diff options
author | Nicholas Bottone <nick@bottone.io> | 2023-12-12 22:48:02 -0500 |
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committer | Nicholas Bottone <nick@bottone.io> | 2023-12-12 22:48:03 -0500 |
commit | 29785b8a928d464b46cb5c977adf100ee966be6b (patch) | |
tree | 47325e70764c2d09d4af78855399e836e0137062 /src | |
parent | 647069c4d9151b8eed87240cc3ed7b664e5b5ec5 (diff) |
Add gravity and velocity properties to SceneGlobalData and ScenePrimitive
Diffstat (limited to 'src')
-rw-r--r-- | src/utils/scenedata.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/utils/scenedata.h b/src/utils/scenedata.h index e60d0f0..c6bae08 100644 --- a/src/utils/scenedata.h +++ b/src/utils/scenedata.h @@ -41,6 +41,7 @@ struct SceneGlobalData { float kd; // Diffuse term float ks; // Specular term float kt; // Transparency; used for extra credit (refraction) + glm::vec4 gravity; // Acceleration due to gravity (as a 4d vector) }; // Struct which contains raw parsed data fro a single light @@ -80,8 +81,10 @@ struct SceneCameraData { glm::vec4 pos; glm::vec4 look; glm::vec4 up; + glm::vec4 over; float heightAngle; // The height angle of the camera in RADIANS + float depthAngle; // The depth angle of the camera in RADIANS float aperture; // Only applicable for depth of field float focalLength; // Only applicable for depth of field @@ -157,6 +160,7 @@ struct ScenePrimitive { PrimitiveType type; SceneMaterial material; std::string meshfile; // Used for triangle meshes + glm::vec4 velocity; // Current velocity of the primitive }; // Struct which contains data for a transformation. |