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#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <netinet/in.h>

struct addrinfo {
    int              ai_flags;     // AI_PASSIVE, AI_CANONNAME, etc.
    int              ai_family;    // AF_INET, AF_INET6, AF_UNSPEC
    int              ai_socktype;  // SOCK_STREAM, SOCK_DGRAM
    int              ai_protocol;  // use 0 for "any"
    size_t           ai_addrlen;   // size of ai_addr in bytes
    struct sockaddr *ai_addr;      // struct sockaddr_in or _in6
    char            *ai_canonname; // full canonical hostname

    struct addrinfo *ai_next;      // linked list, next node
};

struct sockaddr {
    unsigned short    sa_family;    // address family, AF_xxx
    char              sa_data[14];  // 14 bytes of protocol address
}; 

struct sockaddr_in {
    short int          sin_family;  // Address family, AF_INET
    unsigned short int sin_port;    // Port number
    struct in_addr     sin_addr;    // Internet address
    unsigned char      sin_zero[8]; // Same size as struct sockaddr
};

// (IPv4 only--see struct in6_addr for IPv6)
// Internet address (a structure for historical reasons)
struct in_addr {
    uint32_t s_addr; // that's a 32-bit int (4 bytes)
};

struct sockaddr_storage {
    sa_family_t  ss_family;     // address family

    // all this is padding, implementation specific, ignore it:
    char      __ss_pad1[_SS_PAD1SIZE];
    int64_t   __ss_align;
    char      __ss_pad2[_SS_PAD2SIZE];
};

int getaddrinfo(const char *node,     // e.g. "www.example.com" or IP
                const char *service,  // e.g. "http" or port number
                const struct addrinfo *hints,
                struct addrinfo **res);


// sockets!
#include <sys/types.h>
#include <sys/socket.h>

int socket(int domain, int type, int protocol); 

int s;
struct addrinfo hints, *res;

// do the lookup
// [pretend we already filled out the "hints" struct]
getaddrinfo("www.example.com", "http", &hints, &res);

// again, you should do error-checking on getaddrinfo(), and walk
// the "res" linked list looking for valid entries instead of just
// assuming the first one is good (like many of these examples do).
// See the section on client/server for real examples.

s = socket(res->ai_family, res->ai_socktype, res->ai_protocol);

// order is 
getaddrinfo();
socket();
bind();
listen();
/* accept() goes here */ 

#include <sys/types.h>
#include <sys/socket.h>

int sendall(int s, char *buf, int *len)
{
    int total = 0;        // how many bytes we've sent
    int bytesleft = *len; // how many we have left to send
    int n;

    while(total < *len) {
        n = send(s, buf+total, bytesleft, 0);
        if (n == -1) { break; }
        total += n;
        bytesleft -= n;
    }

    *len = total; // return number actually sent here

    return n==-1?-1:0; // return -1 on failure, 0 on success
} 

char buf[10] = "Beej!";
int len;

len = strlen(buf);
if (sendall(s, buf, &len) == -1) {
    perror("sendall");
    printf("We only sent %d bytes because of the error!\n", len);
}