderShapeData { glm::vec4 translation4d; // appended to the right of the ctm (for 4d translation) glm::mat4 inverseCTM; glm::vec4 inverseTranslation4d; // appended to the right of the inverse ctm (for 4d translation) + glm::vec4 position; + glm::vec4 velocity; + float mass; }; // Struct which contains all the data needed to render a scene |
